rendered paste body//Credits goes to:
//Cam some of the classes are his
//CodeMaster added the selection screen sounds and the kool Team chat
//Nitroglycerine for tree id :P
//DM Messages by yellowblood
//Necrioss for the wicked car/stats save system and the login/register system and settings file
//[CBK]$$$PiMp Made this
//===============================Include Files==================================
#include <a_samp>
#include <dini>
#include <dudb>
#include <time>
#include <file>
#include <dutils>
#include <sinterior>
#include <float>
//===============================Class Defines==================================
#define TEAM_WORKER 0
#define TEAM_PIMP 1
#define TEAM_GOLFER 2
#define TEAM_TRIAD 3
#define TEAM_ARMY 4
#define TEAM_VALET 5
#define TEAM_MEDIC 6
#define TEAM_FBI 7
#define TEAM_CHICKEN 8
#define TEAM_RICH 9
#define TEAM_PILOT 10
#define TEAM_DANANG 11
//------------------------blocco-personaggio------------------------------------
new class[MAX_PLAYERS],inrequest[MAX_PLAYERS],bad[1]={0};
//========================0.2 Forward Declarations==============================
//forward PlayerName(playerid);
forward Gangs();
forward Keys();
forward Float:GetOptimumRampDistance(playerid);
forward Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance);
forward AddStaticVehicle2(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2);
forward keys2();
forward IsPlayerNameOnline(compname[]);
forward profitup();
forward SetupPlayerForClassSelection(playerid);
forward SetCheckpoint(playerid, i);
forward PlaySoundForPlayer(playerid, soundid);
forward weapreturn(playerid);
forward dteamchatcmd(playerid,params[]);
forward checkpointUpdate();
forward getCheckpointType(playerID);
forward isPlayerInArea(playerID, Float:data[4]);
forward ctimer();
forward resetcount();
forward announcer();
forward scoreupdate();
forward eject();
forward CheckSpeedo(playerid);
forward SystemMsg(playerid,msg[]);
forward resetcar();
forward PhoneCut();
forward Settings();
forward SaveData();
forward SoundForAll(sound);
forward resetmessage();
forward newracestart();
forward kartraceann();
forward kartraceready();
forward startkart();
forward vehiclecheck();
forward raceend();
forward racercheck();
forward hoverraceann();
forward hoverraceready();
forward starthover();
forward quadraceann();
forward quadraceready();
forward startquad();
forward GameModeExitFunc();
forward GetPlayers();
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
//==============================Settings Files==================================
#define FILE_SETTINGS "settings.ini"
//=============================Max Points/Gangs=================================
#pragma dynamic 40000
#define CallCost 1
#define MAX_CARS 251
#define MAX_POINTS 63
#define BIZ_AMOUNT 60
#define MAX_SCORE 99 //max score for when the round's over
//===============================Checkpoint defines===================================
#define CP_BANK 20
#define CP_BANK_2 21
#define CP_BANK_3 22
#define BIZ1 23
#define BIZ2 24
//================================Vehicle Defines===============================
new VehicleName[212][0] = {
"Landstalker",
"Bravura",
"Buffalo",
"Linerunner",
"Pereniel",
"Sentinel",
"Dumper",
"Firetruck",
"Trashmaster",
"Stretch",
"Manana",
"Infernus",
"Voodoo",
"Pony",
"Mule",
"Cheetah",
"Ambulance",
"Leviathan",
"Moonbeam",
"Esperanto",
"Taxi",
"Washington",
"Bobcat",
"Mr Whoopee",
"BF Injection",
"Hunter",
"Premier",
"Enforcer",
"Securicar",
"Banshee",
"Predator",
"Bus",
"Rhino",
"Barracks",
"Hotknife",
"Trailer", //artict1
"Previon",
"Coach",
"Cabbie",
"Stallion",
"Rumpo",
"RC Bandit",
"Romero",
"Packer",
"Monster Truck",
"Admiral",
"Squalo",
"Seasparrow",
"Pizzaboy",
"Tram",
"Trailer", //artict2
"Turismo",
"Speeder",
"Reefer",
"Tropic",
"Flatbed",
"Yankee",
"Caddy",
"Solair",
"Berkley's RC Van",
"Skimmer",
"PCJ-600",
"Faggio",
"Freeway",
"RC Baron",
"RC Raider",
"Glendale",
"Oceanic",
"Sanchez",
"Sparrow",
"Patriot",
"Quad",
"Coastguard",
"Dinghy",
"Hermes",
"Sabre",
"Rustler",
"ZR-350",
"Walton",
"Regina",
"Comet",
"BMX",
"Burrito",
"Camper",
"Marquis",
"Baggage",
"Dozer",
"Maverick",
"News Chopper",
"Rancher",
"FBI Rancher",
"Virgo",
"Greenwood",
"Jetmax",
"Hotring",
"Sandking",
"Blista Compact",
"Police Maverick",
"Boxville",
"Benson",
"Mesa",
"RC Goblin",
"Hotring Racer", //hotrina
"Hotring Racer", //hotrinb
"Bloodring Banger",
"Rancher",
"Super GT",
"Elegant",
"Journey",
"Bike",
"Mountain Bike",
"Beagle",
"Cropdust",
"Stunt",
"Tanker", //petro
"RoadTrain",
"Nebula",
"Majestic",
"Buccaneer",
"Shamal",
"Hydra",
"FCR-900",
"NRG-500",
"HPV1000",
"Cement Truck",
"Tow Truck",
"Fortune",
"Cadrona",
"FBI Truck",
"Willard",
"Forklift",
"Tractor",
"Combine",
"Feltzer",
"Remington",
"Slamvan",
"Blade",
"Freight",
"Streak",
"Vortex",
"Vincent",
"Bullet",
"Clover",
"Sadler",
"Firetruck", //firela
"Hustler",
"Intruder",
"Primo",
"Cargobob",
"Tampa",
"Sunrise",
"Merit",
"Utility",
"Nevada",
"Yosemite",
"Windsor",
"Monster Truck", //monstera
"Monster Truck", //monsterb
"Uranus",
"Jester",
"Sultan",
"Stratum",
"Elegy",
"Raindance",
"RC Tiger",
"Flash",
"Tahoma",
"Savanna",
"Bandito",
"Freight", //freiflat
"Trailer", //streakc
"Kart",
"Mower",
"Duneride",
"Sweeper",
"Broadway",
"Tornado",
"AT-400",
"DFT-30",
"Huntley",
"Stafford",
"BF-400",
"Newsvan",
"Tug",
"Trailer", //petrotr
"Emperor",
"Wayfarer",
"Euros",
"Hotdog",
"Club",
"Trailer", //freibox
"Trailer", //artict3
"Andromada",
"Dodo",
"RC Cam",
"Launch",
"Police Car (LSPD)",
"Police Car (SFPD)",
"Police Car (LVPD)",
"Police Ranger",
"Picador",
"S.W.A.T. Van",
"Alpha",
"Phoenix",
"Glendale",
"Sadler",
"Luggage Trailer", //bagboxa
"Luggage Trailer", //bagboxb
"Stair Trailer", //tugstair
"Boxville",
"Farm Plow", //farmtr1
"Utility Trailer" //utiltr1
};
new heavycar[24][0] = {
{406},
{444},
{556},
{557},
{573},
{601},
{407},
{427},
{433},
{434},
{499},
{498},
{482},
{431},
{524},
{578},
{455},
{403},
{414},
{443},
{515},
{428},
{408},
{456}
};
new boat[11][0] = {
{472},
{473},
{493},
{595},
{484},
{430},
{453},
{452},
{446},
{454},
{539}
};
new mbike[11][0] = {
{581},
{521},
{462},
{463},
{468},
{471},
{586},
{522},
{523},
{461},
{448}
};
new pbike[3][0] = {
{481},
{509},
{510}
};
new splane[6][0] = {
{593},
{512},
{513},
{460},
{464},
{465}
};
new mplane[2][0] = {
{519},
{511}
};
new lplane[2][0] = {
{553},
{592}
};
new milair[4][0] = {
{520},
{476},
{447},
{425}
};
new sheli[4][0] = {
{487},
{488},
{469},
{497}
};
new lheli[3][0] = {
{417},
{548},
{563}
};
//===========================Character Selection Music==========================
#define SOUND_OFF 1184
//=================================Team Colors==================================
#define COLOR_GREEN 0x33AA33AA //SF color
#define COLOR_RED 0xAA3333AA //pimp color
#define COLOR_PINK 0xFF66FFAA //triad color
#define COLOR_BLUE 0x0000BBAA //mechanic color
#define COLOR_LIGHTBLUE 0x33CCFFAA //pilot color
#define COLOR_ORANGE 0xFF9900AA //Swat color
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PURPLE 0x330066AA
#define COLOR_GREY 0xCCCCCAA
#define COLOR_SKIN 0xFFCC99AA
#define COLOR_DARKGREY 0x333333AA
#define COLOR_DARKRED 0x990000AA
#define RED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BRIGHTRED 0xDC143CAA
#define COLOR_AQUA 0x7CFC00AA
#define COLOR_SYSTEM 0xEFEFF7AA
//===============================Modified DCMD==================================
#define cmd(%1) if((strcmp(cmdtext,%1,true,strlen(%1))==0)&&(((cmdtext[strlen(%1)]==0)&&(d%1(playerid,"")))||((cmdtext[strlen(%1)]==32)&&(d%1(playerid,cmdtext[strlen(%1)+1]))))) return 1
//================================Admin Stuff===================================
enum pInfo
{
pAdmin,
pJailedby,
}
//==================================Defines=====================================
new teamchatcmd[] = "/t";
new gVehicleClass[MAX_VEHICLES];
new gVC;
new playercount[MAX_PLAYERS];
new biznote[MAX_PLAYERS];
new carnote[MAX_PLAYERS];
new Calling[MAX_PLAYERS];
new Answered[MAX_PLAYERS];
new Callerid[MAX_PLAYERS];
new allowprofit[MAX_PLAYERS];
new profit[MAX_PLAYERS];
new totalprofit[MAX_PLAYERS];
new cttmp[256];
new tmpname[256];
new ownername[256];
new propmess[256];
new propcost[MAX_PLAYERS];
new propowned[MAX_PLAYERS];
new buyable[MAX_PLAYERS];
new playerbiz[MAX_PLAYERS];
new Count[MAX_PLAYERS];
new cseconds,cstring[40];
new PlayerInfo[MAX_PLAYERS][pInfo];
new moneyed[MAX_PLAYERS];
new ignition[MAX_PLAYERS];
new secure[MAX_PLAYERS];
new admined[MAX_PLAYERS];
new bought[MAX_PLAYERS];
new carowned[MAX_PLAYERS];
new currentvehicle[MAX_PLAYERS];
new carcost[256];
new server[256];
new passenger[MAX_PLAYERS];
new cartemp[MAX_PLAYERS];
new gTeam[MAX_PLAYERS];
new Spawned[MAX_PLAYERS];
new tmpcar[MAX_PLAYERS];
new welcome[MAX_PLAYERS];
new frozen[MAX_PLAYERS];
new speedo[MAX_PLAYERS];
new messaged[MAX_PLAYERS];
new used[MAX_PLAYERS];
new CashScoreOld;
new tmpcar2[MAX_PLAYERS];
new aMessage[MAX_PLAYERS];
new setd[MAX_PLAYERS];
new propactive[MAX_PLAYERS];
new amount[MAX_PLAYERS];
new biznum[MAX_PLAYERS];
new telemoney[MAX_PLAYERS];
new carbuyable[MAX_PLAYERS];
new bizbuyable[MAX_PLAYERS];
new tempid[MAX_PLAYERS];
new carname[256];
new lockmess[256];
new securemess[256];
new carmess[256];
new password[256];
new oldvehcount;
new Float:g, Float:h, Float:l;
new Float:t, Float:u, Float:o;
//================================Checkpoints===================================
new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967}, //BANK
{-37.2183,-91.8006, -14.1099,-74.6845}, //BANK_2
{-34.6621,-31.4095, -2.6782,-25.6232}, //BANK_3
{2059.7805,1020.1033,2289.0493,1193.4093},
{2055.5642,1533.3348,2200.9768,1753.8568},
{2114.8748,1775.9012,2277.7209,1891.3472},
{2146.1289,1893.4567,2342.6091,1950.9486},
{2137.8066,2038.1023,2223.3726,2143.6411},
{2225.2517,2088.4695,2359.3306,2143.9646},
{1842.4160,1264.5808,2059.4907,1454.3223},
{1968.2183,929.2423,2054.0447,1096.8796},
{2056.7427,1444.7155,2190.7131,1537.8398},
{2537.2771,2232.3604,2664.7832,2461.8420},
{2027.6141,2288.6062,2177.2280,2443.9287},
{2322.5151,1603.0068,2550.0662,1714.9113},
{1976.6951,1846.7843,2138.2932,2028.0287},
{2517.0713,2125.2759,2540.1426,2140.9841},
{2517.1316,2279.6184,2540.0034,2314.0369},
{2309.3223,2231.9849,2239.1592,2263.0171},
{2307.8157,2404.8630,2365.8564,2427.3931},
{2113.8269,1420.0763,2169.8450,1448.3851},
{2133.8765,1424.9305,2158.0867,1449.6304},
{2081.6860,2033.0593,2136.8855,2121.2231},
{2405.2615,2044.4905,2429.2261,2070.7527},
{2512.7620,2292.9004,2538.0837,2316.1021},
{2405.6833,2001.2031,2427.2678,2024.1396},
{2210.8799,1418.5393,2221.6172,1434.6121}, //num24
{1004.0436,1378.4221,1238.1447,1789.2527},
{1303.5311,2043.1515,1575.4657,2310.8394},
{1982.6249,1481.2999,2055.5203,1587.4567},
{2138.1567,908.3344,2207.1643,980.6557},
{2518.3003,2046.3043,2621.8103,2114.5112},
{2501.6440,1985.4578,2550.4285,2055.2839},
{2484.2690,2229.0103,2534.2617,2246.9116},
{2166.9695,1354.7913,2251.1807,1443.4131},
{1921.2307,2014.2312,1995.0787,2118.3655},
{2076.9065,2203.9939,2086.9548,2222.7378},
{2516.0190,2140.3875,2549.2168,2156.4136},
{2579.2708,1827.0596,2638.5925,1869.3435},
{2102.8501,2225.0020,2128.5029,2233.7532},
{2341.3113,2023.0891,2418.6460,2059.8914},
{2601.2441,1656.5068,2637.8970,1678.0903},
{2336.8066,2054.1135,2403.8230,2083.4001},
{2421.8442,1971.7770,2507.7588,2059.8337},
{1101.3241,2043.9854,1189.1630,2148.9053},
{2427.3594,2044.5748,2449.6052,2070.0330},
{2467.3035,2037.6560,2527.0105,2068.9089},
{2347.1316,2086.8259,2436.4583,2143.5769},
{2102.3923,2232.8354,2132.9700,2279.6086},
{2086.9155,2206.2480,2095.4680,2223.6389},
{2404.2832,1967.7424,2439.7622,2000.2843},
{2172.5940,1458.2136,2201.1655,1537.2443},
{2094.0740,2204.3918,2104.2151,2223.1936},
{2206.0823,1947.1849,2137.1362,2023.3031},
{2449.7007,2043.6879,2469.7415,2074.7456},
{2503.3691,1940.5511,2610.8059,2002.4291},
{2514.7412,2153.7595,2546.4314,2176.9170},
{2515.2012,2324.6948,2542.5288,2350.3384},
{2089.9951,2107.3723,2129.4351,2138.4326},
{2035.4915,2104.2634,2089.2329,2126.5642},
{2337.3936,1961.5359,2392.2026,2023.3726},
{2197.4590,1418.8319,2212.3408,1436.3138},
{2219.5940,1416.0967,2250.4465,1436.7446}
};
new Float:checkpoints[MAX_POINTS][4] = {
{-22.2549,-55.6575,1003.5469,2.5},
{-23.0664,-90.0882,1003.5469,2.5},
{-33.9593,-29.0792,1003.5573,2.5},
{2181.2170,1117.3793,12.2120,2.5},
{2185.4421,1691.4431,10.6553,2.5},
{2219.9041,1839.5925,10.3847,2.5},
{2162.7468,1903.8865,10.3884,2.5},
{2167.2166,2117.6150,10.3809,2.5},
{2317.3208,2117.7710,10.3882,2.5},
{1934.8152,1344.3130,9.5411,2.5},
{2028.6173,997.6895,10.3901,2.5},
{2139.1824,1483.6544,10.3850,2.5},
{2634.2117,2342.9260,10.2322,2.5},
{2127.1482,2374.2432,10.3928,2.5},
{2433.9910,1694.5219,10.3891,2.5},
{2027.4666,1919.8239,11.8970,2.5},
{2535.0242,2137.1760,10.3844,2.5},
{2533.9272,2290.7966,10.3965,2.5},
{2292.8953,2250.4241,10.3915,2.5},
{2327.7629,2418.4009,10.3137,2.5},
{2125.8101,1439.5314,10.3825,2.5},
{2144.4243,1438.7078,10.3857,2.5},
{2088.1013,2080.2449,10.5105,2.5},
{2413.2683,2063.5012,10.3790,2.5},
{2516.7546,2302.4880,10.3827,2.5},
{2412.0635,2016.4637,10.3789,2.5},
{2215.1062,1431.6699,10.6265,2.5},
{1098.4010,1611.0776,12.1107,2.5},
{1479.4565,2252.0762,10.5973,2.5},
{2004.3060,1544.7435,13.1615,2.5},
{2155.3611,937.0895,10.3759,2.5},
{2536.4421,2078.7681,10.3914,2.5},
{2518.4578,2033.5502,10.6029,2.5},
{2500.1050,2240.7932,10.3955,2.5},
{2200.1270,1388.8220,10.3802,2.5},
{1945.0096,2069.8103,10.3847,2.5},
{2081.3513,2221.6086,10.3705,2.5},
{2537.7957,2151.2844,10.3940,2.5},
{2634.9871,1845.2051,10.5572,2.5},
{2107.3560,2229.2830,10.7454,2.5},
{2395.3364,2044.5300,10.3796,2.5},
{2635.2498,1673.8412,10.5941,2.5},
{2364.5168,2076.1494,10.3798,2.5},
{2464.9089,2034.4392,10.5851,2.5},
{1162.8470,2070.3850,10.3921,2.5},
{2436.7664,2061.3137,10.3951,2.5},
{2490.2861,2062.2139,10.3753,2.5},
{2366.6399,2123.9949,10.4007,2.5},
{2106.3506,2250.8586,10.5889,2.5},
{2090.6064,2220.4714,10.3877,2.5},
{2411.2610,1992.9418,10.3783,2.5},
{2195.4019,1469.8882,10.3641,2.5},
{2095.6563,2221.7317,10.3953,2.5},
{2192.3142,1986.8772,11.6534,2.5},
{2456.7498,2060.2307,10.3932,2.5},
{2542.1289,1969.6676,10.3852,2.5},
{2536.7393,2162.0422,10.3918,2.5},
{2519.7532,2335.0073,10.3927,2.5},
{2099.8533,2120.0144,10.3961,2.5},
