All pastes #904433 Raw Edit

Anonym

public text v1 · immutable
·published 2008-02-14 22:55 UTC
rendered paste body
#include "../../sc_defines.h"
#include "../../../../../game/Player.h"

struct MANGOS_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
{
    mob_enslaved_netherwing_drakeAI(Creature *c) : ScriptedAI(c) {EnterEvadeMode();}

    uint32 Faction_Timer;

    void EnterEvadeMode()
    {
        Faction_Timer = 60000;
        m_creature->RemoveAllAuras();
        m_creature->DeleteThreatList();
        m_creature->CombatStop();
        DoGoHome();
    }

    void MoveInLineOfSight(Unit *who)
    {
        if (!who || m_creature->getVictim())
            return;

        if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
        {
            float attackRadius = m_creature->GetAttackDistance(who);
            if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
            {
                if(who->HasStealthAura())
                    who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);

                DoStartMeleeAttack(who);
            }
        }
    }

    void SpellHit(Unit *caster, const SpellEntry *spell)
    {
        if ( m_creature->getFaction() == 62 && m_creature->isAlive())
        {
			if (caster->GetTypeId() == TYPEID_PLAYER)
            {
                if( ((Player*)caster)->GetQuestStatus(10854) == QUEST_STATUS_INCOMPLETE )
                {
                    ((Player*)caster)->CastedCreatureOrGO(21722, m_creature->GetGUID(), 38762);
                    m_creature->setFaction(((Player*)caster)->getFaction());
                }
            }
        }
        return;
    }

    void UpdateAI(const uint32 diff)
    {
        if (m_creature->getFaction() != 62)
        {
            if (Faction_Timer < diff)
            {
                m_creature->setFaction(62);
            }else Faction_Timer-=diff;
        }
        return;
    }
};

CreatureAI* GetAI_mob_enslaved_netherwing_drake(Creature *_Creature)
{
    return new mob_enslaved_netherwing_drakeAI (_Creature);
}

void AddSC_mob_enslaved_netherwing_drake()
{
    Script *newscript;
    newscript = new Script;
    newscript->Name="mob_enslaved_netherwing_drake";
    newscript->GetAI = GetAI_mob_enslaved_netherwing_drake;
    m_scripts[nrscripts++] = newscript;
}