rendered paste body#include "L2Ext.h"
/*
C4cdddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddddcccddhbcdcbhhdhddddccdcccdddd
C5cdddddSddddfddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddddcccddhbcdcbhhdhddddccdcccddddcdddddd
*/
void UserInfoFix(CSocket *pSocket, const char *format, ...)
{
va_list tag;
va_start (tag, format); //start reading old packet data
/*c*/ BYTE Header = va_arg(tag, BYTE);
/*d*/ DWORD x = va_arg(tag, DWORD);
/*d*/ DWORD y = va_arg(tag, DWORD);
/*d*/ DWORD z = va_arg(tag, DWORD);
/*d*/ DWORD Heading = va_arg(tag, DWORD);
/*d*/ DWORD ObjectID = va_arg(tag, DWORD);
/*S*/ wchar_t *wszName = va_arg(tag, wchar_t*); //not sure about that (it's wchar_t wszName[14])
/*d*/ DWORD Race = va_arg(tag, DWORD);
/*d*/ DWORD Sex = va_arg(tag, DWORD);
/*d*/ DWORD Class = va_arg(tag, DWORD);
/*d*/ DWORD Level = va_arg(tag, DWORD);
/*f*/ DWORD Exp = va_arg(tag, DWORD); //will be Q in c5 format in format dd
/*d*/ DWORD STR = va_arg(tag, DWORD);
/*d*/ DWORD DEX = va_arg(tag, DWORD);
/*d*/ DWORD CON = va_arg(tag, DWORD);
/*d*/ DWORD INT = va_arg(tag, DWORD);
/*d*/ DWORD WIT = va_arg(tag, DWORD);
/*d*/ DWORD MEN = va_arg(tag, DWORD);
/*d*/ DWORD MaxHP = va_arg(tag, DWORD);
/*d*/ DWORD CurrentHP = va_arg(tag, DWORD);
/*d*/ DWORD MaxMP = va_arg(tag, DWORD);
/*d*/ DWORD CurrentMP = va_arg(tag, DWORD);
/*d*/ DWORD Sp = va_arg(tag, DWORD);
/*d*/ DWORD CurrentLoad = va_arg(tag, DWORD);
/*d*/ DWORD MaxLoad = va_arg(tag, DWORD);
/*d*/ DWORD Unknown = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Under_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_REar_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LEar_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Neck_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_RFinger_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LFinger_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Head_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_RHand_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LHand_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Gloves_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Chest_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Legs_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Feet_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Back_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LRHand_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Hair_ObjID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Under_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_REar_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LEar_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Neck_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_RFinger_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LFinger_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Head_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_RHand_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LHand_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Gloves_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Chest_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Legs_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Feet_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Back_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_LRHand_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD Paperdoll_Hair_ItemID = va_arg(tag, DWORD);
/*d*/ DWORD PAtk = va_arg(tag, DWORD);
/*d*/ DWORD PAtkSpeed = va_arg(tag, DWORD);
/*d*/ DWORD PDef = va_arg(tag, DWORD);
/*d*/ DWORD Evasion = va_arg(tag, DWORD);
/*d*/ DWORD Accuracy = va_arg(tag, DWORD);
/*d*/ DWORD Critical = va_arg(tag, DWORD);
/*d*/ DWORD MAtk = va_arg(tag, DWORD);
/*d*/ DWORD MAtkSpeed = va_arg(tag, DWORD);
/*d*/ DWORD PAtkSpeed2 = va_arg(tag, DWORD);
/*d*/ DWORD MDef = va_arg(tag, DWORD);
/*d*/ DWORD PvpFlag = va_arg(tag, DWORD);
/*d*/ DWORD Karma = va_arg(tag, DWORD);
/*d*/ DWORD RunSpeed = va_arg(tag, DWORD);
/*d*/ DWORD WalkSpeed = va_arg(tag, DWORD);
/*d*/ DWORD SwimRunSpeed = va_arg(tag, DWORD);
/*d*/ DWORD SwimWalkSpeed = va_arg(tag, DWORD);
/*d*/ DWORD FlRunSpeed = va_arg(tag, DWORD);
/*d*/ DWORD FlWalkSpeed = va_arg(tag, DWORD);
/*d*/ DWORD FlyRunSpeed = va_arg(tag, DWORD);
/*d*/ DWORD FlyWalkSpeed = va_arg(tag, DWORD);
/*f*/ double MovementSpeedMultipler = va_arg(tag, double);
