All pastes #904925 Raw Edit

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public text v1 · immutable
·published 2008-02-15 12:03 UTC
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#include "../../sc_defines.h"
#include "../../../../../game/Player.h"
#include "../../../../../game/Unit.h"

struct MANGOS_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
{
    mob_enslaved_netherwing_drakeAI(Creature *c) : ScriptedAI(c) {EnterEvadeMode();}

    void EnterEvadeMode()
    {
        m_creature->RemoveAllAuras();
        m_creature->DeleteThreatList();
        m_creature->CombatStop();
        DoGoHome();
    }

    void KilledUnit(Unit* Victim)
    {
        if (Victim->GetEntry() == 21718)
        {
            std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
            std::list<HostilReference*>::iterator i = m_threatlist.begin();
            if (m_threatlist.size())
            for (i = m_threatlist.begin(); i!= m_threatlist.end();++i)
            {
                Unit* pCastUnit = NULL;
                if (*i)
                    pCastUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
                    pCastUnit->CastedCreatureOrGO(21722, m_creature->GetGUID(), 38762);
            }
        }
    }

    void MoveInLineOfSight(Unit *who)
    {
        if (!who || m_creature->getVictim())
            return;

        if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
        {
            float attackRadius = m_creature->GetAttackDistance(who);
            if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
            {
                if(who->HasStealthAura())
                    who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);

                DoStartMeleeAttack(who);
            }
        }
    }

    void SpellHit(Unit *caster, const SpellEntry *spell)
    {
        if ( m_creature->getFaction() == 62 && m_creature->isAlive() )
        {
            if (caster->GetTypeId() == TYPEID_PLAYER)
            {
                if( ((Player*)caster)->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE && spell->Id == 38762)
                {
                    m_creature->setFaction(((Player*)caster)->getFaction());
                }
            }
        }
        return;
    }
};

CreatureAI* GetAI_mob_enslaved_netherwing_drake(Creature *_Creature)
{
    return new mob_enslaved_netherwing_drakeAI (_Creature);
}

void AddSC_mob_enslaved_netherwing_drake()
{
    Script *newscript;
    newscript = new Script;
    newscript->Name="mob_enslaved_netherwing_drake";
    newscript->GetAI = GetAI_mob_enslaved_netherwing_drake;
    m_scripts[nrscripts++] = newscript;
}