All pastes #899582 Raw Edit

Mine

public text v1 · immutable
·published 2008-02-11 07:22 UTC
rendered paste body
>	ascent-world.exe!Spell::prepare(SpellCastTargets * targets=0x2c09fb1c)  Line 945 + 0x5	C++
 	ascent-world.exe!Unit::CastSpell(Unit * Target=0x2812cfc8, SpellEntry * Sp=0x00000100, bool triggered=false)  Line 4788	C++
 	MoonInstanceScripts.dll!MoroesAI::AIUpdate()  Line 642	C++
 	ascent-world.exe!Creature::CallScriptUpdate()  Line 667	C++
 	ascent-world.exe!CallbackP0<LootMgr>::execute()  Line 52 + 0x13	C++
 	ascent-world.exe!EventableObjectHolder::Update(unsigned int time_difference=0x0000006d)  Line 316	C++
 	ascent-world.exe!MapMgr::_PerformObjectDuties()  Line 1560	C++
 	ascent-world.exe!MapMgr::Do()  Line 1381	C++
 	ascent-world.exe!MapMgr::run()  Line 1316 + 0xb	C++
 	ascent-world.exe!thread_proc(void * param=0x15f27390)  Line 262 + 0x11	C++
 	kernel32.dll!77e64829() 	

-	dbcSpellCastTime	{m_heapBlock=0x00000000 {ID=??? CastTime=??? } m_firstEntry=0x00000000 {ID=??? CastTime=??? } m_entries=0x00000000 ...}	DBCStorage<SpellCastTime>
+	m_heapBlock	0x00000000 {ID=??? CastTime=??? }	SpellCastTime *
+	m_firstEntry	0x00000000 {ID=??? CastTime=??? }	SpellCastTime *
+	m_entries	0x00000000	SpellCastTime * *
	m_max	0x00000000	unsigned int
	m_numrows	0x00000000	unsigned int
	m_stringlength	0x00000000	unsigned int
+	m_stringData	0x00000000 <Bad Ptr>	char *
	m_castTime	0x00000000	int
+	m_spellInfo	0x00000100 {Id=??? School=??? Category=??? ...}	SpellEntry *
-	this	0x1c3bab98 {m_spellInfo=0x00000100 {Id=??? School=??? Category=??? ...} pSpellId=0x00000000 ProcedOnSpell=0x00000000 {Id=??? School=??? Category=??? ...} ...}	Spell * const
+	m_spellInfo	0x00000100 {Id=??? School=??? Category=??? ...}	SpellEntry *
	pSpellId	0x00000000	unsigned int
+	ProcedOnSpell	0x00000000 {Id=??? School=??? Category=??? ...}	SpellEntry *
+	m_targets	{m_targetMask=0x0002 m_unitTarget=0x00000001000000ad m_itemTarget=0x0000000000000000 ...}	SpellCastTargets
+	g_caster	0x00000000 {loot={items={first=??? last=???} gold=??? looters={size=???} } m_quests=??? m_ritualmembers=??? ...}	GameObject *
+	u_caster	0x11d23008 {m_lfgMatch=??? m_lfgInviterGuid=??? m_skills={size=???} ...}	Unit *
+	i_caster	0x00000000 {loot=??? locked=??? m_isDirty=??? ...}	Item *
+	p_caster	0x11d23008 {m_lfgMatch=??? m_lfgInviterGuid=??? m_skills={size=???} ...}	Player *
+	m_caster	0x11d23008 {m_lfgMatch=??? m_lfgInviterGuid=??? m_skills={size=???} ...}	Object *
+	UniqueTargets	{first=??? last=???}	std::vector<unsigned __int64,std::allocator<unsigned __int64> >
+	ModeratedTargets	{first=??? last=???}	std::vector<SpellTargetMod,std::allocator<SpellTargetMod> >
	chaindamage	0x00000000	unsigned int
	damage	0xffffffec	int
+	m_triggeredByAura	0x00000000 {periodic_target=??? m_spellProto=??? mod=??? ...}	Aura *
+	forced_basepoints	0x1c3bac38	int [3]
	m_triggeredSpell	false	bool
	m_AreaAura	false	bool
	m_requiresCP	false	bool
	m_castPositionX	0.00000000	float
	m_castPositionY	0.00000000	float
	m_castPositionZ	0.00000000	float
	damageToHit	0x00000000	int
	castedItemId	0x00000000	unsigned int
	judgement	false	bool
	extra_cast_number	0x00	unsigned char
	duelSpell	false	bool
+	m_reflectedParent	0x00000000 {m_spellInfo=??? pSpellId=??? ProcedOnSpell=??? ...}	Spell *
	m_usesMana	false	bool
	m_Spell_Failed	false	bool
	m_IsReflected	false	bool
	m_Delayed	false	bool
	m_CanRelect	false	bool
	m_IsCastedOnSelf	true	bool
	hadEffect	false	bool
	m_spellState	0x00000000	unsigned int
	m_castTime	0x00000000	int
	m_timer	0x00000000	int
+	unitTarget	0x00000000 {m_procCounter=??? detectRange=??? m_invisible=??? ...}	Unit *
+	itemTarget	0x00000000 {loot=??? locked=??? m_isDirty=??? ...}	Item *
+	gameObjTarget	0x00000000 {loot={items={first=??? last=???} gold=??? looters={size=???} } m_quests=??? m_ritualmembers=??? ...}	GameObject *
+	playerTarget	0x00000000 {m_lfgMatch=??? m_lfgInviterGuid=??? m_skills={size=???} ...}	Player *
+	corpseTarget	0x00000000 {loot={items={first=??? last=???} gold=??? looters={size=???} } m_state=??? m_time=??? ...}	Corpse *
	add_damage	0x00000000	unsigned int
	cancastresult	0xff 'ÿ'	unsigned char
	Dur	0xffffffff	unsigned int
	bDurSet	false	bool
+	Rad	0x1c3bac9c	float [3]
+	bRadSet	0x1c3baca8	bool [3]
	m_cancelled	false	bool
+	m_targetUnits	0x1c3bacac {first=??? last=???}	std::vector<unsigned __int64,std::allocator<unsigned __int64> > [3]