#=============================================================
# L2JOneo Customizations
#=============================================================
#
# These Settings have been added by the L2j Oneo Dev Team.
# However that does not mean that the L2J Oneo Dev Team Created
# all these customizations. All credits to respective owners!
# Your server will not be "retail" if you enable or use any of
# the below configurations.
#
# These Settings give the Administrator/Owner of a server more
# power in terms of customizations.
# USE THE BELOW SETTINGS AT YOUR OWN RISK!
# READ CAREFULLY BEFORE USING ANY OPTION BELOW!
#
#=============================================================
#============================================================#
# Player Commands #
#============================================================#
# Allows players the power to select auto-loot enabled or
# disabled for themselves.
#
# Syntax: .autoherbs_on .autoherbs_off
AllowAutoHerbsCommand = true
# Allows clan leaders the power allow clan members withdraw
# items from clan warehouse.
#
# Syntax: .cwh_withdraw_on .cwh_withdraw_off
AllowPlayersWithdrawCWH = true
#============================================================#
# Baby Pets Customizations #
#============================================================#
# Flags allow enable pet grow up system
# (Official = false)
BabyPetsCanGrowUp = false
WolfPetsCanGrowUp = false
BabyPetsGrowUpLvl = 65
#============================================================#
# Character Customizations #
#============================================================#
# Modify the Maximum Critical Cap.
# (Official Critical Cap is 500)
# (Every 100 Critical = 10% Critical, so 500 Critical Cap = 50% Critical)
MaxCritical = 500
# By defining a value below other than zero (0),
# you are putting a cap on the Maximum P.Attack Speed AND/OR M.Attack Speed.
# (official = 0)
MaxPAtkSpeed= 0
MaxMAtkSpeed= 0
# When true, this will allow a person who changes subclasses to keep the skills of the previous class.
# When false, this will remove all skills of the previous sub-class,
# and only award skills of the current class.
# (official = false)
KeepSubClassSkills = false
# This will modify the maximum number of subclasses a player is allowed to have.
# (official = 3)
MaxSubClasses = 3
# This option will disallow PvP/PK of any and ALL kind between players above and below the level given below.
# For example if the number is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.
# (official = 0)
PlayerProtectionLevel = 0
# This gives the Administrator/Owner the option to modify the blow success in percent by a dagger.
# THIS CAN CAUSE HUGE DISBALANCE IN THE GAME PLAY, USE AT YOUR OWN RISK!
# Based on L2JOneo Blow Engine
FrontBlow = 50
BackBlow = 70
SideBlow = 60
# false will allow Grade Penalty
# true will disable grade penalty
DisableGradePenalties = false
# false will allow Weight Penalty
# true will disable Weight penalty
DisableWeightPenalties = false
# On character login check for illegitmate skills. false = disabled, true Enabled.
CheckSkillsOnEnter = false
# Set this option to true to enable custom titles on new chars.
# Also replace OneoDevTeam with title you want.
CharTitle = false
CharAddTitle = OneoDevTeam
# Weight Limit config, 0 for disabled.
# 100000 will add 100,000 weight limit to everyone, configure it as you like.
WeightLimit = 0
#Increase or decrease running speed of characters.
#10 adds 10 running speed, -10 removes 10.
CustomRunSpeed = 0
# Death Penalty Configuration.
#
# Calculate in Change %
#
# (Official = 20)
DeathPenaltyChance = 20
#============================================================#
# Fun Faction Koofs Vs Noobs Customizations #
# ==L2JOneo KvN Engine== #
# #
#============================================================#
# Enable KvN Engine.
# KvN Engine its a Faction engine called k00fs Vs n00bs.
# NOTE : KvN Engine cant work if u have open the Fun engines TvT and Vip.
# Note : When KvN Engine is Activated the server is not in normal mode and
# if you try somethink like use a normal faction Examble (Duel between factions) offcorse will not work.
# Note : When u Enable this U MUST KNOW WHAT U DOING.
FactionKoofsNoobs = false
# Koofs Alternative Team Name.
KoofsTeamName = koofs
# Noobs Alternative Team Name.
NoobsTeamName = noobs
# name Color of Koofs
KoofsColorName = 00FFFF
# Name Color of Noobs
NoobsColorName = 00FF00
# player can drop Ancient Adena by PvP Kills
PlayerCanDropAncientAdena = false
# How many AA player will drop on kill.
DropAncientAdena = 1
# Players will win automatic adena for pvp reward if they kill an enemy Faction.
PlayerGetAdenaByPvP = false
# How many u want to loot ?
AmmountAdenaGetByPvP = 1
# Player will loose automatic adena when die from pvp if they die from an enemy Faction.
PlayerLooseAdena = false
# How many u want to loot ?
AmmountAdenaLostWhenDies = 1
#Announcement to all the active players about PvP kills per player Faction.