{2070.7163,2120.6021,10.3895,2.5},
{2366.6096,1981.6423,10.3858,2.5},
{2206.2791,1431.5449,10.6267,2.5},
{2228.6863,1431.7811,10.6125,2.5}
};
//=================================Save Player Pos==============================
enum SavePlayerPosEnum
{
Float:LastX,
Float:LastY,
Float:LastZ
}
new SavePlayerPos[MAX_PLAYERS][SavePlayerPosEnum];
//=================================Checkpoint Type==============================
//================================More Defines==================================
new Float:ta, Float:tb, Float:tc;
new logged[MAX_PLAYERS];
new bank[999];
new PlayerInterior[MAX_PLAYERS];
new carused[MAX_PLAYERS];
new playerCheckpoint[MAX_PLAYERS];
new reset[MAX_PLAYERS];
new ejected[MAX_PLAYERS];
//================================Global Defines================================
new Float:Pos[MAX_PLAYERS][4];
//new tk[MAX_PLAYERS];
//================================Main Info=====================================
main()
{
print(" ");
print("\n--------------------------------------");
print(" Gamemode cazzutissima By Djcenzo!!!");
print("--------------------------------------\n");}
//=================================Telephone====================================
public PhoneCut()
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
if (Calling[i] > -1 && Answered[i] == 1 && Callerid[i] == 1)
{
if (GetPlayerMoney(i) >= CallCost)
{
GivePlayerMoney(i, -CallCost);
}
if (GetPlayerMoney(i) < CallCost)
{
SendClientMessage(i, COLOR_BRIGHTRED, "Credito: NN hai abbastanza credito x effettuare la chiamata");
SendClientMessage(Calling[i], COLOR_BRIGHTRED, "Credito: il credito del tuo ricevente nn ha credito");
Calling[Calling[i]] = -1;
Answered[Calling[i]] = 0;
Calling[i] = -1;
Answered[i] = 0;
Callerid[i] = 0;
}
}
}
}
return 1;
}
public OnPlayerText(playerid, text[])
{
if (Calling[playerid] > -1 && Answered[playerid] == 1)
{
new string[256];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s: %s", sendername, text);
SendClientMessage(Calling[playerid], COLOR_YELLOW, string);
format(string, sizeof(string), "%s: %s", sendername, text);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "%s: %s", sendername, text);
print(string);
format(string, sizeof(string), "%s: %s", sendername, text);
print(string);
return 0;
}
return 1;
}
//================================GameMode Exit=================================
public OnGameModeExit()
{
dini_IntSet(FILE_SETTINGS,"vehicleresetcount",gVC);
return 1;
}
//===============================Gamemode Start=================================
public OnGameModeInit()
{
print("\n \nGameModeInit(SFTDM Reloaded 2.0)");
SetGameModeText("SFTDM Reloaded 2.0");
ShowNameTags(1);
ShowPlayerMarkers(1);
SetWorldTime(12);
SetTimer("CheckSpeedo", 700, 1);
SetTimer("SaveData",1000,1);
SetTimer("Settings",1000,1);
SetTimer("checkpointUpdate",100, 1);
SetTimer("scoreupdate",1000,1);
SetTimer("ctimer",1000,1);
SetTimer("profitup",300000,1);
SetTimer("PhoneCut",1000,1);
oldvehcount = dini_Int(FILE_SETTINGS,"vehicleresetcount");
//==============================ALL GAME TEAMS==================================
//Classes Note: Some of the Classes are Cams so give Credit to him too
AddPlayerClass(105,2508.0906,-1672.3979,13.3785,88.5103,29,9999,25,600,24,9999);//GROVE
AddPlayerClass(106,2508.0906,-1672.3979,13.3785,88.5103,29,9999,25,600,24,9999);//GROVE
AddPlayerClass(107,2508.0906,-1672.3979,13.3785,88.5103,29,9999,25,600,24,9999);//GROVE
AddPlayerClass(102,2070.2710,-1570.2823,13.4166,183.6345,32,9999,22,600,33,9999);//BALLAS
AddPlayerClass(103,2070.2710,-1570.2823,13.4166,183.6345,32,9999,22,600,33,1000);//BALLAS
AddPlayerClass(104,2070.2710,-1570.2823,13.4166,183.6345,32,9999,22,600,33,1000);//BALLAS
AddPlayerClass(111,2303.5532,-1646.3413,14.5748,5843,31,9999,23,600,27,9999);//MAFIA
AddPlayerClass(112,2303.5532,-1646.3413,14.5748,200.5843,31,9999,23,600,27,9999);//MAFIA
AddPlayerClass(113,2303.5532,-1646.3413,14.5748,200.5843,31,9999,23,600,27,9999);//MAFIA
AddPlayerClass(125,2303.5532,-1646.3413,14.5748,200.5843,31,9999,23,600,27,9999);//MAFIA
AddPlayerClass(126,2303.5532,-1646.3413,14.5748,200.5843,31,9999,23,600,27,9999);//MAFIA
AddPlayerClass(127,2303.5532,-1646.3413,14.5748,200.5843,31,9999,23,600,27,9999);//MAFIA
//--------------------------oGGETTI NEL GIOCO
CreateObject(17649, 431.200256, 2504.980225, 26.588377, 0.0000, 0.0000, 270.0000);
CreateObject(17648, 561.375183, 2504.671631, 51.153313, 0.0000, 0.0000, 0.0000);
CreateObject(17646, 657.366821, 2505.814697, 73.422668, 0.0000, 0.0000, 0.0000);
CreateObject(13641, -71.113152, 2517.696045, 17.211430, 0.0000, 0.0000, 180.0000);
CreateObject(13641, -70.806374, 2484.993164, 17.203619, 0.0000, 0.0000, 180.0000);
CreateObject(1225, -74.664360, 2497.045410, 15.890130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, -74.708237, 2498.431885, 15.890130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, -74.717842, 2499.712158, 15.890130, 0.0000, 0.0000, 0.0000);
CreateObject(1468, 1394.626465, -1493.467407, 8.940784, 0.0000, 0.0000, 22.5000);
CreateObject(1468, 1392.769897, -1497.134399, 8.932633, 0.0000, 0.0000, 101.2500);
CreateObject(1468, 1392.619263, -1502.405029, 9.103429, 0.0000, 0.0000, 78.7500);
CreateObject(1468, 1370.104248, -1695.957886, 10.075154, 0.0000, 0.0000, 337.5000);
CreateObject(1435, 1369.512207, -1696.458740, 8.683296, 0.0000, 0.0000, 337.5000);
CreateObject(1225, 1442.223267, -1724.964355, 6.265130, 0.0000, 0.0000, 341.9518);
CreateObject(1225, 1452.616455, -1724.066895, 6.265130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1461.087646, -1729.621582, 6.265130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1478.504395, -1729.959473, 6.177245, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1486.373291, -1731.798828, 6.109791, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1494.291016, -1734.113525, 6.025346, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1501.156006, -1735.759399, 5.900290, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1512.981079, -1742.356934, 5.595929, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1522.654663, -1741.363281, 5.297596, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1531.790039, -1747.530151, 4.961175, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1543.599243, -1746.538086, 4.664447, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1552.951294, -1752.656738, 4.398565, 0.0000, 0.0000, 0.0000);
CreateObject(972, 1632.507935, -1761.807983, 2.956565, 0.0000, 5.1566, 77.0311);
CreateObject(1459, 1681.206055, -1772.539795, 3.582509, 0.0000, 0.0000, 78.7500);
CreateObject(1459, 1691.756226, -1778.857544, 3.587663, 0.0000, 0.0000, 78.7500);
CreateObject(1425, 1707.344849, -1778.046753, 3.440725, 0.0000, 0.0000, 258.7500);
CreateObject(1425, 1709.528198, -1781.494751, 3.441258, 0.0000, 0.0000, 258.7500);
CreateObject(1225, 1710.040405, -1779.013428, 3.394641, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1711.365845, -1781.620117, 3.394965, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1710.429199, -1780.251099, 3.394736, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1710.279297, -1780.153198, 4.556879, 0.0000, 0.0000, 0.0000);
CreateObject(1425, 1779.118286, -1805.589111, 3.436872, 0.0000, 359.1406, 263.0472);
CreateObject(1427, 1778.956787, -1802.454590, 3.531519, 0.0000, 0.0000, 78.7500);
CreateObject(1225, 1780.208008, -1803.666992, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1779.917114, -1804.450562, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1780.112183, -1803.612671, 4.578326, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1778.444214, -1803.772705, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1779.898438, -1804.431763, 4.592835, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1925.444580, -1837.112671, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1925.631348, -1836.170898, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1925.210083, -1837.990967, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 1925.869141, -1835.095703, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1634, 1935.481689, -1830.334106, 7.375443, 0.0000, 359.1406, 263.0472);
CreateObject(8673, 1969.153076, -1855.915405, 4.785847, 0.0000, 0.0000, 356.5623);
CreateObject(1245, 2049.428223, -1856.285156, 4.478594, 0.0000, 0.0000, 180.0000);
CreateObject(1225, 2124.179443, -1847.204468, 3.396777, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 2109.890381, -1856.170166, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 2111.192139, -1847.503540, 3.390130, 0.0000, 0.0000, 0.0000);
CreateObject(1634, 2378.443115, -1842.963135, 1.985800, 0.0000, 0.0000, 270.0000);
CreateObject(1225, 2393.512695, -1874.987305, 8.679193, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 2401.154541, -1874.904785, 8.679193, 0.0000, 0.0000, 348.7500);
CreateObject(979, 2093.700684, -1836.549927, 12.939700, 0.0000, 0.0000, 56.2500);
CreateObject(1634, 2162.965332, -1854.621826, 4.281693, 0.0000, 0.0000, 269.9999);
CreateObject(1425, 2295.916992, -1855.581543, -0.681987, 0.0000, 0.0000, 258.7500);
CreateObject(1245, 2377.239746, -1875.759888, 9.761010, 0.0000, 0.0000, 180.0000);
CreateObject(18290, 2581.210693, -1872.727661, 5.170115, 0.0000, 18.0482, 55.5452);
CreateObject(16669, 2583.090332, -1897.540894, 4.181419, 0.0000, 0.0000, 90.0000);
CreateObject(1245, 2566.381104, -1768.051025, 2.128197, 0.0000, 0.0000, 270.0000);
CreateObject(1225, 2674.223389, -1433.664429, 15.662984, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 2674.255615, -1436.002441, 15.655755, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 2673.345947, -1435.779541, 15.662984, 0.0000, 0.0000, 0.0000);
CreateObject(1634, 2599.230957, -1695.640747, 1.948110, 0.0000, 0.0000, 180.0000);
CreateObject(1634, 2583.925293, -1903.135498, 4.159252, 0.0000, 0.0000, 171.3283);
//========================ALL GAME VEHICLES AND PICKUPS=========================
//----------------------------------Vehicles------------------------------------
AddStaticVehicle(411,2518.8787,-1684.2831,13.1937,52.0758,64,1); // remintong grove
AddStaticVehicle(560,2506.4358,-1693.9718,13.2608,1.4113,1,39); // sultan trukkata grove
AddStaticVehicle(522,2433.7410,-1671.0415,13.1613,349.5496,3,8); // nrg 500 grove
AddStaticVehicle(522,2432.8293,-1671.1030,13.1555,349.1795,6,25); // nrg 500 grove 2
AddStaticVehicle(522,2431.9426,-1671.0377,13.1644,348.6516,7,79); // nrg 500 grove 3
AddStaticVehicle(522,2431.0623,-1670.9467,13.1609,348.1337,8,82); // nrg 500 grove 4
AddStaticVehicle(522,2430.1785,-1670.8535,13.1582,347.9308,36,105); // nrg 500 grove 5
AddStaticVehicle(411,2442.7993,-1646.1359,13.2035,178.5755,123,1); // savanna1 grove
AddStaticVehicle(411,2455.2522,-1665.7228,13.2006,87.5659,116,1); // savanna2 grove
AddStaticVehicle(411,2490.9226,-1682.4877,13.0638,90.6356,112,1); // grenwood grove 1
AddStaticVehicle(411,2473.7646,-1691.3702,13.2408,2.7877,106,1); // greenwood grove2
AddStaticVehicle(411,2427.3853,-1639.4136,13.1905,186.6326,80,1); // remintong grove
AddStaticVehicle(411,2383.5498,-1645.9495,13.2549,178.7280,75,1); // savanna4 grove
AddStaticVehicle(522,2297.2246,-1630.5723,14.2744,180.3242,39,106); // nrg500 mafia1
AddStaticVehicle(522,2298.1274,-1630.7581,14.2397,180.3025,51,118); // nrg500 mafia2
AddStaticVehicle(522,2299.0303,-1630.9463,14.2242,180.2813,3,3); // nrg500 mafia3
AddStaticVehicle(522,2299.9333,-1631.1345,14.2108,180.2503,3,8); // nrg500 mafia4
AddStaticVehicle(522,2300.8367,-1631.3234,14.1940,180.1998,6,25); // nrg500 mafia5
AddStaticVehicle(411,2294.0591,-1684.2192,13.5474,359.2083,12,1); // infernus nafia
AddStaticVehicle(411,2290.6267,-1684.0750,13.5687,359.7349,64,1); // infernus mafia1
AddStaticVehicle(411,2287.9636,-1684.1881,13.5904,0.8292,123,1); // infernus mafia2
AddStaticVehicle(411,2284.8530,-1684.1437,13.6493,1.8612,116,1); // infernus mafia3
//----------------------218/250 Cars in Use
//49/50 Car Types in Use
for(new i=1;i<=gVC;i++)
{
carcost[i] = 50000;
for(new s=0; s<24; s++)
{
if(gVehicleClass[i] == heavycar[s][0])
{
carcost[i] = 100000;
}
}
for(new a=0; a<11; a++)
{
if(gVehicleClass[i] == boat[a][0])
{
carcost[i] = 50000;
}
}
for(new b=0; b<11; b++){
if(gVehicleClass[i] == mbike[b][0])
{
carcost[i] = 40000;
}
}
for(new d=0; d<3; d++)
{
if(gVehicleClass[i] == pbike[d][0])
{
carcost[i] = 3000;
}
}
for(new e=0; e<6; e++)
{
if(gVehicleClass[i] == splane[e][0])
{
carcost[i] = 500000;
}
}
for(new f=0; f<2; f++)
{
if(gVehicleClass[i] == mplane[f][0])
{
carcost[i] = 1500000;
}
}
for(new v=0; v<2; v++)
{
if(gVehicleClass[i] == lplane[v][0])
{
carcost[i] = 2000000;
}
}
for(new n=0; n<4; n++)
{
if(gVehicleClass[i] == milair[n][0])
{
carcost[i] = 4000000;
}
}
for(new j=0; j<4; j++)
{
if(gVehicleClass[i] == sheli[j][0])
{
carcost[i] = 750000;
}
}
for(new k=0; k<3; k++)
{
if(gVehicleClass[i] == lheli[k][0])
{
carcost[i] = 1250000;
}
}
format(tmpname,sizeof(tmpname),"%d",i);
format(carname,sizeof(carname),"%s", VehicleName[gVehicleClass[i]-400][0]);
if (!dini_Exists(tmpname))
{
dini_Create(tmpname);
dini_Set(tmpname, "owner", "server");
dini_Set(tmpname, "carname", carname);
dini_IntSet(tmpname, "carcost", carcost[i]);
dini_IntSet(tmpname, "carlock", 0);
dini_IntSet(tmpname, "bought", 0);
dini_IntSet(tmpname, "secure", 0);
dini_IntSet(tmpname, "asecure", 0);
dini_IntSet(tmpname, "used", 0);
dini_IntSet(tmpname, "buybar", 0);
GetVehiclePos(i,t,u,o);
dini_IntSet(tmpname, "sx", floatround(t));
dini_IntSet(tmpname, "sy", floatround(u));
dini_IntSet(tmpname, "sz", floatround(o));
}
if(gVC != oldvehcount)
{
format(tmpname,sizeof(tmpname),"%d",i);
format(carname,sizeof(carname),"%s", VehicleName[gVehicleClass[i]-400][0]);
dini_Create(tmpname);
dini_Set(tmpname, "owner", "server");
dini_Set(tmpname, "carname", carname);
dini_IntSet(tmpname, "carcost", carcost[i]);
dini_IntSet(tmpname, "carlock", 0);
dini_IntSet(tmpname, "bought", 0);
dini_IntSet(tmpname, "secure", 0);
dini_IntSet(tmpname, "asecure", 0);
dini_IntSet(tmpname, "used", 0);
dini_IntSet(tmpname, "buybar", 0);
GetVehiclePos(i,t,u,o);
dini_IntSet(tmpname, "sx", floatround(t));
dini_IntSet(tmpname, "sy", floatround(u));
dini_IntSet(tmpname, "sz", floatround(o));
}
}
for(new p=0; p <= gVC; p++)
{
