All pastes #905232 Raw Edit

Mine

public text v1 · immutable
·published 2008-02-15 17:26 UTC
rendered paste body
	if(strcmp(cmd, "/givelicense", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(IsAnInstructor(playerid))
	        {
	            if(PlayerInfo[playerid][pRank] < 3)
	            {
	                SendClientMessage(playerid, COLOR_GREY, "   Only Rank 3 or higher can give away a License !");
	                return 1;
	            }
	            new x_nr[256];
				x_nr = strtok(cmdtext, idx);
				if(!strlen(x_nr)) {
				    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense [name] [playerid/PartOfName]");
				    SendClientMessage(playerid, COLOR_WHITE, "Available names: Driving, Flying, Sailing, Fishing, Weapon.");
					return 1;
				}
			    if(strcmp(x_nr,"driving",true) == 0)
				{
		            tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
					    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense driverslicense [playerid/PartOfName]");
					    return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					    if(giveplayerid != INVALID_PLAYER_ID)
					    {
					        GetPlayerName(playerid, sendername, sizeof(sendername));
					        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				            format(string, sizeof(string), "* You've given a Drivers License to %s.",giveplayer);
					        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					        format(string, sizeof(string), "* Instructor %s has given you a Drivers License.",sendername);
					        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					        PlayerInfo[giveplayerid][pCarLic] = 1;
					        return 1;
				        }
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   That player is Offline !");
					    return 1;
					}
				}
				else if(strcmp(x_nr,"flying",true) == 0)
				{
		            tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
					    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense flyinglicense [playerid/PartOfName]");
					    return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					    if(giveplayerid != INVALID_PLAYER_ID)
					    {
					        GetPlayerName(playerid, sendername, sizeof(sendername));
					        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				            format(string, sizeof(string), "* You've given a Flying License to %s.",giveplayer);
					        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					        format(string, sizeof(string), "* Instructor %s has given you a Flying License.",sendername);
					        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					        PlayerInfo[giveplayerid][pFlyLic] = 1;
					        return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   That player is Offline !");
					    return 1;
					}
				}
				else if(strcmp(x_nr,"sailing",true) == 0)
				{
		            tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
					    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense sailinglicense [playerid/PartOfName]");
					    return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					    if(giveplayerid != INVALID_PLAYER_ID)
					    {
					        GetPlayerName(playerid, sendername, sizeof(sendername));
					        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				            format(string, sizeof(string), "* You've given a Sailing License to %s.",giveplayer);
					        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					        format(string, sizeof(string), "* Instructor %s has given you a Sailing License.",sendername);
					        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					        PlayerInfo[giveplayerid][pBoatLic] = 1;
					        return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   That player is Offline !");
					    return 1;
					}
				}
				else if(strcmp(x_nr,"fishing",true) == 0)
				{
		            tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
					    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense fishinglicense [playerid/PartOfName]");
					    return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					    if(giveplayerid != INVALID_PLAYER_ID)
					    {
					        GetPlayerName(playerid, sendername, sizeof(sendername));
					        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				            format(string, sizeof(string), "* You've given a Fishing License to %s.",giveplayer);
					        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					        format(string, sizeof(string), "* Instructor %s has given you a Fishing License.",sendername);
					        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					        PlayerInfo[giveplayerid][pFishLic] = 1;
					        return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   That player is Offline !");
					    return 1;
					}
				}
				else if(strcmp(x_nr,"weapon",true) == 0)
				{
		            tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
					    SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givelicense weaponlicense [playerid/PartOfName]");
					    return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					    if(giveplayerid != INVALID_PLAYER_ID)
					    {
					        GetPlayerName(playerid, sendername, sizeof(sendername));
					        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
				            format(string, sizeof(string), "* You've given a Weapon License to %s.",giveplayer);
					        SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					        format(string, sizeof(string), "* Instructor %s has given you a Weapon License.",sendername);
					        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					        PlayerInfo[giveplayerid][pGunLic] = 1;
					        return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   That player is Offline !");
					    return 1;
					}
				}
	        }
	        else
	        {
	            SendClientMessage(playerid, COLOR_GREY, "   You are not a School Instructor !");
	            return 1;
	        }
	    }
	    return 1;
	}

// Next time maybe just re-download and look at the /givelicense?? Just a thought..