NoticePK = false
# Announce Faction Players Online Seperate Koofs and Noobs.
# Set time interval in ms (0 - don't announce) (1 minute = 60,000 millisecond, 2 minute = 120,000 millisecond....)
AnnounceTimeFaction = 0
#============================================================#
# Rebirth Fun Engine #
#============================================================#
# Select The Rebirth Reward Item Id.
RebirthItemId = 0
# Select The Rebirth Reward Skill ids and levels.
RewardSKill1 = 0
RewardSKillLvL1 = 0
RewardSKill2 = 0
RewardSKillLvL2 = 0
RewardSKill3 = 0
RewardSKillLvL3 = 0
RewardSKill4 = 0
RewardSKillLvL4 = 0
RewardSKill5 = 0
RewardSKillLvL5 = 0
RewardSKill6 = 0
RewardSKillLvL6 = 0
RewardSKill7 = 0
RewardSKillLvL7 = 0
RewardSKill8 = 0
RewardSKillLvL8 = 0
RewardSKill9 = 0
RewardSKillLvL9 = 0
RewardSKill10 = 0
RewardSKillLvL10 = 0
#============================================================#
# Donator Customizations #
# #
#============================================================#
# Checkup time of items rent at EnterWorld
# and delete delayed danator's rented items.
# (official = false)
DonatorDeleteRentedItems = false
# select If Donator will loose buffs on death.
# Options:
#
# true - donator will keep buffs after death
# false - donator will lost his buffs after death
# (official = false)
KeepBuffsOnDeath = false
# Donator Color Name Selection.
# Default Yellow.
DonatorColorName = 00FFFF
# Donator Items.
# With Items ID : 6392 , 6393
# Donators with a simple click on them they can use special Magic on them
AllowDonatorItems = false
# Donators Allow to Auto Revive on die with a popup message FIXED.
AllowDonatorAutoRevive = false
# Donators Allow to pass Check Unlegit Skills.
# if they have any skill that is not for their class server will allow them to pass the check.
AllowDonatorsUnlegit = false
#============================================================#
# NPC Customizations #
# #
# View NPC Information/Statistics/Drops by shift-clicking. #
#============================================================#
# Shows NPC Information (enables flags below)
# (official = false)
GameViewNpc = false
# Shows NPC Combat Statistics (Max.HP, P.Attack, etc.)
# (official = false)
GameViewNpcCombat = false
# Shows NPC Basic Statistics (STR, CON, etc.)
# (official = false)
GameViewNpcBasic = false
# Shows NPC Normal and Sweep Drop Information
# (official = false)
GameViewNpcDrop = false
# Show NPC Quest Drop Information
# (official = false)
GameViewNpcQuestDrop = false
# Minimum and maximum variable in seconds for npc animation delay.
# You must keep MinMonsterAnimation <= MaxMonsterAnimation.
# (official = 0).
MinMonsterAnimation = 5
MaxMonsterAnimation = 20
# Allow Raid Boss to petrify a player if the player has a 8+ level difference. (Allow = true, Disallow = false)
RaidFossilizationPenalty = true
# Set The time to Invade Into Grand Bosses Lair After Server's Restart.
TimeLimitOfInvade = 1800000
# Time when a door opens of "The room of a great pirate captain (Zaken)".
# Value range 0-23. (0=00:00:00 AM)
TimeInADayOfOpenADoor = 0
# Time that the door of "The room of a great pirate captain (Zaken)" is opening.
# Value is minute. Range 1-30.
TimeOfOpeningADoor = 2
# time of NurseAnt's re-spawn
# Value is second. Range 15-120
NurseAntRespawnDelay = 15
#Allow Manor
AllowManor = false
#Allow WalkerNPC
AllowNpcWalkers = False
# Manor Refresh Time in Military hours Default 8pm (20)
AltManorRefreshTime = 20
# Manor Refresh Time for Min's, Default 00 so at the start of the hour.
AltManorRefreshMin = 00
# Manor Next Period Approve Time in Military hours Default 6am
AltManorApproveTime = 6
# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
AltManorApproveMin = 00
# Manor Maintenance time, Default 6 minutes.
AltManorMaintenancePeriod = 360000
# Manor Save Type. 1-Save data into db after every action; Default false
AltManorSaveAllActions = true
# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
AltManorSavePeriodRate = 2
#============================================================#
# Announcements and Messages #
#============================================================#
# This option if true will announce when a GM logs in game.
# (official = false)
ShowGMLogin = false