new filename[256];
format(filename, sizeof(filename), "%d", p);
if (dini_Exists(filename))
{
dini_IntSet(filename, "used", 0);
}
}
for(new tempb=1;tempb<=BIZ_AMOUNT;tempb++)
{
if(tempb >= 1 && tempb <=9)
{
propcost[tempb] = 14000000;
profit[tempb] = 7500;
}
if(tempb >= 10 && tempb <=13)
{
propcost[tempb] = 11000000;
profit[tempb] = 4750;
}
if(tempb >= 14 && tempb <=19)
{
propcost[tempb] = 11000;
profit[tempb] = 55;
}
if(tempb >= 20 && tempb <=24)
{
propcost[tempb] = 1200000;
profit[tempb] = 600;
}
if(tempb >= 25)
{
propcost[tempb] = 20000000;
profit[tempb] = 10000;
}
if(tempb >= 26)
{
propcost[tempb] = 18000000;
profit[tempb] = 8500;
}
if(tempb >= 27)
{
propcost[tempb] = 15000000;
profit[tempb] = 8000;
}
if(tempb >= 28 && tempb <=29)
{
propcost[tempb] = 2500000;
profit[tempb] = 800;
}
if(tempb >= 30 && tempb <=31)
{
propcost[tempb] = 850000;
profit[tempb] = 290;
}
if(tempb >= 32 && tempb <=33)
{
propcost[tempb] = 900000;
profit[tempb] = 330;
}
if(tempb >= 34 && tempb <=36)
{
propcost[tempb] = 500000;
profit[tempb] = 230;
}
if(tempb >= 37 && tempb <=39)
{
propcost[tempb] = 600000;
profit[tempb] = 250;
}
if(tempb >= 40 && tempb <=42)
{
propcost[tempb] = 700000;
profit[tempb] = 290;
}
if(tempb == 43)
{
propcost[tempb] = 1200000;
profit[tempb] = 690;
}
if(tempb == 44)
{
propcost[tempb] = 1100000;
profit[tempb] = 590;
}
if(tempb == 45)
{
propcost[tempb] = 650000;
profit[tempb] = 200;
}
if(tempb == 46)
{
propcost[tempb] = 800000;
profit[tempb] = 225;
}
if(tempb == 47)
{
propcost[tempb] = 1000000;
profit[tempb] = 490;
}
if(tempb >= 48 && tempb <=49)
{
propcost[tempb] = 25000;
profit[tempb] = 99;
}
if(tempb >= 50 && tempb <=53)
{
propcost[tempb] = 80000;
profit[tempb] = 175;
}
if(tempb >= 54 && tempb <=60)
{
propcost[tempb] = 50000;
profit[tempb] = 99;
}
format(tmpname,sizeof(tmpname),"BIZ%d",tempb);
if (!dini_Exists(tmpname))
{
dini_Create(tmpname);
dini_Set(tmpname, "owner", "server");
dini_IntSet(tmpname, "propcost", propcost[tempb]);
dini_IntSet(tmpname, "profit", profit[tempb]);
dini_IntSet(tmpname, "totalprofit", 0);
dini_IntSet(tmpname, "bought", 0);
dini_IntSet(tmpname, "idnumber", tempb);
dini_IntSet(tmpname, "buybar", 0);
}
//-----------------------------------Pickups------------------------------------
}
return 1;
}
//============================Is Player Name Online=============================
public IsPlayerNameOnline(compname[])
{
new playername[MAX_PLAYER_NAME];
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(i, playername, sizeof(playername));
if(strcmp(playername,compname,false) == 0)
{
return i;
}
}
}
return 100;
}
//=================================Biz Profit===================================
public profitup()
{
for(new tempa=1;tempa<=BIZ_AMOUNT;tempa++)
{
format(tmpname,sizeof(tmpname),"BIZ%d",tempa);
propowned[tempa] = dini_Int(tmpname, "bought");
if (propowned[tempa] == 1)
{
new tmp[256];
totalprofit[tempa] = dini_Int(tmpname, "totalprofit");
profit[tempa] = dini_Int(tmpname, "profit");
tmp[tempa] = profit[tempa]+totalprofit[tempa];
dini_IntSet(tmpname, "totalprofit", tmp[tempa]);
}
}
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
new ownera[MAX_PLAYERS],playername[256];
GetPlayerName(i, playername, sizeof(playername));
ownera[i] = dini_Int(udb_encode(playername),"bizowned");
if(ownera[i] > 0)
{
SendClientMessage(i,COLOR_LIGHTBLUE,"The profit for your property has been updated. Return to your owned property");
SendClientMessage(i,COLOR_LIGHTBLUE,"checkpoint and type /getprofit to claim your business's takings.");
}
}
}
return 1;
}
//===========================Define AddStaticVehicle2===========================
public AddStaticVehicle2(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2)
{
if(gVC<=MAX_CARS)
{
gVC++;
gVehicleClass[gVC] = modelid;
AddStaticVehicle(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2);
}
}
//------------------------------------------------------------------------------
//==========================Selection Screen Stuff==============================
public OnPlayerRequestClass(playerid, classid);
class[playerid]=classid;if(bad[class[playerid]]==1)GameTextForPlayer(playerid,"~r~(~w~LOCKED~r~)",5000,3);
//--------------------------Selection Screen Colors-----------------------------
{
if(classid == 0)
{
GameTextForPlayer(playerid, "~g~FAMIGLIE DI GROVE STREET", 2000, 5);
SetPlayerColor(playerid,COLOR_GREEN);
gTeam[playerid] = TEAM_WORKER;
if(bad[class[playerid]]==1&&!IsPlayerAdmin(playerid))
{SendClientMessage(playerid,COLOR_RED,"- Non puoi selezionare questa class poiché è lockata.");
return 0;}
if(inrequest[playerid]==1)
{ if(bad[class[playerid]]==1)bad[class[playerid]]=0;else bad[class[playerid]]=1;return 0;}
}
else if(classid == 1)
{
GameTextForPlayer(playerid, "~g~FAMIGLIE DI GROVE STREET", 2000, 5);
SetPlayerColor(playerid,COLOR_GREEN);
gTeam[playerid] = TEAM_WORKER;
}
else if(classid == 2)
{
GameTextForPlayer(playerid, "~g~FAMIGLIE DI GROVE STREET", 2000, 5);
SetPlayerColor(playerid,COLOR_GREEN);
gTeam[playerid] = TEAM_WORKER;
}
else if(classid == 3)
{
GameTextForPlayer(playerid, "~r~BALLAS", 2000, 5);
SetPlayerColor(playerid,COLOR_PINK);
gTeam[playerid] = TEAM_TRIAD;
}
else if(classid == 4)
{
GameTextForPlayer(playerid, "~r~BALLAS", 2000, 5);
SetPlayerColor(playerid,COLOR_PINK);
gTeam[playerid] = TEAM_ARMY;
}
else if(classid == 5)
{
GameTextForPlayer(playerid, "~r~BALLAS", 2000, 5);
SetPlayerColor(playerid,COLOR_PINK);
gTeam[playerid] = TEAM_VALET;
}
else if(classid == 6)
{
GameTextForPlayer(playerid, "~w~MAFIOSO", 2000, 5);
SetPlayerColor(playerid,COLOR_GREY);
gTeam[playerid] = TEAM_MEDIC;
}
else if(classid == 7)
{
GameTextForPlayer(playerid, "~w~MAFIOSO", 2000, 5);
SetPlayerColor(playerid,COLOR_GREY);
gTeam[playerid] = TEAM_FBI;
}
else if(classid == 8)
{
GameTextForPlayer(playerid, "~w~BOSS MAFIA", 2000, 5);
SetPlayerColor(playerid,COLOR_GREY);
gTeam[playerid] = TEAM_CHICKEN;
}
else if(classid == 9)
{
GameTextForPlayer(playerid, "~w~MAFIOSO", 2000, 5);
SetPlayerColor(playerid,COLOR_SKIN);
gTeam[playerid] = TEAM_RICH;
}
else if(classid == 10)
{
GameTextForPlayer(playerid, "~w~MAFIOSO", 2000, 5);
SetPlayerColor(playerid,COLOR_DARKGREY);
gTeam[playerid] = TEAM_PILOT;
}
else if(classid == 11)
{
GameTextForPlayer(playerid, "~w~MAFIOSO", 2000, 5);
SetPlayerColor(playerid,COLOR_DARKRED);
gTeam[playerid] = TEAM_DANANG;
}
//---------------------Player Selection Screen Locations------------------------
//-------------------------------GROVE
if(classid == 0)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Pimp
else if(classid ==1)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Golfer
else if(classid == 2)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Triad
else if(classid == 3)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Army
else if(classid == 4)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Valet
else if(classid == 5)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Medic
else if(classid == 6)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------FBI
else if(classid == 7)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-----------------------------Chicken
else if(classid == 8)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Rich
else if(classid == 9)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Pilot
else if(classid == 10)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
//-------------------------------Da Nang
else if(classid == 11)
{
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156);
SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156);
SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156);
return 1;
}
return 1;
}
//================================Random Functions==============================
public SystemMsg(playerid,msg[])
{
if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))
{
SendClientMessage(playerid,COLOR_SYSTEM,msg);
}
return 1;
}
stock PlayerName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
return name;
}
//==============================On Player Connect===============================
public OnPlayerConnect(playerid)
{
printf("OnPlayerConnect(%d)", playerid);
allowprofit[playerid] = 0;
speedo[playerid] = 1;
buyable[playerid] = 0;
bank[playerid]=0;
Calling[playerid] = -1;
Answered[playerid] = 0;
Callerid[playerid] = 0;
Spawned[playerid] = 0;
welcome[playerid] = 1;
inrequest[playerid]=class[playerid]=0;
moneyed[playerid] = 1;
setd[playerid] = 0;
PlayerInterior[playerid] = GetPlayerInterior(playerid);
server = dini_Get(FILE_SETTINGS, "servername");
new string[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "Benvenuti %s, sul server di Andrex&Djcenzo", playername);
SendClientMessage(playerid, COLOR_ORANGE, string);
GameTextForPlayer(playerid, " ~g~ Benvenuti sul server di ~n~~n~~y~~n~~r~~n~Andrex&Djcenzo",10000,1);
return 1;
}
//============================On Player Exit Vehicle============================
public OnPlayerExitVehicle(playerid)
{
used[playerid] = 0;
passenger[playerid] = 0;
return 1;
}
//=============================On Player Spawn==================================
public OnPlayerSpawn(playerid)
{
if(logged[playerid] == 1)
{
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
bank[playerid] = dini_Int(udb_encode(playername), "bank");
if(bank[playerid] > 20000)
{
amount[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW, "Hai 20000$ o più it tuo conto in banca ha negato la riproduzione del tuo conto.");
}
if(bank[playerid] < 20000)
{
amount[playerid] = 10000;
SendClientMessage(playerid,COLOR_YELLOW, "NN hai 20000$ dollari sono stati messi 10000$.");
}
GivePlayerMoney(playerid,amount[playerid]);
}
if(welcome[playerid] == 1)
{
SendClientMessage(playerid,COLOR_YELLOW, "è possibile registrare un account /register [password]'");
SendClientMessage(playerid,COLOR_YELLOW, "o se sei gia registrato fai /login [password]'");
SendClientMessage(playerid,COLOR_BRIGHTRED, "Potrà essere somministrato del vostro denaro!!!");
welcome[playerid] = 0;
}
GameTextForPlayer(playerid,"~y~Uccidete tutti i team avversari!!!", 3000, 5);
PlayerPlaySound(playerid,SOUND_OFF,-1421.1034,1488.5735,11.8084);
Spawned[playerid] = 1;
return 1;
}
//============================Anti-Team kill Script=============================
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
new string[256];
new deathreason[20];
GameTextForPlayer(playerid,"~r~Chi è il bastardo che ti ha ucciso?",10000,2);
GetPlayerName(playerid, name, sizeof(name));
GetWeaponName(reason, deathreason, 20);
new pstring[256]; //player message
if (killerid == INVALID_PLAYER_ID)
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
if (reason == WEAPON_DROWN)
{
format(string, sizeof(string), "*** %s nn aveva il paracadute!!!.", name);
}
else {
if (strlen(deathreason) > 0)
{
format(string, sizeof(string), "*** %s è morto.. (%s)", name, deathreason);
}
else {
format(string, sizeof(string), "*** %s è morto.", name);
}
}
//SendClientMessageToAll(COLOR_RED, string);
}
else
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
if (strlen(deathreason) > 0)
{
format(string, sizeof(string), "*** %s è morto. %s. (%s)", killer, name, deathreason);
}
else {
format(string, sizeof(string), "*** %s è morto. %s.", killer, name);
}
if(gTeam[playerid] == gTeam[killerid])
{
new warning[256];
format(warning, sizeof(warning), "Hey sei ubriaco? Hai ucciso la tua squadra!!!");
SendClientMessage(killerid, 0xFFFF00AA, warning);
RemovePlayerFromVehicle(killerid);
SetPlayerInterior(killerid,6);
SetPlayerPos(killerid, 265.4426, 79.16441, 1001.039);
ResetPlayerWeapons(killerid);
GivePlayerMoney(killerid, -2500);
SetPlayerScore(killerid, GetPlayerScore(killerid)-1);
}
else{
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
GivePlayerMoney(killerid, 5000);
new kstring[256]; //killer message
new pname[MAX_PLAYER_NAME]; //player name
GetPlayerName(playerid, pname, sizeof(pname));
format(kstring, sizeof(kstring), "~b~Sei morto.%s",pname);
GameTextForPlayer(killerid, kstring, 4000, 3);
new kname[MAX_PLAYER_NAME]; //killername
GetPlayerName(killerid, kname, sizeof(kname));
format(pstring, sizeof(pstring), "~r~:( sei stato ucciso da %s",kname);
GameTextForPlayer(playerid, pstring, 4000, 3);
}
//if(IsPlayerInAnyVehicle(killerid)){
//new string2[256];
//format(string2, sizeof(string2), "%s had to use his car to kill so he had his weapons removed!",killer);
//SendClientMessageToAll(COLOR_RED, string2);
//ResetPlayerWeapons(killerid);
SendDeathMessage(killerid,playerid,reason);
SendClientMessageToAll(COLOR_RED, string);
Spawned[playerid] = 0;
moneyed[playerid] = 0;
}
return 1;
}
//===============================Random Functions===============================
public OnVehicleSpawn(vehicleid)
{
printf("OnVehicleSpawn(%d)", vehicleid);
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
new filename[256];
format(filename, sizeof(filename), "%d", vehicleid);
}
//=============================Player save system!==============================
public OnPlayerDisconnect(playerid)
{
new playername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, playername, sizeof(playername));
if (dini_Exists(udb_encode(playername)) && logged[playerid] == 1)
{
dini_IntSet(udb_encode(playername), "soldi", GetPlayerMoney(playerid));
dini_IntSet(udb_encode(playername), "banca", bank[playerid]);
dini_IntSet(udb_encode(playername), "vehicleresetcount", gVC);
PlayerInterior[playerid] = GetPlayerInterior(playerid);
if(PlayerInterior[playerid] == 0)
{
new Float:x, Float:y, Float:z;
new Float:a;
GetPlayerFacingAngle(playerid,a);
dini_IntSet(udb_encode(playername), "a", floatround(a));
GetPlayerPos(playerid,x,y,z);
dini_IntSet(udb_encode(playername), "x", floatround(x));
dini_IntSet(udb_encode(playername), "y", floatround(y));
dini_IntSet(udb_encode(playername), "z", floatround(z));
}
}
format(string, sizeof(string), "--- %s logged out.", playername);
printf(string);
logged[playerid] = 0;
return 1;
}
//============================Get Checkpoint Type===============================
//====================================Speedo====================================
public CheckSpeedo()
{
new string[256];
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
{
if(speedo[i] == 1 && aMessage[i] == 0 && Count[i] == 0)
{
new Float:x,Float:y,Float:z;
new Float:distance,value;
