All pastes #900543 Raw Edit

Untitled

public text v1 · immutable
·published 2008-02-11 23:55 UTC
rendered paste body
//FireWorks
if (strcmp(cmdtext, "/fire", true)==0)
{
	if(FireLock[playerid] == 0)
	{
	SendClientMessage(playerid, COLOR_YELLOW, "FireWork Was Succful Shooted");
    GameTextForPlayer(playerid,"~r~FireWork ~y~Was ~g~Succful Shooted",2500,5);
   	new Float:X;
	new Float:Y;
	new Float:Z;
	GetPlayerPos(playerid, X, Y, Z);
    MoveObject(Fire, X,Y,Z+50.00,7.0);
    SetTimer("FireS", 4000,0);
    		FireLock[playerid] = 1;
		SetTimerEx("FireUnlock", 120000, 0, "i", playerid);
	}
	else if(FireLock[playerid] == 1)
	SendClientMessage(playerid, COLOR_RED, "Omg U Can ONLY Shoot FireWorks every 2MIN!");
	{
		return 1;
	}
}
//LoadFire
if (strcmp(cmdtext, "/load", true)==0)
{
	if(LoadLock[playerid] == 0)
	{
	SendClientMessage(playerid, COLOR_YELLOW, "FireWork Was Succful Placed");
    GameTextForPlayer(playerid,"~r~FireWork ~y~Was ~g~Succful Placed",2500,5);
	new Float:X;
	new Float:Y;
	new Float:Z;
	GetPlayerPos(playerid, X, Y, Z);
    Fire = CreateObject(3786, X,Y,Z +50.00,0,0,0);

		LoadLock[playerid] = 1;
		SetTimerEx("LoadUnlock", 120000, 0, "i", playerid);
	}
	else if(LoadLock[playerid] == 1)
	SendClientMessage(playerid, COLOR_RED, "Omg U Can ONLY Load FireWorks every 2MIN!");
	{
		return 1;
	}
}