# Show Welcome .htm file located in data/html/
# To welcome everyone ourselves we keep this true by default.
ShowOneoInfo = true
# Show Newbie htm file to low level players.
ShowHTMLNewbie = false
# Requires ShowHTMLNewbie = true, this is the cap that determines your classification as newbie or not.
LevelShowHTMLNewbie = 40
# Announce Count of online players on character login.
ShowOnlinePlayersAtStartup = false
# This will add the below set number to the actual amount of online players. (might want to disable that page on Community Board if you do this!)
OnlinePlayerCountTrick = 0
# Set time interval in ms to announce online player count (0 - don't announce) (1 minute = 60,000 millisecond)
OnlinePlayersAnnounceInterval = 0
# Announce login of Castle Lords.
AnnounceCastleLords = false
# Enable use of displaying pk info to the players everytime
# a pk or pvp is done. Displays in form of : "You have killed PlayerX x many of times".
EnablePkInfo = false
# Enable or disable NPC Announcer
AllowNpcAnnouncer = false
# Allow the NPC Announcer for Donators Only?
NpcAnnouncerDonatorOnly = false
# Set price per each announce note, gms are excluded, they can announce in npc for free.
# default = 10000
PricePerAnnounce = 10000
# Set the max announces per day to prevent spawnming
# default = 20
AnnouncesPerDay = 20
# Set the min level to announce
# default = 1
MinLevelToAnnounce = 1
# Set the max level to announce
# default = 80
MaxLevelToAnnounce = 80
#============================================================#
# Dimension Rift #
#============================================================#
# Minimal party size to enter rift.
# official = Min = 2, Max = 9.
# All players will be teleported back if rift party decreases to number set below.
RiftMinPartySize = 5
# Maximum number of jumps between rooms allowed.
# After this, party will be teleported back.
MaxRiftJumps = 4
# After entering the room, this is the wait time before mobs will spawn in the room. (in ms, 1 second = 1000 ms)
# official = 10s = 10000ms
RiftSpawnDelay = 10000
# Time between automatic jumps (in seconds).
AutoJumpsDelayMin = 480
AutoJumpsDelayMax = 600
# Multiplies stay time in boss room.
# (official = 1)
BossRoomTimeMultiply = 1
# To enter the dimension rift, each person in your party must have the below amount of dimension fragments.
RecruitCost = 18
SoldierCost = 21
OfficerCost = 24
CaptainCost = 27
CommanderCost = 30
HeroCost = 33
#============================================================#
# Clan Customizations #
#============================================================#
# Option to config the Price (adena) that leader need to raise clan up to lvl 3.
#
# First option is for lvl 1
# Second Option is for lvl 2
ClanFirstCost = 650000
ClanSecondCOst = 2500000
# Option to config the members that leader need to raise clan up to lvl 8.
#
# First option is for lvl 6
# Second Option is for lvl 7
# Third option is for lvl 8
# Fourt option is for lvl 9
# fifth option is for lvl 10
ClanMembersNeedSix = 30
ClanMembersNeedSeven = 80
ClanMembersNeedEight = 120
ClanMembersNeedNine = 140
ClanMembersNeedTen = 140
# Option to config the Reputation Points that leader need to raise clan up to lvl 8.
#
# First option is for lvl 6
# Second Option is for lvl 7
# Third option is for lvl 8
# Fourt option is for lvl 9
# fifth option is for lvl 10
ClanReputationSix = 10000
ClanReputationSeven = 20000
ClanReputationEight = 40000
ClanReputationNine = 40000
ClanReputationTen = 40000
# Option to config the SP that leader need to raise clan up to lvl 5.
#
# First option is for lvl 1
# Second Option is for lvl 2
# Third option is for lvl 3
# Forth option is for lvl 4
# Fifth option is for lvl 5
ClanSpFirst = 30000
ClanSpSecond = 150000
ClanSpThird = 500000
ClanSpForth = 1400000
ClanSpFifth = 3500000
#============================================================#
# Server Customizations #
#============================================================#
# Option that if true will force the login server to restart when the server restarts.
LoginRestartWithGameserver = false
# Option if true will enable the LoginRestartTime which is the interval at which the login server will constantly loop in restarts.
