case 1: //AirBattle
{
new joinmsg[200], joinmsgname[24]; GetPlayerName(playerid,joinmsgname,24);
SetPlayerWorldBounds(playerid, 1751.681, -2802.69, 2966.18, -840.807);
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid, 287.9543,1886.6187,17.6406);
format(joinmsg, sizeof(joinmsg), "%s has joined the AirBattle!", joinmsgname); SendClientMessageToAll(0x660099AA, joinmsg);
if(Language[playerid] == 0) {
SendClientMessage(playerid, 0xFFFF00AA, "Je bent geteleporteerd naar de AirBattle! Pas op!! /exitdm om weg te gaan.");
}
else if(Language[playerid] == 1) {
SendClientMessage(playerid, 0xFFFF00AA, "You have joined the AirBattle! Watch out!! /exitdm to get out.");
}
}