rendered paste bodytextures/mount/water_s
{
qer_editorimage textures/mount/water.tga
qer_trans .5
q3map_lightimage textures/mount/water.tga
q3map_globaltexture
surfaceparm noimpact
surfaceparm water
surfaceparm nobuildsurface
cull disable
deformVertexes wave 200 sin 1 4 .8 .8
{
map textures/mount/water.tga
rgbgen identity
blendFunc GL_dst_color GL_one
tcMod turb .3 .2 1 .07
tcMod scroll .02 .03
}
{
map textures/mount/water.tga
rgbgen identity
blendFunc GL_dst_color GL_one
tcMod turb .2 .5 5 .05
tcMod scale .6 .6
tcMod scroll .03 .02
}
{
map $lightmap
blendFunc GL_dst_color GL_zero
rgbgen identity
}
}