rendered paste body#include <iostream>
#include <string>
#include "classHuman.h"
#include "conflict.h"
#include "eventHandling.h"
using namespace std;
int main(){
int num = 2;
int iterator = 0;
human *sentient = new human[num];
// sentient[0] will be the hero
sentient[0].name = "Hero";
cout << "\nLeigh's Unnamed RPG Prototype.";
cout << "\n\n\tType 'help' for supported commands.\n\n";
string input;
while (input != "quit"){
input = "";
cout << "\nCommand > ";
cin >> input;
parseAction(input, &sentient);
}
delete [] sentient;
return 0;
}