rendered paste body#include <a_samp>
#pragma tabsize 0
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
new keydown[MAX_PLAYERS] = {false, ...};
new rampid[MAX_PLAYERS] = {-1, ...};
forward Keys();
forward RemoveRamp(playerid);
forward Float:GetOptimumRampDistance(playerid);
forward Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance);
new ramptypes[] = {
1503, // curvy normal one
1660, // concrete one with pipes
1245, // plank of wood against a box
1631, // water ramp with rocks
1632, // normal water ramp
1655, // wide water ramp
};
new playerramptypes[MAX_PLAYERS] = {0, ...};
public OnFilterScriptInit()
{
SetTimer("Keys", 100, 1);
return 1;
}
public Keys()
{
new keys, updown, leftright, playerid;
new Float:x, Float:y, Float:z, Float:angle;
for (playerid = 0; playerid < MAX_PLAYERS; playerid++) {
if (IsPlayerConnected(playerid)) {
GetPlayerKeys(playerid, keys, updown, leftright);
if (keys & KEY_ACTION && IsPlayerInAnyVehicle(playerid)) {
if (!keydown[playerid]) {
keydown[playerid] = true;
if (rampid[playerid] == -1) {
GetPlayerPos(playerid, x, y, z);
angle = GetXYInFrontOfPlayer(playerid, x, y, GetOptimumRampDistance(playerid));
switch (playerramptypes[playerid]) {
case 2:
{
angle -= 90.0;
if (angle < 0.0) angle += 360.0;
z += 0.5;
}
case 1:
{
z -= 0.5;
}
}
rampid[playerid] = CreateObject(ramptypes[playerramptypes[playerid]], x, y, z - 0.5, 0.0, 0.0, angle);
SetTimerEx("RemoveRamp", 2000, 0, "d", playerid);
}
}
} else keydown[playerid] = false;
}
}
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/1", cmdtext, true, 10) == 0)
{new Float:X, Float:Y, Float:Z;
if(GetPlayerPos(playerid,X,Y,Z))
{
CreateVehicle (411,X+1,Y+1,Z+1,0.0,6,6,2);
}
return 1;
}
if (strcmp("/setramp 0", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = 1503;
}
return 1;
}
if (strcmp("/setramp 1", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = 1660;
}
return 1;
}
if (strcmp("/setramp 2", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = 1245;
}
return 1;
}
if (strcmp("/setramp 3", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = 1631;
}
return 1;
}
if (strcmp("/setramp 4", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = 1632;
}
return 1;
}
if (strcmp("/setramp 5", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = 1655;
}
return 1;
}
return 0;
}
public RemoveRamp(playerid)
{
if (rampid[playerid] != -1) {
DestroyObject(rampid[playerid]);
rampid[playerid] = -1;
}
}
public OnFilterScriptExit()
{
for (new i=0; i<MAX_PLAYERS; i++)
{
if (rampid[i] != -1) DestroyObject(rampid[i]);
}
}
Float:GetOptimumRampDistance(playerid)
{
new ping = GetPlayerPing(playerid), Float:dist;
dist = floatpower(ping, 0.25);
dist = dist*4.0;
dist = dist+5.0;
return dist;
}
Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
new Float:a;
GetPlayerPos(playerid, x, y, a);
if (IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
else GetPlayerFacingAngle(playerid, a);
x += (distance * floatsin(-a, degrees));
y += (distance * floatcos(-a, degrees));
return a;
}
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}