Mine
public sql v1 · immutableINDEX: src/game/SpellEffects.cpp===================================================================--- src/game/SpellEffects.cpp (revision 4951)+++ src/game/SpellEffects.cpp (working copy)@@ -3818,7 +3818,8 @@ uint32 quest_id = m_spellInfo->EffectMiscValue[i]; - _player->AreaExploredOrEventHappens(quest_id);+ IF (_player->IsActiveQuest(quest_id))+ _player->CompleteQuest(quest_id);} void Spell::EffectSelfResurrect(uint32 i)