rendered paste body#include <iostream>#include <string>#include "classHuman.h"#include "conflict.h"#include "eventHandling.h"using namespace std;int main(){ int num = 2; int iterator = 0; human *sentient = new human[num]; // sentient[0] will be the hero sentient[0].name = "Hero"; cout << "\nLeigh's Unnamed RPG Prototype."; cout << "\n\n\tType 'help' for supported commands.\n\n"; string input; while (input != "quit"){ input = ""; cout << "\nCommand > "; cin >> input; parseAction(input, &sentient); } delete [] sentient; return 0;}