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(i));
carname = dini_Get(filename, "carname");
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 11000);
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~Vehicle: ~g~%s~n~~b~MpH: ~g~%d ~r~/ ~b~Km/H: ~g~%d",carname,floatround(value/2200),floatround(value/1400));
GameTextForPlayer(i,string,850,3);
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
if(speedo[i] == 2 && aMessage[i] == 0 && Count[i] == 0)
{
new Float:x,Float:y,Float:z;
new Float:distance,value;
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(i));
carname = dini_Get(filename, "carname");
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 11000);
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~Vehicle: ~g~%s~n~MpH: ~g~%d ~r~/ ~b~Km/H: ~g~%d",carname,floatround(value/2200),floatround(value/1400));
GameTextForPlayer(i,string,850,3);
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
}
}
return 1;
}
//==================================Count Timer=================================
public ctimer()
{
if (cseconds)
{
format(cstring,6,"~w~%d", cseconds-1);
GameTextForAll(cstring,1100,4);
SoundForAll(1056);
cseconds --;
if (!cseconds)
{
GameTextForAll("~r~GO GO GO!!!",2000,4);
SoundForAll(1057);
for (new i = 0; i < MAX_PLAYERS; i ++)
{
if (IsPlayerConnected(i)) SetTimer("resetcount",2000,0);
}
}
}
}
//=================================Reset Count==================================
public resetcount()
{
for (new i = 0; i < MAX_PLAYERS; i ++)
{
if (IsPlayerConnected(i)) Count[i] = 0;
}
}
//==================================Announcer===================================
public announcer()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && aMessage[i] == 1)
{
aMessage[i] = 0;
return 1;
}
}
return 1;
}
//==================================Team Chat===================================
dteamchatcmd(playerid,params[])
{
new team;
team = GetPlayerTeam(playerid);
new players = GetPlayers();
new playername[256];
GetPlayerName(playerid,playername,256);
new temptext[256];
new count;
for(count = 0;count <= players;count++)
{
if(IsPlayerConnected(count))
{
if(GetPlayerTeam(count) == team)
{
format(temptext,256,"[TEAM]%s: %s",playername,params);
SendClientMessage(count,COLOR_BLUE,temptext);
}
}
}
return true;
}
//=================================Count Sound==================================
SoundForAll(sound)
{
for (new i = 0, j = MAX_PLAYERS; i < j; i ++)
{
if (IsPlayerConnected(i)) PlayerPlaySound(i,sound,0.0,0.0,0.0);
}
}
//=================================Score Update=================================
public scoreupdate()
{
new CashScore;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof(name));
CashScore = GetPlayerMoney(i);
SetPlayerScore(i, CashScore);
if (CashScore > CashScoreOld)
{
CashScoreOld = CashScore;
}
}
}
}
//=================================Eject Public=================================
public eject()
{
for(new i=0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i) == 1)
{
if (IsPlayerInAnyVehicle(i) == 1)
{
if (GetPlayerVehicleID(i) == tmpcar2[i] && ejected[i] == 1)
{
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(i));
carname = dini_Get(filename, "carname");
RemovePlayerFromVehicle(i);
SetPlayerPos(i,g,h,l);
ejected[i] = 0;
format(carmess,sizeof(carmess),"Il propetario di questo veicolo %s ha bloccato le porte.Siete stati espulsi!!!", carname);
SendClientMessage(i, COLOR_BRIGHTRED, carmess);
}
}
}
}
}
//=================================Reset Message================================
public resetmessage()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && messaged[i] == 1)
{
messaged[i] = 0;
return 1;
}
}
return 1;
}
//===================================Reset Car==================================
public resetcar()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && reset[i] == 1)
{
reset[i] = 0;
new playername[MAX_PLAYER_NAME];
new filename[256];
GetPlayerName(i, playername, MAX_PLAYER_NAME);
tmpcar[i] = dini_Int(udb_encode(playername), "carowned");
format(filename, sizeof(filename), "%d", tmpcar[i]);
dini_IntSet(filename, "used", 0);
carused[i] = dini_Int(filename, "used");
if(carused[i] == 0)
{
GetPlayerName(i, playername, MAX_PLAYER_NAME);
new Float:a;
GetPlayerFacingAngle(i, a);
t = dini_Int(filename, "sx");
u = dini_Int(filename, "sy");
o = dini_Int(filename, "sz");
t += (3 * floatsin(-a, degrees));
u += (3 * floatcos(-a, degrees));
SetPlayerPos(i,t,u,o+3);
carname = dini_Get(filename, "carname");
format(carmess,sizeof(carmess),"Il tuo %s è stato ripristinato e sei stato trasportato ad esso. /callcar",carname);
SendClientMessage(i, COLOR_ORANGE, carmess);
SendClientMessage(i, COLOR_ORANGE, "work properly once you have entered it. Have a nice day!");
return 1;
}
}
}
return 1;
}
//===========================On Player State Change=============================
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new filename[256];
if(newstate == PLAYER_STATE_DRIVER)
{
new string[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
carname = dini_Get(filename, "carname");
new val1[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
secure[playerid] = dini_Int(filename, "secure");
admined[playerid] = dini_Int(filename, "asecure");
if(admined[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] > 0)
{
format(carmess,sizeof(carmess),"Questo %s è impostato solo x l'utilizzo dai admin.Chi nn sarà admin e lo userà verrà espulso.",carname);
SendClientMessage(playerid,COLOR_ORANGE,carmess);
used[playerid] = 1;
return 1;
}
GetPlayerPos(playerid,ta,tb,tc);
SetPlayerPos(playerid,ta,tb,tc+5);
RemovePlayerFromVehicle(playerid);
format(string, sizeof(string), "Questo %s è stato impostato x l'uso da admin o moderatori.L'uso è vietato.",carname);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
if(admined[playerid] == 2)
{
if(PlayerInfo[playerid][pAdmin] > 0)
{
format(carmess,sizeof(carmess),"Questo %s è un comando da soli admin chi lo usa e nn è admin verra automaticamente ucciso",carname);
SendClientMessage(playerid,COLOR_ORANGE,carmess);
used[playerid] = 1;
return 1;
}
RemovePlayerFromVehicle(playerid);
SetPlayerHealth(playerid, -999);
format(string, sizeof(string), "La gestione dei server ha impostato questo %s x uccidere chiunque prova a guidare R.I.P!!",carname);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "%s ha cercato di rubare qualcosa a un admin %s è stato ucciso dal sistema di sicurezza... R.I.P!!",playername,carname);
SendClientMessageToAll(COLOR_ORANGE, string);
return 1;
}
if(secure[playerid] == 0)
{
if (strcmp(val1,playername,false) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Il sistema di sicurezza nell proprio veicolo è disattivato.Fare /lock per attivarlo.");
used[playerid] = 1;
return 1;
}
}
if(secure[playerid] == 1)
{
if (strcmp(val1,playername,false) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Il tuo sistema di sicurezza al veicolo è stato attivato.");
used[playerid] = 1;
return 1;
}
if(PlayerInfo[playerid][pAdmin] > 1)
{
format(string, sizeof(string), "Il propetario di questo%s (%s), ha assicurato il veicolo.",carname, val1);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
GetPlayerPos(playerid,ta,tb,tc);
SetPlayerPos(playerid,ta,tb,tc+5);
RemovePlayerFromVehicle(playerid);
format(string, sizeof(string), "Il propetario di questo %s (%s), ha assicurato il veicolo vi è vietato l'uso.", carname, val1);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if(secure[playerid] == 2)
{
if (strcmp(val1,playername,false) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Il tuo sistema di sicurezza è impostato x uccidere gli intrusi.");
used[playerid] = 1;
return 1;
}
if(PlayerInfo[playerid][pAdmin] > 1)
{
format(string, sizeof(string), "Il proprietario di questo% s (% s), ha fissato il veicolo per uccidere gli intrusi, ma come livello ADMIN si può ancora usarlo.", carname, val1);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
RemovePlayerFromVehicle(playerid);
SetPlayerHealth(playerid, -999);
format(string, sizeof(string), "Il propetario di questo %s (%s),ha fissato il sistema di sicurezza per chi lo provi a guidare di ucciderlo.",carname, val1);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
format(string, sizeof(string), "%s ha cercato di rubare %s's % è stato ucciso dal sistema di sicurezza R.I.P",playername,val1,carname);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
used[playerid] = 1;
}
return 1;
}
//===================================Commands===================================
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256],tmp[256];
new idx;
new string[256];
new playername[MAX_PLAYER_NAME];
new tmp2[256];
new moneys[MAX_PLAYERS];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
new sendername[MAX_PLAYER_NAME];
new level[MAX_PLAYERS];
if(strcmp(cmd,"/class",true)==0||strcmp(cmd,"/c",true)==0) {
cmd = strtok(cmdtext,idx);
if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,COLOR_RED,"Devi essere un admin!!!");
if(inrequest[playerid]!=1)return SendClientMessage(playerid,COLOR_RED,"ERROR: Non sei nella modalità di Class Lock.");
if(strcmp(cmd,"lock",true,4)==0||strcmp(cmd,"l",true,1)==0)return SetPlayerHealth(playerid,0),ForceClassSelection(playerid),SendClientMessage(playerid,COLOR_RED,"- Sei entrato nella modalità di Class Lock."),SendClientMessage(playerid,0xFF8A00AA,"ADVISE: Seleziona la Class indesiderata e premi SHIFT per bloccarla/sbloccarla."),SendClientMessage(playerid,0xFF8A00AA,"digita /exit per leavare da tale modalità."),inrequest[playerid]=1;
else if(strcmp(cmd,"exit",true,4)==0||strcmp(cmd,"e",true,1)==0)return inrequest[playerid]=1,SendClientMessage(playerid,COLOR_RED,"Successfully exited from the Class Lock mode");
return SendClientMessage(playerid,0xFF8A00AA, "Usage: (/c)lass [func]"),SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"),SendClientMessage(playerid, 0xFF8A00AA, "- (l)ock"),SendClientMessage(playerid, 0xFF8A00AA, "- (e)xit"),SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------");}
cmd = strtok(cmdtext, idx);
//---------------------------------Login System---------------------------------
if(strcmp(cmd, "/logger", true) == 0)
{
if(Spawned[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi registrarti prima di usare /login");
return 1;
}
if(logged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Siete già registrati");
return 1;
}
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(!strlen(tmp))
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /login [password]");
else
{
if (dini_Exists(udb_encode(playername)))
{
tmp2 = dini_Get(udb_encode(playername), "password");
if (udb_hash(tmp) != strval(tmp2))
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Password errata.");
}
else {
logged[playerid] = 1;
dini_Set(udb_encode(playername),"pass",tmp);
new tmp4[256];
new Float:x, Float:y, Float:z;
new Float:a;
playercount[playerid] = dini_Int(udb_encode(playername), "vehicleresetcount");
if(playercount[playerid] != gVC)
{
dini_IntSet(udb_encode(playername), "carowned", 0);
dini_IntSet(udb_encode(playername), "car", 0);
dini_IntSet(udb_encode(playername), "notified", 1);
}
x = dini_Int(udb_encode(playername), "x");
y = dini_Int(udb_encode(playername), "y");
z = dini_Int(udb_encode(playername), "z");
a = dini_Int(udb_encode(playername), "a");
carowned[playerid] = dini_Int(udb_encode(playername), "carowned");
moneys[playerid] = dini_Int(udb_encode(playername), "money");
if(moneys[playerid] < 10000)
{
bank[playerid] = dini_Int(udb_encode(playername), "bank");
if(bank[playerid] > 20000)
{
SendClientMessage(playerid,COLOR_YELLOW, "Hai 20000$ o più il tuo conto in banca ha negato $10000.");
}
if(bank[playerid] < 20000)
{
moneys[playerid] = 10000;
SendClientMessage(playerid,COLOR_YELLOW, "You do not yet have $20000 in your bank account and have been allowed the $10000 pocket money.");
}
GivePlayerMoney(playerid,moneys[playerid]);
}
if(moneys[playerid] >= 10000)
{
GivePlayerMoney(playerid,moneys[playerid]);
}
tmp4 = dini_Get(udb_encode(playername), "bank");
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(playername), "level");
bank[playerid] = strval(tmp4);
SetPlayerPos(playerid,x,y,z);
SetPlayerFacingAngle(playerid,a);
SendClientMessage(playerid, COLOR_GREEN, " Sei stato già connesso al server, è stato restaurato alla sua ultima posizione.");
SendClientMessage(playerid, COLOR_GREEN, "Il denaro e la posizione alla banca sarà salvato automaticamente aa'uscita dal server!!!");
biznote[playerid] = dini_Int(udb_encode(playername), "bizsold");
carnote[playerid] = dini_Int(udb_encode(playername), "carsold");
if(biznote[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NOTIZIA <::> La tua attività è stata reimpostata da un amministratore di recente. Il denaro dalla vendita è stato trasferito nel tuo conto in banca!");
dini_IntSet(udb_encode(playername), "bizsold", 0);
}
if(carnote[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NOTICE <::> Il tuo veicolo è stato reimpostato da un amministratore di recente. Il denaro dalla vendita è stato trasferito nel tuo conto corrente bancario!");
dini_IntSet(udb_encode(playername), "carsold", 0);
}
}
}
else {
format(string, sizeof(string), "L'account% s, non esiste su questo server. Inserite / register [password] per creare un account.", playername);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//------------------------------Registration System-----------------------------
if(strcmp(cmd, "/registra", true) == 0)
{
if(Spawned[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi produrre prima di usare /registra o /logger.");
return 1;
}
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(20 < strlen(tmp) || strlen(tmp) < 5)
{
SendClientMessage(playerid, COLOR_YELLOW, "La password deve essere di lunghezza 5-20.");
return 1;
}
if(!strlen(tmp))
SendClientMessage(playerid, COLOR_YELLOW, "USO: /register [password]");
else {
if (!dini_Exists(udb_encode(playername)))
{
dini_Create(udb_encode(playername));
dini_IntSet(udb_encode(playername), "password", udb_hash(tmp));
dini_Set(udb_encode(playername),"pass",tmp);
new Float:x, Float:y, Float:z;
new Float:a;
GetPlayerFacingAngle(playerid,a);
dini_IntSet(udb_encode(playername), "a", floatround(a));
GetPlayerPos(playerid,x,y,z);
dini_IntSet(udb_encode(playername), "x", floatround(x));