/*f*/ double AttackSpeedMultipler = va_arg(tag, double);
/*f*/ double CollisionRadius = va_arg(tag, double);
/*f*/ double CollisionHeight = va_arg(tag, double);
/*d*/ DWORD HairStyle = va_arg(tag, DWORD);
/*d*/ DWORD HairColor = va_arg(tag, DWORD);
/*d*/ DWORD Face = va_arg(tag, DWORD);
/*d*/ DWORD AccessLevel = va_arg(tag, DWORD);
/*S*/ wchar_t *wszTitle = va_arg(tag, wchar_t*);
/*d*/ DWORD ClanID = va_arg(tag, DWORD);
/*d*/ DWORD ClanCrestID = va_arg(tag, DWORD);
/*d*/ DWORD AllyID = va_arg(tag, DWORD);
/*d*/ DWORD AllyCrestID = va_arg(tag, DWORD);
/*d*/ DWORD isClanLeader = va_arg(tag, DWORD);
/*c*/ BYTE MountType = va_arg(tag, BYTE);
/*c*/ BYTE PrivateStoreType = va_arg(tag, BYTE);
/*c*/ BYTE DwarvenCraft = va_arg(tag, BYTE);
/*d*/ DWORD PkStats = va_arg(tag, DWORD);
/*d*/ DWORD PvpStats = va_arg(tag, DWORD);
/*h*/ WORD CubicAmount = va_arg(tag, WORD);
/*b*/ char *CubicBuff = va_arg(tag, char*);//it can be 3x word
/*c*/ BYTE lfPtMembers = va_arg(tag, BYTE);
/*d*/ DWORD AbnormalEffect = va_arg(tag, DWORD);
/*c*/ BYTE Unknown2 = va_arg(tag, DWORD);
/*b*/ char *ClanPrivilages = va_arg(tag, char*); //ClanPrivileges - 32 BYTES
/*h*/ WORD RecRemaining = va_arg(tag, WORD);
/*h*/ WORD RecReceived = va_arg(tag, WORD);
/*d*/ DWORD Unknown3 = va_arg(tag, DWORD);
/*h*/ WORD InventoryLimit = va_arg(tag, WORD);
/*d*/ DWORD ClassID = va_arg(tag, DWORD);
/*d*/ DWORD CircleAround = va_arg(tag, DWORD);
/*d*/ DWORD MaxCP = va_arg(tag, DWORD);
/*d*/ DWORD CurrentCP = va_arg(tag, DWORD);
/*c*/ BYTE EnchantEffect = va_arg(tag, BYTE);
/*c*/ BYTE TeamCircle = va_arg(tag, BYTE); //1blue 2 red
/*d*/ DWORD ClanCrestLargeID = va_arg(tag, DWORD);
/*c*/ BYTE NoblessStatus = va_arg(tag, BYTE);
/*c*/ BYTE HeroAura = va_arg(tag, BYTE);
/*c*/ BYTE FishingMode = va_arg(tag, BYTE);
/*d*/ DWORD FishingX = va_arg(tag, DWORD);
/*d*/ DWORD FishingY = va_arg(tag, DWORD);
/*d*/ DWORD FishingZ = va_arg(tag, DWORD);
/*d*/ DWORD NameColor = va_arg(tag, DWORD);
va_end(tag);
//NewC5Things cdddddd
const char *C5format = "cdddddSddddfddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddddcccddhbcdcbhhdhddddccdcccdddd";//cdddddd new c5 addons - for test trying without
double fExp = (double)Exp;
BYTE isRunning = pSocket->GetUser()->GetSharedData()->nMoveType;
DWORD Paperdoll_Face_ObjID = 0x0; //FaceObjID
DWORD Paperdoll_Face_ItemID = 0x0; //FaceItemID
DWORD PlayerStatus = 0x00; // Text above cp
DWORD TitleColor = 0x0ECF9A2;
DWORD CursedWeaponLevel = 0x01; //Level of CursedWeapon
//SendNewInfo
pSocket->Send(C5format
,Header
, x
, y
, z
, Heading
, ObjectID
, wszName
, Race
, Sex
, Class
, Level
, fExp
, STR
, DEX
, CON
, INT
, WIT
, MEN
, MaxHP
, CurrentHP
, MaxMP
, CurrentMP
, Sp
, CurrentLoad
, MaxLoad
, Unknown
, Paperdoll_Under_ObjID
, Paperdoll_REar_ObjID
, Paperdoll_LEar_ObjID
, Paperdoll_Neck_ObjID
, Paperdoll_RFinger_ObjID
, Paperdoll_LFinger_ObjID
, Paperdoll_Head_ObjID
, Paperdoll_RHand_ObjID
, Paperdoll_LHand_ObjID
, Paperdoll_Gloves_ObjID
, Paperdoll_Chest_ObjID
, Paperdoll_Legs_ObjID
, Paperdoll_Feet_ObjID
, Paperdoll_Back_ObjID
, Paperdoll_LRHand_ObjID
, Paperdoll_Hair_ObjID
, Paperdoll_Under_ItemID
, Paperdoll_REar_ItemID
, Paperdoll_LEar_ItemID
, Paperdoll_Neck_ItemID
, Paperdoll_RFinger_ItemID
, Paperdoll_LFinger_ItemID
, Paperdoll_Head_ItemID
, Paperdoll_RHand_ItemID
, Paperdoll_LHand_ItemID
, Paperdoll_Gloves_ItemID
, Paperdoll_Chest_ItemID
, Paperdoll_Legs_ItemID
, Paperdoll_Feet_ItemID
, Paperdoll_Back_ItemID
, Paperdoll_LRHand_ItemID
, Paperdoll_Hair_ItemID
, PAtk
, PAtkSpeed
, PDef
, Evasion
, Accuracy
, Critical
, MAtk
, MAtkSpeed
, PAtkSpeed2
, MDef
, PvpFlag
, Karma
, RunSpeed
, WalkSpeed
, SwimRunSpeed
, SwimWalkSpeed
, FlRunSpeed
, FlWalkSpeed
, FlyRunSpeed
, FlyWalkSpeed
, MovementSpeedMultipler
, AttackSpeedMultipler
, CollisionRadius
, CollisionHeight
, HairStyle
, HairColor
, Face
, AccessLevel
, wszTitle
, ClanID
, ClanCrestID
, AllyID
, AllyCrestID
, isClanLeader
, MountType
, PrivateStoreType
, DwarvenCraft
, PkStats
, PvpStats
, CubicAmount
, CubicBuff
, lfPtMembers
, AbnormalEffect
, Unknown2
, ClanPrivilages
, RecRemaining
, RecReceived
, Unknown3
, InventoryLimit
, ClassID
, CircleAround
, MaxCP
, CurrentCP
, EnchantEffect
, TeamCircle
, ClanCrestLargeID
, NoblessStatus
, HeroAura
, FishingMode
, FishingX
, FishingY
, FishingZ
, NameColor);
}