rendered paste bodyIndex: src/game/SpellMgr.cpp
===================================================================
--- src/game/SpellMgr.cpp (revision 5056)
+++ src/game/SpellMgr.cpp (working copy)
@@ -788,6 +788,13 @@
if(spellInfo_2->SpellFamilyFlags == 2048)
return false;
+ // Rend and Deep Wound
+ if( spellInfo_1->SpellFamilyName == SPELLFAMILY_WARRIOR &&
+ spellInfo_2->SpellFamilyName == SPELLFAMILY_WARRIOR &&
+ ((spellInfo_1->SpellIconID == 243 && spellInfo_2->SpellIconID == 245) ||
+ (spellInfo_1->SpellIconID == 245 && spellInfo_2->SpellIconID == 243) ))
+ return false;
+
// Resurrection sickness
if((spellInfo_1->Id == 15007) != (spellInfo_2->Id==15007))
return false;