dini_IntSet(udb_encode(playername), "y", floatround(y));
dini_IntSet(udb_encode(playername), "z", floatround(z));
dini_IntSet(udb_encode(playername), "carowned", 0);
dini_IntSet(udb_encode(playername), "car", 0);
dini_IntSet(udb_encode(playername), "level", 0);
format(string, sizeof(string), "--- %s (id: %d) hai creato un account. Password: %s.", playername, playerid, tmp);
printf(string);
format(string, sizeof(string), "Account %s creato! Ora hai la possibilità di accedere con la password: %s.", playername, tmp);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else {
format(string, sizeof(string), "%s Sei già registrato.", playername,tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//--------------------------------Change Password-------------------------------
if(strcmp(cmd, "/setpass", true) == 0)
{
tmp = dini_Get(FILE_SETTINGS, "register");
if (strval(tmp) == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "I registrati nn sono ammessi su questo server SKERZO!! !");
return 1;
}
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(20 < strlen(tmp) || strlen(tmp) < 5)
{
SendClientMessage(playerid, COLOR_YELLOW, "la password deve essere di 5-20 caratteri.");
return 1;
}
if(!strlen(tmp))
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /setpass [password]");
else {
if (dini_Exists(udb_encode(playername)))
{
if (logged[playerid] == 1)
{
dini_Set(udb_encode(playername),"pass",tmp);
dini_IntSet(udb_encode(playername), "password", udb_hash(tmp));
format(string, sizeof(string), "--- %s (id: %d) ha cambiato la password %s.", playername, playerid, tmp);
printf(string);
format(string, sizeof(string), "Password cambiato x %s, ricordalo.", tmp);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi effettuare l'accesso per modificare la password.");
}
else {
format(string, sizeof(string), "%s no such account.", playername);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//--------------------------------Set Admin-------------------------------------
if(strcmp(cmd, "/setadmin", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /setadmin [playerid] [level] -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /setadmin [playerid] [level] -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi effettuare l'accesso x poter utilizzare il cmd");
return 1;
}
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if (PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nn hai il permesso x poter utilizzare il comando");
return 1;
}
level[playerid] = strval(tmp);
if(level[playerid] < 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Livello administrator nn valido -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
if(level[playerid] > 2)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Livello administrator nn valido -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
if(level[playerid] == PlayerInfo[giveplayerid][pAdmin])
{
format(string, sizeof(string), "Il giocatore ha già il livello di administrator dato.", level[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(giveplayer), "level", level[playerid]);
format(string, sizeof(string), "Admin/Moderator %s (id: %d), hanno %s (id: %d) level %d il potere di admin.",sendername,playerid,giveplayer,giveplayerid,level[playerid]);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "Hai dato%s (id: %d), il livello %d di admin.", giveplayer,giveplayerid, level[playerid]);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Sei stato fatto portato a un livello %d admin da: Admin/Moderatori %s (id: %d).", level[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
}
else
{
format(string, sizeof(string), "ID:%d il giocatore con quel ID nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------------Admin Ban-------------------------------------
if(strcmp(cmd, "/ban", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /aban [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi loggarti prima di utilizzare il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 2)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per eseguire il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN si può Bannare un admin/moderatore!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ha bannato %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_BRIGHTRED,string);
format(string, sizeof(string), "%s (id: %d) è stato bannato.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "sei stato bannato dagli Admin/Moderatori %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_BRIGHTRED, string);
Ban(giveplayerid);
}
else {
format(string, sizeof(string), "%d il giocatore nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//-----------------------------------Count Down---------------------------------
if(strcmp(cmd, "/count", true) == 0)
{
new seconds;
tmp = strtok(cmdtext, idx);
seconds = strval(tmp);
if (!seconds)
SendClientMessage(playerid, COLOR_BRIGHTRED, "è necessario inserire una durata in secondi.");
if (seconds > 20)
{
SendClientMessage(giveplayerid, COLOR_BRIGHTRED, "è necessario inserire una durata compresa tra i 1 e 20 secondi.");
return 1;
}
else if (cseconds)
SendClientMessage(playerid, COLOR_BRIGHTRED, "Il countdown è gia in uso.");
else
{
format(cstring,40,"Hai impostato il countdown a %d secondi.",seconds);
SendClientMessage(playerid,COLOR_LIGHTBLUE, cstring);
cseconds = seconds+1;
Count[playerid] = 1;
}
return 1;
}
//----------------------------Admin Stats Search--------------------------------
if(strcmp(cmd, "/astats", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
new vehicle[MAX_PLAYERS], business[MAX_PLAYERS];
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /astats [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi loggare prima di eseguire il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 2)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Livello admin basso.Solo gli admin di livello 2 lo possono utilizzare!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
new infostring[256];
new Float:hp;
GetPlayerHealth(giveplayerid, hp);
format(infostring,sizeof(infostring),"-------<:: Player Information - %s ::>-------",giveplayer);
SendClientMessage(playerid, COLOR_ORANGE,infostring);
new log[256];
if(logged[giveplayerid] == 0)
{
format(log,sizeof(log),"Not logged in");
if(!dini_Exists(udb_encode(giveplayer)))
{
format(infostring,sizeof(infostring),"General Info - Name: %s / Health: %d (NN ancora registrato)",giveplayer, floatround(hp));
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Money Info - Wallet: $%d", GetPlayerMoney(giveplayerid));
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Vehicle Info - N/A");
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Business Info - N/A");
SendClientMessage(playerid, COLOR_GREEN,infostring);
return 1;
}
}
if(logged[giveplayerid] == 1)
{
format(log,sizeof(log),"Logged in");
}
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
vehicle[giveplayerid] = dini_Int(udb_encode(giveplayer), "carowned");
business[giveplayerid] = dini_Int(udb_encode(giveplayer), "bizowned");
password = dini_Get(udb_encode(giveplayer),"pass");
format(infostring,sizeof(infostring),"General Info - Name: %s / Level: %d / Health: %d / Password: %s / Status: %s", giveplayer, PlayerInfo[giveplayerid][pAdmin], floatround(hp), password, log);
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Money Info - Wallet: $%d / Bank: $%d", GetPlayerMoney(giveplayerid), bank[giveplayerid]);
SendClientMessage(playerid, COLOR_GREEN,infostring);
if(vehicle[giveplayerid] > 0)
{
new filename[256],cost[MAX_PLAYERS],securelvl[MAX_PLAYERS],asecurelvl[MAX_PLAYERS];
new secmess[256],asecmess[256];
format(filename,sizeof(filename),"%d",vehicle[giveplayerid]);
carname = dini_Get(filename, "carname");
cost[giveplayerid] = dini_Int(filename, "carcost");
securelvl[giveplayerid] = dini_Int(filename, "secure");
asecurelvl[giveplayerid] = dini_Int(filename, "asecure");
if(securelvl[giveplayerid] == 0)
{
format(secmess,sizeof(secmess),"None");
}
if(securelvl[giveplayerid] == 1)
{
format(secmess,sizeof(secmess),"Eject");
}
if(securelvl[giveplayerid] == 2)
{
format(secmess,sizeof(secmess),"Lethal");
}
if(asecurelvl[giveplayerid] == 0)
{
format(asecmess,sizeof(asecmess),"None");
}
if(asecurelvl[giveplayerid] == 1)
{
format(asecmess,sizeof(asecmess),"Eject");
}
if(asecurelvl[giveplayerid] == 2)
{
format(asecmess,sizeof(asecmess),"Lethal");
}
format(infostring,sizeof(infostring),"Vehicle Info - Model: %s (ID:%d) / Cost: $%d / Security: %s / Admin security: %s", carname,vehicle[giveplayerid],cost[giveplayerid],secmess,asecmess);
SendClientMessage(playerid, COLOR_GREEN,infostring);
}
if(vehicle[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_GREEN,"Veicolo info - ancora di propietà del veicolo");
}
if(business[giveplayerid] > 0)
{
new filename[256],bcost[MAX_PLAYERS],earnings[MAX_PLAYERS];
format(filename,sizeof(filename),"BIZ%d", business[giveplayerid]);
bcost[giveplayerid] = dini_Int(filename,"propcost");
earnings[giveplayerid] = dini_Int(filename,"profit");
format(infostring,sizeof(infostring),"Business Info - Name: %s / Cost: $%d / Profit level: $%d", filename,bcost[giveplayerid],earnings[giveplayerid]);
SendClientMessage(playerid, COLOR_GREEN,infostring);
}
if(business[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_GREEN,"Business Info - ancora di propietà dell bussnies");
}
return 1;
}
else {
format(string, sizeof(string), "ID:%d Il giocatore con l'ID specificato nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------------Admin Kick------------------------------------
if(strcmp(cmd, "/kick", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /kick [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN ti sei loggato per esegiure il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per utilizzare il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN si può kickare un admin/moderatore!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ha kickato %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_BRIGHTRED,string);
format(string, sizeof(string), "%s (id: %d) è stato kickato.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "Tu sei kick dagli Admin/Moderatori %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_BRIGHTRED, string);
Kick(giveplayerid);
}
else {
format(string, sizeof(string), "%d il giocatore nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------------Admin Jail------------------------------------
if(strcmp(cmd, "/carcere", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /carcer [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi loggare per eseguire il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per eseguire il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pJailedby] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Il giocatore è gia in carcere!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN puoi carcerare un moderatore o admin!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
PlayerInfo[giveplayerid][pJailedby] = 1;
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerInterior(giveplayerid,6);
TogglePlayerControllable(giveplayerid,0);
SetPlayerPos(giveplayerid,265.1273,77.6823,1001.0391);
SetPlayerFacingAngle(playerid,271.3259);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ha carcerato %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE,string);
format(string, sizeof(string), "%s (id: %d) è stato carcerato.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Tu sei carcerato dall Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d il giocatore specificato nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//-------------------------------Admin UnJail-----------------------------------
if(strcmp(cmd, "/carcerefine", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /carcerefine [playerid]");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per poter eseguire il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pJailedby] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Il giocatore specifikato nn è in carcere!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(IsPlayerConnected(giveplayerid))
{
PlayerInfo[giveplayerid][pJailedby] = 0;
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerInterior(giveplayerid,0);
TogglePlayerControllable(giveplayerid,1);
SetPlayerPos(giveplayerid,2283.2024,2424.1245,10.8203);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ha rilasciato%s (id: %d) il carcerato.", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "%s (id: %d) è stato rilasciato dal carcere.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Sei stato rilasciato grazie all Admin/Moderator.Ringrazialo!!! %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d Il giocatore nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//-------------------------------Admin Freeze-----------------------------------
if(strcmp(cmd, "/freeze", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi loggare per poter utilizzare il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per utilizzare il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN puoi co0ngelare un compagno o un admin/moderator!");
return 1;
}
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /freeze [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(giveplayerid, 0);
frozen[playerid] = 1;
format(string, sizeof(string), "Admin/Moderator %s (id: %d) Freeze %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "%s (id: %d) sei stato congelato.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "congelato dai Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d il giocatore nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//------------------------------Admin UnFreeze----------------------------------
if(strcmp(cmd, "/unfreeze", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi loggare per utilizzare il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per poter utilizzare il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN puoi congelare un admin o moderator!");
return 1;
}
if(frozen[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Il giocatore nn è stato congelato!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /unfreeze [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(giveplayerid, 1);
