rendered paste bodyon $*:text:!commands:*:{
msg $nick .::. Attacks .::.
msg $nick !whip
msg $nick !dds
msg $nick !dh
msg $nick !eat
msg $nick !msb
msg $nick !anchor
msg $nick !guthan
msg $nick !cbow
msg $nick !dbow
msg $nick !godsword
msg $nick .::. Others .::.
msg $nick !tele
msg $nick !dm
msg $nick !stopdm
}
on *:text:!dm*:#: {
if (%duel2 == active) {
msg $chan a DM is already active please wait for it to end.
}
if (%duel == active) {
set %player2 $nick
msg $chan the match is set! %player1 vs %player2
notice %player1 Type "!commands" for the commands list.
notice %player2 Type "!commands" for the commands list.
set %duel2 active
set %p1hp 99
set %p2hp 99
set %spec1 0
set %spec2 0
set %turn 1
msg $chan %player1 gets first hit!
}
else {
set %duel active
set %player1 $nick
msg $chan $nick has initiated a DM type !DM to fight them
}
}
on *:text:!eat*:#: {
if (%turn == 1) {
if (%p1hp == 99) {
notice $nick You already have 99 hitpoints, please choose another command.
halt
}
else ($nick == %player1) {
set %turn 2
inc %p1hp 20
msg $chan %player1 eats a shark and gains 20 hp
msg $chan %player1 has %p1hp hp left
}
}
else if (%turn == 2) {
if (%p2hp == 99) {
notice $nick You already have 99 hitpoints, please choose another command.
halt
}
if ($nick == %player2) {
set %turn 1
inc %p2hp 20
msg $chan %player2 eats a shark and gains 20 hp
msg $chan %player2 has %p2hp hp
}
}
}
on *:text:!dds*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
set %hit1 $rand(0,23)
set %hit2 $rand(0,23)
inc %spec1
msg $chan %player1 has hit %hit1 and %hit2
dec %p2hp %hit1
dec %p2hp %hit2
msg $chan %player2 has %p2hp hp left
set %turn 2
}
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec1 == 4) {
notice %player1 you are out of specials
}
}
else {
if (%turn == 2) {
if ($nick == %player2) {
if (%spec2 < 4) {
set %hit1 $rand(0,23)
set %hit2 $rand(0,23)
inc %spec2
msg $chan %player2 has hit %hit1 and %hit2
dec %p1hp %hit1
dec %p1hp %hit2
msg $chan %player1 has %p1hp hp left
set %turn 1
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec2 == 4) {
notice %player2 you are out of specials.
}
}
}
}
}
on *:text:!dbow*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
set %hit1 $rand(5,45)
set %hit2 $rand(2,42)
inc %spec1
msg $chan %player1 has hit %hit1 and %hit2
dec %p2hp %hit1
dec %p2hp %hit2
msg $chan %player2 has %p2hp hp left
set %turn 2
}
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec1 == 4) {
notice %player1 you are out of specials
}
}
else {
if (%turn == 2) {
if ($nick == %player2) {
if (%spec2 < 4) {
set %hit1 $rand(5,45)
set %hit2 $rand(2,42)
inc %spec2
msg $chan %player2 has hit %hit1 and %hit2
dec %p1hp %hit1
dec %p1hp %hit2
msg $chan %player1 has %p1hp hp left
set %turn 1
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec2 == 4) {
notice %player2 you are out of specials.
}
}
}
}
}
on *:text:!msb*:#: {
if (%turn == 1) {
if ($nick == %player1) {
if (%spec2 < 4) {
set %hit1 $rand(5,23)
set %hit2 $rand(2,18)
inc %spec1
msg $chan %player1 has hit %hit1 and %hit2
dec %p2hp %hit1
dec %p2hp %hit2
msg $chan %player2 has %p2hp hp left
set %turn 2
}
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec1 == 4) {
notice %player1 you are out of specials
}
}
else {
if (%turn == 2) {
if ($nick == %player2) {
if (%spec2 < 4) {
set %hit1 $rand(5,23)
set %hit2 $rand(2,18)
inc %spec2
msg $chan %player2 has hit %hit1 and %hit2
dec %p1hp %hit1
dec %p1hp %hit2
msg $chan %player1 has %p1hp hp left
set %turn 1
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
else if (%spec2 == 4) {
notice %player2 you are out of specials.
}
}
}
}
}
on *:text:!anchor*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(0,42)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(0,40)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 1) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:!cbow*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(10,25)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(10,25)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 1) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:!Godsword*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(0,60)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(0,30)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 1) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:!whip*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %hit $rand(0,30)
msg $chan %player1 has hit a %hit
dec %p2hp %hit
msg $chan %player2 has %p2hp hp left
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
else if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %hit $rand(0,30)
msg $chan %player2 has hit a %hit
dec %p1hp %hit
msg $chan %player1 has %p1hp hp left
if (%p1hp < 1) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:!dh*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %dh $rand(10,50)
msg $chan %player1 has hit a %dh
dec %p2hp %dh
msg $chan %player2 has %p2hp hp left
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %dh $rand(10,70)
msg $chan %player2 has hit a %dh
dec %p1hp %dh
msg $chan %player1 has %p1hp hp left
if (%p1hp < 1) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
on *:text:!guthan*:#: {
if (%turn == 1) {
if ($nick == %player1) {
set %turn 2
set %dh $rand(0,30)
msg $chan %player1 has hit a %dh
dec %p2hp %dh
msg $chan %player2 has %p2hp hp left
if (%p2hp < 1) {
msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
if (%turn == 2) {
if ($nick == %player2) {
set %turn 1
set %dh $rand(0,30)
msg $chan %player2 has hit a %dh
dec %p1hp %dh
msg $chan %player1 has %p1hp hp left
if (%p1hp < 1) {
msg $chan %player2 has defeated %player1
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else {
}
}
}
}
if (%turn == 2) {
if ($nick == %player2) {
msg $chan msg $chan %player1 has defeated %player2
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
}
}
on *:text:!enddm*:#: {
if ($nick isop $chan)
msg $chan 4DM STOPPED
unset %duel
unset %player1
unset %player2
unset %duel2
unset %p1hp
unset %p2hp
unset %spec1
unset %spec2
unset %turn
unset %hit1
unset %hit2
}
else Notice $nick Only Ops may use this command.{
}