ODE INTERNAL ERROR 2: argument not a space in dSpaceLockQuery()
Stacktrace:
at (wrapper managed-to-native) Ode.NET.d.SpaceLockQuery (intptr) <0x00004>
at (wrapper managed-to-native) Ode.NET.d.SpaceLockQuery (intptr) <0xffffffff>
at OpenSim.Region.Physics.OdePlugin.OdeScene.waitForSpaceUnlock (intptr) <0x0000d>
at OpenSim.Region.Physics.OdePlugin.OdePrim.changeadd (single) <0x003bf>
at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints (single) <0x0002b>
at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (single) <0x0053b>
at OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics (double) <0x00036>
at OpenSim.Region.Environment.Scenes.Scene.Update () <0x002c3>
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) <0x0000b>
at System.Timers.Timer.Callback (object) <0x002a6>
at (wrapper delegate-invoke) System.MulticastDelegate.invoke_void_object (object) <0xffffffff>
at (wrapper runtime-invoke) System.Threading.WaitCallback.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
Native stacktrace:
mono [0x81685e0]
[0xffffe440]
/lib/i686/cmov/libc.so.6(abort+0x101) [0xafce0831]
libode.so(dDebug+0x3a) [0xacc6be5a]
libode.so(dSpaceLockQuery+0x63) [0xacc76623]
[0xad2e064c]
[0xad2e05fe]
[0xac310030]
[0xac30fa94]
[0xac634a24]
[0xac633f4f]
[0xac632eac]
[0xac632be4]
[0xad29a8cf]
[0xad2cbcac]
[0xad2cbc06]
mono [0x8155356]
mono(mono_runtime_invoke+0x27) [0x80927b7]
mono(mono_runtime_invoke_array+0x210) [0x80983c0]
mono [0x8098682]
mono [0x80cfdbd]
mono [0x80d0283]
mono [0x80cddb0]
mono [0x811b6a0]
mono [0x81318e4]
/lib/i686/cmov/libpthread.so.0 [0xafe2b4fb]
/lib/i686/cmov/libc.so.6(clone+0x5e) [0xafd8a75e]
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
./opensim-ode.sh: line 5: 5849 Aborted mono OpenSim.exe -physics=OpenDynamicsEngine