frozen[playerid] = 0;
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ha scongelato %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "%s (id: %d) è stato scongelato.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Sei scongelato dall Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d il giocatore nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//----------------------------Admin Give Money----------------------------------
if(strcmp(cmd, "/givemoney", true) == 0) {
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi loggarti per poter eseguire il comadno!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per utilizzare il comando!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /givemoney [playerid] [amount]");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /givemoney [playerid] [amount]");
return 1;
}
moneys[playerid] = strval(tmp);
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerMoney(playerid);
GivePlayerMoney(giveplayerid, moneys[playerid]);
format(string, sizeof(string), "Tu hai $%d to %s (id: %d).",moneys[playerid],giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Ti hanno dato $%d gli Admin/Moderator %s (id: %d).", moneys[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d Il giocatore nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------/jester------------------------------------------
if (strcmp("/jester", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(559,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1065);
AddVehicleComponent(carid,1067);
AddVehicleComponent(carid,1162);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid,0xFF66FFAA, "Ti è stata data una jester trukkata smetrati!");
}
//------------------------------sultan------------------------------------------
if (strcmp("/sultan", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(560,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1029);
AddVehicleComponent(carid,1033);
AddVehicleComponent(carid,1139);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid,0xFF66FFAA, "Ti è stata data una sultan trukkata smetrati");
}
//-----------------------------Flash-------------------------------------------
if (strcmp("/flash", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(565,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1046);
AddVehicleComponent(carid,1049);
AddVehicleComponent(carid,1053);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid,0xFF66FFAA, "Bravo hai una flash cerca di nn distrugerla!!!");
}
//-----------------------------Uranus------------------------------------------
if (strcmp("/uranus", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(558,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1088);
AddVehicleComponent(carid,1092);
AddVehicleComponent(carid,1139);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid,0xFF66FFAA, "Hai una urans bravo!!");
}
//------------------------------Elegy-------------------------------------------
if (strcmp("/elegy", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(562,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1034);
AddVehicleComponent(carid,1038);
AddVehicleComponent(carid,1147);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid,0xFF66FFAA, "Una elegy ti è stata spawnata divertiti");
}
//------------------------------Stratum-----------------------------------------
if (strcmp("/stratum", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(561,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1055);
AddVehicleComponent(carid,1058);
AddVehicleComponent(carid,1064);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid,0xFF66FFAA, "Una Stratum tuned e' stata spawnata! Neanche fossimo a Fast and Furious...");
}
//------------------------------Admin Disarm------------------------------------
if(strcmp(cmd, "/disarm", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi loggarti per poter utilizzare il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso per potere eseguire il comando!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN puoi disarmare un admin o moderatore!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /disarm [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
ResetPlayerWeapons(giveplayerid);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ha disarmato %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "Tu hai disarmato %s (id: %d).", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) ti ha disarmato.", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d il player nn è attivo.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//------------------------------Admin Announce----------------------------------
if(strcmp(cmd, "/announce", true) == 0)
{
tmp = strtok(cmdtext, idx, strlen(cmdtext));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if(PlayerInfo[playerid][pAdmin] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if (!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /aannounce [message]");
return 1;
}
if (2 < strlen(tmp) && strlen(tmp) < 31)
{
format(string, sizeof(string), "~w~%s", tmp);
GameTextForAll(string, 5000, 3);
for(new i=0;i<MAX_PLAYERS;i++) {
if(IsPlayerConnected(i)) {
aMessage[i] = 1;
SetTimer("announcer",5000,0);
}
}
}
else
{
if (strlen(tmp) < 2)
{
format(string, sizeof(string), "- %s - is too short!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (strlen(tmp) == 2)
{
format(string, sizeof(string), "- %s - is too short!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (strlen(tmp) > 31)
{
format(string, sizeof(string), "- %s - is too long!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (strlen(tmp) == 31)
{
format(string, sizeof(string), "- %s - is too long!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//------------------------------Admin Murder------------------------------------
if(strcmp(cmd, "/akill", true) == 0) {
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot murder a fellow admin or moderator!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /akill [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerHealth(giveplayerid, -999);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) murdered %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "You have murdered %s (id: %d).", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) murdered you.", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
return 1;
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
//---------------------------------Buy Car--------------------------------------
if(strcmp(cmd, "/buycar", true) == 0) {
new filename[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
cartemp[playerid] = dini_Int(udb_encode(playername), "carowned");
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmp = dini_Get(filename, "owner");
carname = dini_Get(filename, "carname");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere registrato ed aver effettuato il login per l'acquisto di un veicolo!");
return 1;
}
carbuyable[playerid] = dini_Int(filename, "buybar");
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo veicolo è stato impostato come non-vendibile dagli amministratori del server!");
return 1;
}
if(passenger[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Per guidare devi comprarlo(se vuoi) compralo!!!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere su un veicolo per comprarlo!");
return 1;
}
if (strcmp(tmp,playername,false) == 0) {
format(string, sizeof(string), "Sei gia propetario di questo %s, %s", carname, playername);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
bought[playerid] = dini_Int(filename, "bought");
if(cartemp[playerid] == 0 && bought[playerid] == 1) {
format(string, sizeof(string), "Questo %s è di propietà di %s, nn è in vendita!", carname, tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if(cartemp[playerid] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Vendi il tuo veicolo primam dagli altri!");
return 1;
}
if(logged[playerid] == 1) {
new cash[MAX_PLAYERS];
cash[playerid] = GetPlayerMoney(playerid);
if(cash[playerid] >= carcost[playerid]) {
new stringa[256];
format(stringa, sizeof(stringa), "-%d", carcost[playerid]);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
dini_Set(filename, "owner", playername);
dini_Set(udb_encode(playername), "carowned", filename);
dini_IntSet(filename, "bought", 1);
dini_Set(udb_encode(playername), "car", "1");
GivePlayerMoney(playerid, -carcost[playerid]);
ignition[playerid] = 1;
new string5[256];
tmp[playerid] = GetPlayerVehicleID(playerid);
format(string5, sizeof(string5), "Hai appena acquistato questo %s per $%d.", carname, carcost[playerid],carname,"%");
SendClientMessage(playerid, COLOR_GREEN, string5);
return 1;
}
if(cash[playerid] < carcost[playerid]) {
new string6[256];
format(string6, sizeof(string6), "NN hai soldi $%d nn puoi permettetelo %s!", carcost[playerid], carname);
SendClientMessage(playerid, COLOR_BRIGHTRED, string6);
return 1;
}
}
return 1;
}
//-----------------------------------Sell Car-----------------------------------
if(strcmp(cmd, "/sellcar", true) == 0) {
new var1[256];
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
var1 = dini_Get(filename, "owner");
carname = dini_Get(filename, "carname");
tmp[playerid] = GetPlayerVehicleID(playerid);
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere registrato e loggato per poter vendere il veicolo!");
return 1;
}
carbuyable[playerid] = dini_Int(filename, "buybar");
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo vveicolo è stato reso nn vendibile dagli administrator del server!");
return 1;
}
if(passenger[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere dentro il tuo veicolo x poterlo vendere!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere in un veicolo x venderlo!");
return 1;
}
if (strcmp(var1,playername,false) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
dini_Set(filename, "owner", "server");
dini_IntSet(udb_encode(playername), "carowned", 0);
dini_IntSet(filename, "bought", 0);
dini_IntSet(filename, "secure", 0);
dini_IntSet(udb_encode(playername), "car", 0);
GivePlayerMoney(playerid, carcost[playerid]);
RemovePlayerFromVehicle(playerid);
SetVehicleToRespawn(tmp[playerid]);
format(string, sizeof(string), "hai appena venduto il tuo %s per $%d, goditi la passeggiata!!", carname, carcost[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Cosa stai cercando di tirarlo qui, non è il proprietario del veicolo!!!");
return 1;
}
}
//-------------------------------Admin Sell Car---------------------------------
if(strcmp(cmd, "/asellcar", true) == 0) {
new var1[256];
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
var1 = dini_Get(filename, "owner");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi registrarti per poter eseguire il comando!");
return 1;
}
if(passenger[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Dovete essere in sede i driver di questo veicolo di utilizzare questo comando!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere in un veicolo alla fine di utilizzare questo comando!");
return 1;
}
if (strcmp(var1,server,false) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo veicolo non ha ancora un proprietario e non può essere venduto!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
dini_Set(filename, "owner", "server");
dini_IntSet(filename, "bought", 0);
dini_IntSet(filename, "secure", 0);
if(dini_Exists(udb_encode(var1))) {
tempid[playerid] = IsPlayerNameOnline(var1);
if(tempid[playerid] >= 0 || tempid[playerid] < 100) {
bank[tempid[playerid]] = bank[tempid[playerid]]+carcost[playerid];
dini_IntSet(udb_encode(var1), "car", 0);
dini_IntSet(udb_encode(var1), "carowned", 0);
format(string, sizeof(string), "è stato venduto %s's %s. Il prezzo di vendita è ($%d) è stato inviato a %s's conto bancario", var1, carname, carcost[playerid], var1);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "L'admin (%s) ha appena venduto il tuo %s! per il prezzo di ($%d) il conto è stato inviato al tuo conto corrente!", carname, playername, carcost[playerid]);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
else {
bank[tempid[playerid]] = dini_Int(udb_encode(var1), "bank");
bank[tempid[playerid]] = bank[tempid[playerid]]+carcost[playerid];
dini_IntSet(udb_encode(var1), "car", 0);
dini_IntSet(udb_encode(var1), "carowned", 0);
dini_IntSet(udb_encode(var1), "carsold", 1);
dini_IntSet(udb_encode(var1), "bank", bank[tempid[playerid]]);
format(string, sizeof(string), "Questo è stato venduto %s's %s. il prezzo di vendita ($%d) è stato inviato %s's al conto corrente bancario", var1, carname, carcost[playerid], var1);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
}
if(!dini_Exists(udb_encode(var1))) {
format(string, sizeof(string), "bho %s's %s. Il lettore di file non è stata trovata e non può essere modificato.", var1, carname);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN sei l'administrator del server x questo comando!");
return 1;
}
//-----------------------------Admin Make Car Buyable---------------------------
if(strcmp(cmd, "/buy", true) == 0) {
new var1[256];
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
var1 = dini_Get(filename, "owner");
carname = dini_Get(filename, "carname");
tmp[playerid] = GetPlayerVehicleID(playerid);
carbuyable[playerid] = dini_Int(filename, "buybar");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi registrare per questo comando!");
return 1;
}
if(passenger[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Dovete essere in sede per l'utilizzo di questo comando");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere in un veicolo alla fine di utilizzare questo comando");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
if(carbuyable[playerid] == 1) {
format(string,sizeof(string),"Avete impostato questo %s per venderlo!", carname);
SendClientMessage(playerid,COLOR_ORANGE,string);
dini_IntSet(filename, "buybar", 0);
return 1;
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo veicolo è già impostato per venderlo!");
return 1;
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "Non sei un amministratore del server e non può usare questo comando!");