LoginRestartByTime = false
# Interval at which login server will loop in restarts.
LoginRestartTime = 60
#Safe Sigterm will disable some features during restart/shutdown proccess to prevent enchant and sublcass exploits. (recommended)
SafeSigterm = false
# Protection against Corrupt GMs!
# This protection will ban both GM and Edited character
# if a GM tries to enchant a NON GM player above the below value.
GMOverEnchant = 0
#Amount of Ancient Adena that a new character will start with.
StartingAA = 100
# Enable chat filter = true, Disable chat filter = false
UseChatFilter = false
# Enable powerfull chat filter = true, Disable = false
# EXPERIMENTAL!!!
UsePowerfullChatFilter = false
# Replace chars in illegal words with following chars
# Example sexy (if noted as a bad word) would show up as ***,
# or if below option is set to ! it will show !!!!.
ChatFilterChars = ***
# Player punishment for illegal word: 0=off, 1=chatban, 2=jail
ChatFilterPunishment = 1
# How long the punishment is in effect, in minutes.
ChatFilterPunishmentTime = 5
# Chance a Crystal Enchant Scroll will succeed after safe enchant.
EnchantChanceWeaponCrystal = 85
EnchantChanceArmorCrystal = 85
EnchantChanceJewelryCrystal = 85
# # Chance a Blessed Enchant Scroll will succeed after safe enchant.
EnchantChanceWeaponBlessed = 55
EnchantChanceArmorBlessed = 55
EnchantChanceJewelryBlessed = 55
# Increase Dwarfs Enchant Chances
# Enable Dwarfs Enchant Bonus
EnableDwarfEnchantBonus = False
# Dwarfs Enchant Minimum Level
DwarfEnchantMinLevel = 80
# How More Chance is Added To Enchant
DwarfEnchantBonus = 15
# The way the "//admin" panel looks can be "modern" or "classic".
# (default is modern while classic provides more compatibility)
GMAdminMenuStyle = modern
# Activate Protection for unknownPacket flooding
PacketProtection = false
# How much unknown packets before punishment.
# If the player send more than 5 unknownPackets per second, the player get punished.
UnknownPacketsBeforeBan = 5
# Punishments
# 1 - broadcast warning to gms only
# 2 - kick player (default)
# 3 - kick & ban player (Accesslevel -100)
UnknownPacketsPunishment = 2
# Log GM actions Saved in Sql Table.
GMAudit = false
# ActiveChar on Login will have the highest lvl (80).
SetHighLevelOnStart = false
# ActiveChar char that with active subclass also gets max level if true.
# If false, ActiveChar with active subclass will not recieve highest level.
HighLevelOnStartForSubclass = true
# Hero Custom Item Configuration.
# Item Id = 3481.
# When ActiveChar will use this item will gaine Hero Status.
EnableHeroCustomItem = false
# Set this to true if you want to add a custom spawn location for ALL new characters.
# choose the coordinates you want Example:
# SpawnX = 149999
# SpawnYY = 46728
# SpawnZ = -3414
CustomSpawn = false
SpawnX = 149999
SpawnY = 46728
SpawnZ = -3414
# Enable this if you want the below configuration to work.
CustomStarterItemsEnabled = false
# Set this to false to allow items like official given to character on creation.
# Set this to true if you don't want players to get items like official on character creation.
# This does not affect CustomStarterItems.
DisableOfficialStarterItems = false
# This allows the administrator to set up additional items for players to start off with, items are put in the format: id,count;id,count;id,count
CustomStarterItems = 57,1000;
