5 nodes
WATER
looks likes :
big water pump type units, dripping, wet, rusty and with puddles
>aesthetic
-rain.
>gameplay
- water rise and fall allowing passage thru new areas
AIR
looks like:
giant air filters and air pumps, ducting and air drones ahoy
>aesthetic
-fog
>gameplay
- noxious gasses stopping passage to areas around machinery
MAIN POWER
looks like:
big ominous power generators, perhaps access for players it on top of a
huge set of batterys with arcs of power etc sweeping accross below
>aesthetic
- lights will switch off when killed, harder to see
>gameplay
- electrical events like env_tesla or whatnot etc. may cohese with the water
SECURITY
looks like:
vaccine sec room on crack, screens, data cables etc.
>aesthetic
- Panel blurb on all screens, sec warning
>gameplay
- ai helpers informing corps of punk locations
- cyberspace cameras go down
ELECTRICAL SUBSYSTEMS
looks like:
no idea
>aesthetic
- door panels fuck up, sparks and zaps
>gameplay
- random doors not working / fucking up certain routes