return 1;
}
//---------------------------Admin Make Car UnBuyable---------------------------
if(strcmp(cmd, "/unbuy", true) == 0) {
new var1[256];
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
var1 = dini_Get(filename, "owner");
carname = dini_Get(filename, "carname");
carbuyable[playerid] = dini_Int(filename, "buybar");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi registrarti per poter utilizzare il comando!");
return 1;
}
if(passenger[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere in sede per poter utilizzare il comando");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi essere su un veicolo per poter utilizzare il comand");
return 1;
}
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo veicolo è già stato un-buyable!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
if (strcmp(server,var1,false) == 0) {
format(string,sizeof(string),"Hai impostato questo %d hai nn vendibili!",carname);
SendClientMessage(playerid,COLOR_ORANGE,string);
dini_IntSet(filename, "buybar", 1);
return 1;
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
var1 = dini_Get(filename, "owner");
dini_Set(filename, "owner", "server");
dini_IntSet(filename, "bought", 0);
dini_IntSet(filename, "secure", 0);
dini_IntSet(filename, "buybar", 1);
if(dini_Exists(udb_encode(var1))) {
tempid[playerid] = IsPlayerNameOnline(var1);
if(tempid[playerid] >= 0 || tempid[playerid] < 100) {
bank[tempid[playerid]] = bank[tempid[playerid]]+carcost[playerid];
dini_IntSet(udb_encode(var1), "car", 0);
dini_IntSet(udb_encode(var1), "carowned", 0);
format(string, sizeof(string), "Devi solo venduto% s% s's e impostarla a non buyable. Il prezzo di vendita ($% d), è stato inviato a% s online di conto corrente bancario", var1, carname, carcost[playerid], var1);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Admin (% s) ha appena venduto il tuo% s e impostarla a non buyable! Il prezzo di vendita ($% d), è stato inviato al tuo conto in banca online!", playername, carname, carcost[playerid]);
SendClientMessage(tempid[playerid], COLOR_ORANGE, string);
return 1;
}
else {
bank[tempid[playerid]] = dini_Int(udb_encode(var1), "bank");
bank[tempid[playerid]] = bank[tempid[playerid]]+carcost[playerid];
dini_IntSet(udb_encode(var1), "car", 0);
dini_IntSet(udb_encode(var1), "carowned", 0);
dini_IntSet(udb_encode(var1), "carsold", 1);
dini_IntSet(udb_encode(var1), "bank", bank[tempid[playerid]]);
format(string, sizeof(string), "Devi solo venduto% s% s's e impostarla a non buyable. Il prezzo di vendita ($% d), è stato inviato a% s online di conto corrente bancario", var1, carname, carcost[playerid], var1);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
}
if(!dini_Exists(udb_encode(var1))) {
format(string, sizeof(string), "Devi solo venduto% s% s's e impostarla a non buyable. Il lettore di file non è stata trovata e non può essere modificato.", var1, carname);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN sei l'admin del server e nn puoi fare il comando!");
return 1;
}
//-----------------------------------Lock Car-----------------------------------
if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
carname = dini_Get(filename, "carname");
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_YELLOW,"Hai bisogno di essere nel posto driver");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
format(lockmess,sizeof(lockmess),"Il tuo% s è ora bloccato.",carname);
SendClientMessage(playerid,COLOR_GREEN, lockmess);
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "NN sei in un veicolo.");
}
return 1;
}
//----------------------------------Unlock Car----------------------------------
if (strcmp(cmdtext, "/unlock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
carname = dini_Get(filename, "carname");
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_YELLOW, "Hai bisogno di essere nel posto driver..");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
format(lockmess,sizeof(lockmess),"Il tuo %s è ora sbloccato.",carname);
SendClientMessage(playerid,COLOR_GREEN, lockmess);
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1057,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "NN sei in un veicolo.");
}
return 1;
}
//---------------------------Secure Car [Non Leathal]---------------------------
if (strcmp(cmdtext, "/securekick", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
new val1[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi registrare per eseguire il comando!");
return 1;
}
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is un-buyable and these commands will not work!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (strcmp(val1,playername,false) == 0) {
dini_IntSet(filename, "secure", 1);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set your %s as secure, no other player will be able to use it even when you are offline.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not own this vehicle and cannot secure it!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//------------------------Admin Secure Car [Non Leathal]------------------------
if (strcmp(cmdtext, "/asecurekick", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] > 0) {
if(IsPlayerInAnyVehicle(playerid)) {
dini_IntSet(filename, "asecure", 1);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set this %s as admin only, no other player will be able to use it unless they too are an admin.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
}
//--------------------------Admin Secure car [Leathal]--------------------------
if (strcmp(cmdtext, "/asecurekill", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (PlayerInfo[playerid][pAdmin] > 0) {
dini_IntSet(filename, "asecure", 2);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set this %s as admin only with lethal protection, no other player will be able to use it unless they too are an admin.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//---------------------------------Admin Unsecure-------------------------------
if (strcmp(cmdtext, "/aunsecure", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (PlayerInfo[playerid][pAdmin] > 0) {
dini_IntSet(filename, "asecure", 0);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set this %s as accessable to everyone.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//------------------------------------UnSecure----------------------------------
if (strcmp(cmdtext, "/unsecure", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
new val1[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi registrare per poter eseguire il comando!");
return 1;
}
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo veicoloè un-buyable!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "È necessario essere il proprietario di un veicolo, prima di usare questo comando!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (strcmp(val1,playername,false) == 0) {
dini_IntSet(filename, "secure", 0);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"Hai impostato il tuo% s come accessibili a tutti.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Questo veicolo nn è propio!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Devi essere in un veicolo per utilizzare questo comando");
return 1;
}
}
//-----------------------------Secure Car [Leathal]-----------------------------
//------------------------------Teleport to Bank--------------------------------
if(strcmp(cmdtext, "/bank", true) == 0)
{
{
SetPlayerInterior(playerid,6);
{
SetPlayerPos(playerid,-27.7789,-54.9291,1003.5469);
}
GameTextForPlayer(playerid,"La Banca!",2500,3);
}
return 1;
}
//------------------------------Teleport to Pimp--------------------------------
if(strcmp(cmdtext, "/ballas", true) == 0)
{
if (gTeam[playerid] == TEAM_PIMP)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2070.2710,1570.2823,13.4166);
}
GameTextForPlayer(playerid,"Uccidete a tutti!",2500,3);
}
return 1;
}
//-----------------------------Teleport to Worker-------------------------------
if(strcmp(cmdtext, "/grove", true) == 0)
{
if (gTeam[playerid] == TEAM_WORKER)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2062.5583,237.4662,36.2890);
}
GameTextForPlayer(playerid,"uccidete a tutti!",2500,3);
}
return 1;
}
//-------------------------Stunt------------------------------
if(strcmp(cmdtext, "/stunt", true) == 0) {
SetPlayerPos(playerid,410.7010,2533.4500,19);
SendClientMessage(playerid,0x34C940FF,"Benvenuti nella mappa stunt by Dj.Cenzo");
return 1;
}
//-----------------------Stunt2---------------------------------------------
if(strcmp(cmdtext, "/stunt2", true) == 0) {
SetPlayerPos(playerid,1422.2764,-1329.0375,13);
SendClientMessage(playerid,0x34C940FF,"Benvenuti nella mappa stunt2 state attenti!!!!");
return 1;
}
//-----------------------------Teleport to Triad--------------------------------
if(strcmp(cmdtext, "/triad", true) == 0)
{
if (gTeam[playerid] == TEAM_TRIAD)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2188.8037,609.8431,36.2624);
}
GameTextForPlayer(playerid,"Triad Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Army--------------------------------
if(strcmp(cmdtext, "/army", true) == 0)
{
if (gTeam[playerid] == TEAM_ARMY)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1377.4271,466.0897,8.9393);
}
GameTextForPlayer(playerid,"Army Spawn!",2500,3);
}
return 1;
}
//-----------------------------Teleport to Valet--------------------------------
if(strcmp(cmdtext, "/valet", true) == 0)
{
if (gTeam[playerid] == TEAM_VALET)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1754.9976,958.5851,25.8386);
}
GameTextForPlayer(playerid,"Valet Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Medic-------------------------------
if(strcmp(cmdtext, "/medic", true) == 0)
{
if (gTeam[playerid] == TEAM_MEDIC)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2665.4282,635.6348,16.0054);
}
GameTextForPlayer(playerid,"Medic Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to FBI---------------------------------
if(strcmp(cmdtext, "/fbi", true) == 0)
{
if (gTeam[playerid] == TEAM_FBI)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1635.0077,665.8105,8.4054);
}
GameTextForPlayer(playerid,"FBI Spawn!",2500,3);
}
return 1;
}
//----------------------------Teleport to Chicken-------------------------------
if(strcmp(cmdtext, "/chicken", true) == 0)
{
if (gTeam[playerid] == TEAM_CHICKEN)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1830.9324,638.9214,31.3054);
}
GameTextForPlayer(playerid,"Chicken Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Rich--------------------------------
if(strcmp(cmdtext, "/rich", true) == 0)
{
if (gTeam[playerid] == TEAM_RICH)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2664.8037,938.6110,80.7618);
}
GameTextForPlayer(playerid,"Rich Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Pilot-------------------------------
if(strcmp(cmdtext, "/pilot", true) == 0)
{
if (gTeam[playerid] == TEAM_PILOT)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1358.6774,-243.8737,15.6769);
}
GameTextForPlayer(playerid,"Pilot Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Da Nang-------------------------------
if(strcmp(cmdtext, "/danang", true) == 0)
{
if (gTeam[playerid] == TEAM_DANANG)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1430.1825,1492.3381,8.0482);
}
GameTextForPlayer(playerid,"Da Nang Spawn!",2500,3);
}
return 1;
}
//------------------------------------Credits-----------------------------------
//-------------------------------------Help-------------------------------------
if(strcmp(cmd, "/help", true) == 0)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Questa GM è stata creata da Djcenzo");
SendClientMessage(playerid, COLOR_YELLOW, "Per info sul CELLPHONE fate /cellhelp.");
SendClientMessage(playerid, COLOR_YELLOW, "Per i comandi sui VEICOLI fate /vehiclehelp.");
SendClientMessage(playerid, COLOR_YELLOW, "Per sapere i luoghi di TELEP fate /telep.");
return 1;
}
//-----------------------------------Phone Help---------------------------------
if(strcmp(cmd, "/cellhelp", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Cellphone Systema di aiuto ----------");
SendClientMessage(playerid, COLOR_YELLOW, "Ogni persona ha il proprio cellulare.Le chiamate costano $1/secondo.");
SendClientMessage(playerid, COLOR_YELLOW, "Per effettuare una chiamata fare /call [player id].");
SendClientMessage(playerid, COLOR_YELLOW, "Per rispondere fate /risp.");
SendClientMessage(playerid, COLOR_YELLOW, "Per terminare una chiamata fate /hangup.");
return 1;
}
//-----------------------------------Bank Help----------------------------------
if(strcmp(cmd, "/armi", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "Per teletrasportarvi in banca fate /telebank");
SendClientMessage(playerid, COLOR_YELLOW, "Importo /deposit [amount]");
SendClientMessage(playerid, COLOR_YELLOW, "Preleva - /withdraw [amount]");
SendClientMessage(playerid, COLOR_ORANGE, "Il tuo conto in banca se te ne vai resterà quello!!!!.");
return 1;
}
//---------------------------------Vehicle Help---------------------------------
if(strcmp(cmd, "/veicolihelp", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "Devi essere in un auto per utilizzare questi comandi (eccetto /callcar ovviamente");
SendClientMessage(playerid, COLOR_YELLOW, "Compra/Vendi veicolo - /buycar o /sellcar");
SendClientMessage(playerid, COLOR_YELLOW, "Blocca/Sblocca veicolo - /lock o /unlock ");
}
//--------------------------------Commands list---------------------------------
//--------------------------------Teleport Help---------------------------------
if (strcmp(cmdtext, "/telehelp", true)==0)
{
SendClientMessage(playerid,COLOR_SYSTEM,"Per fare acrobazie fate /stunt !!!");
SendClientMessage(playerid,COLOR_SYSTEM,"");
return 1;
}
//-----------------------------------Load pos-----------------------------------
else if (strcmp(cmdtext, "/lp", true)==0)
{
SetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); // set his saved position x,y and z.
SetPlayerFacingAngle(playerid,Pos[playerid][3]); // set his saved facing angle.
SetCameraBehindPlayer(playerid); // set the camera..behind the player (looks better).