#============================================================#
# Miscellaneous Customizations #
#============================================================#
# If true Hero Weapons can only be equipped by a player with Hero Status
# If false Hero weapons can be equipped by any player.
# (official = true)
StrictHeroSystem = true
# Enchant hero weapons (default: False)
EnchantHeroWeapons = False
# This option allows a player to get a subclass with only the Star of Destiny, and Mimir's Elixir.
SubclassWithItemAndNoQuest = false
# If true wyverns may be used during a siege.
# If false wyverns may not be used during a siege.
# (official = false)
AltFlyingWyvernInSiege = false
# If true, players require book to enchant skill.
# If false, players do not require book to enchant skill.
# (official = true)
EnchantSkillSpBookNeeded = true
# Life crystal needed to learn clan skills
LifeCrystalNeeded = true
# Reuse Delay for potions (in seconds).
# (official = 0)
PotionsDelay = 0
# Reuse Delay for Elixir potions (in seconds).
# (official = 300000)
ElixirsDelay = 300000
#Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true
RemoveCastleCirclets = True
# Alternative Rate Value for Perfect Shield Block Rate.
AltPerfectShieldBlockRate = 5
#----------------------------------
# Warehouse Sorting
#----------------------------------
EnableWarehouseSortingClan = false
EnableWarehouseSortingPrivate = false
EnableWarehouseSortingFreight = false
# Option to Allow activeChar Summon a pet while is in pvp mode.
#
# Usefull to avoid players run away with striders/wyverns from the fight.
DisableSummonInCombat = true
# If true ActiveChar will not be able to Attack the Listed Npc Types.
DisableAttackToNpcs = false
# List of NPC's that allow casting skills on them
# Any other type will not allow casting
AllowedNPCTypes = L2Boss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast,L2SiegeFlag,L2RiftInvader,L2Guard
#============================================================#
# Database Customizations #
#============================================================#
# Option to store additional spawnlist data on a custom table
CustomSpawnlistTable = false
# Option to save GM spawn only in the custom table
SaveGmSpawnOnCustom = false
# Option to delete spawn in alternate table.
DeleteGmSpawnOnCustom = false
# Option to store additional npc data on a custom table
CustomNpcTable = false
# Option to store additional Items data on custom tables
CustomEtcitemTable = false
CustomArmorTable = false
CustomArmorSetsTable = false
CustomWeaponTable = false
# Option to store additional Teleport location on a custom table
CustomTeleportTable = false
# Option to store alternative drop on a custom table
CustomDroplistTable = false
# Option to store alternative merchant data on a custom table
CustomMerchantTables = false
#============================================================#
# Olympiads Customizations #
#============================================================#
# Enable the check for Olympiads max enchant weapons.
EnableOlyWeaponEnch = false
# If LimitOlyWeaponEnch is true weapon enchanted
# more than MaxOlyWeaponEnch will be removed.
MaxOlyWeaponEnch = 0
# Disable Dual boxing on oly.
DisableOlyDualBox = false
#============================================================#
# Skill Customizations #
#============================================================#
# Enable to modify skill duration data
EnableModifySkillDuration = false
# Skill duration list
# Format : skillid,newtime;skillid,newtime....
# Example : this enable 1h(3600) duration for songs
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
SkillDurationList =
# Force NO autolearn on some skill
EnableNoAutoLearnList = false
# No autolearn skill list
# Format : skillid;skillid;....
NoAutoLearnList =
#============================================================#
# Equipment Restriction config #
#============================================================#
# Alternate Gaming
# Usage: True - Restriction enabled
# False - Restriction disabled
# Castle Shield can be equiped by all clan members if they own a castle. - default True
CastleShieldRestriction = True
# ClanHall Shield can be equiped by all clan members if they own a clan hall. - default True
ClanHallShieldRestriction = True
# Apella armors can be equiped only by clan members if their class is Baron or higher - default True
ApellaArmorsRestriction = True
# Clan Oath Armors can be equiped only by clan members - default True
OathArmorsRestriction = True
# Castle Crown can be equiped only by castle lord - default True
CastleLordsCrownRestriction = True
#Castle Circlets can be equiped only by clan members if they own a castle - default True
CastleCircletsRestriction = True
#============================================================#
# Banking System #
#============================================================#
# Banking System Enabled
BankingSystemEnabled = false
# Configure the amount of Adena to trade for the below configured number of Gold Bars.
BankingSystemAdena = 0
# Configure the amount of Gold Bars to trade for the above configured number of Adena.
BankingSystemGoldBars = 0