SendClientMessage(playerid,RED,"You teleported!"); // send him a red message.
return 1;
}
//----------------------------------Team Chat-----------------------------------
cmd(teamchatcmd);
//---------------------------------Admin Chat-----------------------------------
if(strcmp(cmd, "/achat", true) == 0)
{
GetPlayerName(playerid, playername, sizeof(playername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(playername), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi registrare per poter utilizzare il comando!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NN hai il permesso!");
return 1;
}
tmp = strtok(cmdtext, idx, strlen(cmdtext));
if (!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /achat [message]");
return 1;
}
for (new i = 0; i <MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(i, playername, sizeof(playername));
PlayerInfo[i][pAdmin] = dini_Int(udb_encode(playername), "level");
if (PlayerInfo[i][pAdmin] > 0)
{
GetPlayerName(i, playername, 24);
format(string, sizeof(string), "Admin Chat (%s): %s", playername, tmp);
SendClientMessage(i, COLOR_ORANGE, string);
}
}
}
return 1;
}
//-----------------------------------GoTo Biz-----------------------------------
if(strcmp(cmd, "/gotobiz", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
biznum[playerid] = dini_Int(udb_encode(playername), "bizowned");
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Ti devi registrare per poter eseguire il comando!");
return 1;
}
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Tale attività è stata impostata come un-buyable da server di gestione e di business comandi non funzionano!");
return 1;
}
if(biznum[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Non è ancora il proprietario di un business, è necessario acquistare uno prima di poter teleporto it's a checkpoint!");
return 1;
}
if(PlayerInterior[playerid] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Dovete spostare al di fuori di teleporto per la tua azienda!");
return 1;
}
if(biznum[playerid] > 0) {
new Float:tx,Float:ty,Float:tz;
format(string,sizeof(string),"BIZ%d",biznum[playerid]);
telemoney[playerid] = dini_Int(string,"profit");
if(GetPlayerMoney(playerid) >= telemoney[playerid]) {
biznum[playerid] = dini_Int(udb_encode(playername), "teleid");
tx = checkpoints[biznum[playerid]][0];
ty = checkpoints[biznum[playerid]][1];
tz = checkpoints[biznum[playerid]][2];
SetPlayerPos(playerid,tx,ty,tz);
GivePlayerMoney(playerid,-telemoney[playerid]);
format(string,sizeof(string),"Sei stato teleported per la tua azienda! Le sono stati addebitati 5 minuti vale la pena di profitto ($%d), !",telemoney[playerid]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
else {
format(string,sizeof(string),"Non hai abbastanza soldi per poter usare questo comando!!! (cost = $%d)",telemoney[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
}
//-----------------------------------Buy Biz------------------------------------
//-------------------------------------Sell Biz---------------------------------
if(strcmp(cmd, "/sellbiz", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
playerbiz[playerid] = dini_Int(udb_encode(playername), "bizowned");
ownername = dini_Get(cttmp,"owner");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to sell a business!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a property checkpoint in order to sell a business!");
return 1;
}
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration and business commands will not work!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to sell a business!");
return 1;
}
if (strcmp(server,ownername,false) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nobody has bought this business yet and you are prohibited from selling it!");
return 1;
}
if(playerbiz[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not yet own any business, nice try loser!");
return 1;
}
if (strcmp(playername,ownername,false) == 0) {
new cash[MAX_PLAYERS];
cash[playerid] = GetPlayerMoney(playerid);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
dini_IntSet(udb_encode(playername), "teleid", 0);
dini_Set(cttmp,"owner", "server");
dini_IntSet(udb_encode(playername), "bizowned", 0);
dini_IntSet(cttmp, "bought", 0);
dini_IntSet(cttmp, "totalprofit", 0);
GivePlayerMoney(playerid, propcost[playerid]);
format(propmess, sizeof(propmess), "You just sold your business for $%d.", propcost[playerid]);
SendClientMessage(playerid, COLOR_GREEN, propmess);
return 1;
}
format(propmess, sizeof(propmess), "You do not own this business, %s owns it and only they can sell it!", ownername);
SendClientMessage(playerid, COLOR_BRIGHTRED, propmess);
return 1;
}
//---------------------------------Admin Sell Biz-------------------------------
if(strcmp(cmd, "/asellbiz", true) == 0)
{
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
ownername = dini_Get(cttmp,"owner");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a property checkpoint in order to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to use this command!");
return 1;
}
if (strcmp(server,ownername,false) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nobody has bought this business yet!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
dini_Set(cttmp,"owner", "server");
dini_IntSet(cttmp, "bought", 0);
dini_IntSet(cttmp, "totalprofit", 0);
if(dini_Exists(udb_encode(ownername))) {
tempid[playerid] = IsPlayerNameOnline(ownername);
if(tempid[playerid] >= 0 || tempid[playerid] < 100) {
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
format(propmess, sizeof(propmess), "You just sold %s's business. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
format(propmess, sizeof(propmess), "Admin (%s) has just sold your business! The sale money ($%d) was sent to your onlne bank account!", playername, propcost[playerid]);
SendClientMessage(tempid[playerid], COLOR_ORANGE, propmess);
return 1;
}
else {
bank[tempid[playerid]] = dini_Int(udb_encode(ownername), "bank");
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
dini_IntSet(udb_encode(ownername), "bank", bank[tempid[playerid]]);
format(propmess, sizeof(propmess), "You just sold %s's business. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
if(!dini_Exists(udb_encode(ownername))) {
format(propmess, sizeof(propmess), "You just sold %s's business. The player file is missing and could not be changed.", ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not a server administrator and cannot use this command!");
return 1;
}
//----------------------------------Biz Buyable---------------------------------
if(strcmp(cmd, "/bbuy", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
bizbuyable[playerid] = dini_Int(cttmp, "buybar");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a business checkpoint in order to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to use this command!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
if (bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_ORANGE, "You have set this business to buyable!");
dini_IntSet(cttmp, "buybar", 0);
return 1;
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business is already buyable!");
return 1;
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not a server administrator and cannot use this command!");
return 1;
}
//----------------------------------Biz UnBuyable-------------------------------
if(strcmp(cmd, "/bunbuy", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
ownername = dini_Get(cttmp,"owner");
bizbuyable[playerid] = dini_Int(cttmp, "buybar");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a business checkpoint in order to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to use this command!");
return 1;
}
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business is already set as un-buyable!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
if (strcmp(server,ownername,false) == 0) {
SendClientMessage(playerid, COLOR_ORANGE, "You have set this business to non-buyable!");
dini_IntSet(cttmp, "buybar", 1);
return 1;
}
dini_Set(cttmp,"owner", "server");
dini_IntSet(cttmp, "bought", 0);
dini_IntSet(cttmp, "totalprofit", 0);
dini_IntSet(cttmp, "buybar", 1);
if(dini_Exists(udb_encode(ownername))) {
tempid[playerid] = IsPlayerNameOnline(ownername);
if(tempid[playerid] >= 0 || tempid[playerid] < 100) {
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
format(propmess, sizeof(propmess), "You just sold %s's business and set it to unbuyable. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
format(propmess, sizeof(propmess), "Admin (%s) has just sold your business and set it to unbuyable! The sale money ($%d) was sent to your onlne bank account!", playername, propcost[playerid]);
SendClientMessage(tempid[playerid], COLOR_ORANGE, propmess);
return 1;
}
else {
bank[tempid[playerid]] = dini_Int(udb_encode(ownername), "bank");
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
dini_IntSet(udb_encode(ownername), "bank", bank[tempid[playerid]]);
format(propmess, sizeof(propmess), "You just sold %s's business and set it to unbuyable. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
if(!dini_Exists(udb_encode(ownername))) {
format(propmess, sizeof(propmess), "You just sold %s's business and set it to unbuyable. The player file is missing and could not be changed.", ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not a server administrator and cannot use this command!");
return 1;
}
//---------------------------------Get Biz Profit-------------------------------
//---------------------------------Call on Phone--------------------------------
if(strcmp(cmd, "/call", true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USO: /call [playerid]");
return 1;
}
giveplayerid = strval(tmp);
if (logged[playerid] != 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to make a phone call!");
return 1;
}
if (GetPlayerMoney(playerid) < CallCost)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have enough money to make a phone call!");
return 1;
}
if (giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot call yourself!");
return 1;
}
if (!(IsPlayerConnected(giveplayerid)))
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Inactive player id!");
return 1;
}
if (Calling[playerid] > -1)
{
GetPlayerName(Calling[playerid], giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "You are already on the phone to %s!", giveplayer);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if (Calling[giveplayerid] > -1)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%s is already on the phone, try again later", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
return 1;
}
else
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s chiamata, fare /risp per rispondere o /hangup per ignorarla", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Ti hanno telefonato %s", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
Calling[playerid] = giveplayerid;
Calling[giveplayerid] = playerid;
Callerid[playerid] = 1;
return 1;
}
//---------------------------------Answer Phone---------------------------------
if(strcmp(cmd, "/risp", true) == 0)
{
if (logged[playerid] != 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi effettuare l'accesso per rispondere a una chiamata!");
return 1;
}
if (Calling[playerid] == -1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nessuno vi chiama!");
return 1;
}
if (Answered[playerid] == 1)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Sei già al telefono!");
return 1;
}
else
GetPlayerName(Calling[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s ha risposto alla sua chiamata", sendername);
SendClientMessage(Calling[playerid], COLOR_GREEN, string);
format(string, sizeof(string), "Avete risposto% s la chiamata, parlate a distanza", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
Answered[playerid] = 1;
Answered[Calling[playerid]] = 1;
Callerid[Calling[playerid]] = 1;
return 1;
}
//---------------------------------HangUp Phone---------------------------------
if(strcmp(cmd, "/hangup", true) == 0)
{
if (logged[playerid] != 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Devi effettuare l'accesso per poter riagganciare una telefonata!");
return 1;
}
if (Calling[playerid] == -1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "nn sei al telefono!");
return 1;
}
else
{
GetPlayerName(Calling[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s ha appeso il telefono su di voi", sendername);
SendClientMessage(Calling[playerid], COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "Hai abbandonato la telefonata %s", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new bCalling = Calling[playerid];
Calling[playerid] = -1;
Answered[playerid] = 0;
Callerid[playerid] = 0;
Calling[bCalling] = -1;
Answered[bCalling] = 0;
Callerid[bCalling] = 0;
}
return 1;
}
return 0;
}
//=========================On Player Leave Checkpoint=============================
//==================================Settings====================================
public Settings()
{
if (!dini_Exists(FILE_SETTINGS)) {
dini_Create(FILE_SETTINGS);
dini_Set(FILE_SETTINGS, "servername", "server");
dini_IntSet(FILE_SETTINGS, "moneyscan", 1);
dini_IntSet(FILE_SETTINGS, "maxmoney", 9000000);
dini_IntSet(FILE_SETTINGS, "register", 1);
dini_IntSet(FILE_SETTINGS, "maxusers", 2000);
dini_IntSet(FILE_SETTINGS, "bank", 1);
dini_IntSet(FILE_SETTINGS, "manualsaving", 1);
}
}
//================================Save System===================================
public SaveData()
{
new playername[MAX_PLAYER_NAME];
for (new i=0;i<MAX_PLAYERS;i++) {
GetPlayerName(i, playername, MAX_PLAYER_NAME);
if (dini_Exists(udb_encode(playername)) && logged[i] == 1) {
dini_IntSet(udb_encode(playername), "money", GetPlayerMoney(i));
dini_IntSet(udb_encode(playername), "bank", bank[i]);
PlayerInterior[i] = GetPlayerInterior(i);
if(PlayerInterior[i] == 0) {
new Float:x, Float:y, Float:z;
GetPlayerPos(i,x,y,z);
new Float:a;
GetPlayerFacingAngle(i,a);
dini_IntSet(udb_encode(playername), "a", floatround(a));
dini_IntSet(udb_encode(playername), "x", floatround(x));
dini_IntSet(udb_encode(playername), "y", floatround(y));
dini_IntSet(udb_encode(playername), "z", floatround(z));
}
}
}
return 1;
}
//=============================On Enter Checkpoint==============================
//===============================On Enter Vehicle===============================
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
speedo[playerid] = 1;
for(new d=0; d<3; d++) {
if(gVehicleClass[playerid] == pbike[d][0]) {
speedo[playerid] = 2;
}
}
new filename[256];
format(filename, sizeof(filename), "%d", vehicleid);
carname = dini_Get(filename, "carname");
new val1[256];
new playername[MAX_PLAYER_NAME];
dini_IntSet(filename, "used", 1);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
secure[playerid] = dini_Int(filename, "secure");
new tmp[256];
tmp[playerid] = ispassenger;
passenger[playerid] = ispassenger;
currentvehicle[playerid] = GetPlayerVehicleID(playerid);
if(tmp[playerid] == 0)
{
format(filename, sizeof(filename), "%d", vehicleid);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
new tmp1[256];
tmp1 = dini_Get(filename, "owner");
carbuyable[playerid] = dini_Int(filename, "buybar");
if (strcmp(tmp1,playername,false) == 0)
{
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "Welcome to your %s %s, please drive carefully!", carname, tmp1);
SendClientMessage(playerid, COLOR_GREEN, string);
ignition[playerid] = 1;
return 1;
}
if (strcmp(tmp1,server,false) == 0 && logged[playerid] == 1) {
if(carbuyable[playerid] == 1)
{
new string[256];
format(string,sizeof(string),"This %s has been set as non-buyable by server administration!",carname);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "This %s is for sale and costs $%d, type /buycar to buy this vehicle.",carname, carcost[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
if (strcmp(tmp1,server,false) == 0 && logged[playerid] == 0)
{
if(carbuyable[playerid] == 1)
{
new string[256];
format(string,sizeof(string),"This %s has been set as non-buyable by server administration!",carname);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "This %s is for sale and costs $%d, but you cannot purchase it untill you /login.", carname, carcost[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
else
{
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "This %s belongs to %s, and cannot be purchased.", carname, tmp1);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
return 1;
}
//==============================Checkpoint Update===============================
public checkpointUpdate()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) {
for(new j=0; j < MAX_POINTS; j++) {
if(isPlayerInArea(i, checkCoords[j])) {
if(playerCheckpoint[i]!= j) {
DisablePlayerCheckpoint(i);
SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],checkpoints[j][3]);
playerCheckpoint[i] = j;
}
} else {
if(playerCheckpoint[i]==j) {
DisablePlayerCheckpoint(i);
playerCheckpoint[i] = 999;
}
}
}
}
}
}
//==============================Is Player in Area===============================
public isPlayerInArea(playerID, Float:data[4])
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerID, X, Y, Z);
if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {
return 1;
}
return 0;
}
//=============================Gamemode Exit Stuff==============================
public GameModeExitFunc()
{
GameModeExit();
return 1;
}
//=================================Team Chat====================================
public GetPlayers() //By rapidZ
{
new i;
new player;
player = 0;
for (i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
player++;
}
}
return player;
}