All pastes #897272 Raw Edit

Stuff

public text v1 · immutable
·published 2008-02-09 11:47 UTC
rendered paste body
#include <a_samp>
#include <float>
#include <core>

#define TEAM_PM_MINISTER 1
#define TEAM_TERRORIST 2
#define TEAM_BODYGUARD 3

#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_GREY 0xAFAFAFAA
#define OBJECTIVE_COLOR 0xFFFF00AA
static gTeam[MAX_PLAYERS];
//forwards----------------------------------------------------------------------
forward SetPlayerToTeamColor(playerid);
forward SetupPlayerForClassSelection(playerid);
forward SetPlayerTeamFromClass(playerid,classid);
forward ExitTheGameMode();
//main--------------------------------------------------------------------------
main()
{
    print("\n----------------------------------");
    print("  PTPM by Jeroen\n");
    print("----------------------------------\n");
}
//OnGameModeInit----------------------------------------------------------------
public OnGameModeInit()
{
    SetGameModeText("Ptpm");
    SetWorldTime(12);
    ShowNameTags(1);
    ShowPlayerMarkers(1);

    AddStaticVehicle(420,2482.877,-1654.292,13.30307, 44.8214, 1, 2);
    AddStaticVehicle(420,2498.986,-1682.171,13.3638, 44.8214, 1, 2);
    AddPlayerClass(102,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(103,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(104,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}
//OnPlayerConnect---------------------------------------------------------------
public OnPlayerConnect(playerid)
{
    SetPlayerColor(playerid,COLOR_GREY);
    GameTextForPlayer(playerid,"~r~Protect The Premier Minister!",2000,5);
    return 1;
}
//SetupPlayerForClassSelection--------------------------------------------------
public SetupPlayerForClassSelection(playerid)
{
    SetPlayerInterior(playerid,11);
    SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
    SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
    SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    SetPlayerFacingAngle(playerid,0.0);
}
//SetPlayerTeamFromClass--------------------------------------------------------
public SetPlayerTeamFromClass(playerid,classid)
{
    if(classid == 0 || classid == 1) {
        gTeam[playerid] = TEAM_PM_MINISTER;
    } else if(classid == 2 || classid == 3) {
        gTeam[playerid] = TEAM_TERRORIST;
    } else if(classid == 4 || classid == 5) {
        gTeam[playerid] = TEAM_BODYGUARD;
    }
}
//SetPlayerToTeamColor----------------------------------------------------------
public SetPlayerToTeamColor(playerid)
{
    if(gTeam[playerid] == TEAM_PM_MINISTER) {
        SetPlayerColor(playerid,COLOR_YELLOW);
    } else if(gTeam[playerid] == TEAM_TERRORIST) {
        SetPlayerColor(playerid,COLOR_PINK);
    } else if(gTeam[playerid] == TEAM_BODYGUARD) {
        SetPlayerColor(playerid,COLOR_PINK);
    }
}
//OnPlayerRequestclass----------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
    SetupPlayerForClassSelection(playerid);
    SetPlayerTeamFromClass(playerid,classid);

    if(classid == 0 || classid == 1) {
        GameTextForPlayer(playerid,"~y~PM",1000,5);
    } else if(classid == 3 || classid == 4) {
        GameTextForPlayer(playerid,"~r~TERRORIST",1000,5);
    } else if(classid == 3 || classid == 4) {
        GameTextForPlayer(playerid,"~r~BODYGUARD",1000,5);
	}

    return 1;
}
//OnPlayerSpawn-----------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
    SetPlayerTeamFromClass(playerid, GetPlayerSkin(playerid));
    SetPlayerToTeamColor(playerid);
    SetPlayerInterior(playerid,0);
    if(gTeam[playerid] == TEAM_PM_MINISTER)
    {
        GameTextForPlayer(playerid,"Avoid the Terrorist!", 6000,5);
    }
    else if(gTeam[playerid] == TEAM_TERRORIST)
    {
        GameTextForPlayer(playerid,"Kill the ~y~Minister!", 6000,5);
    }
    else if(gTeam[playerid] == TEAM_BODYGUARD)
    {
        GameTextForPlayer(playerid,"Defend the Minister!", 6000,5);
    }
    return 1;
}
//ExitTheGameMode---------------------------------------------------------------
public ExitTheGameMode()
{
    GameModeExit();
}
//OnPlayerDeath-----------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
    new deathstr[256];
    new whodiedname[MAX_PLAYER_NAME+1];
    new whokilledname[MAX_PLAYER_NAME+1];
    new deathreasonstr[256];

    GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME);
    GetWeaponName(reason,deathreasonstr,255);

    if(killerid == INVALID_PLAYER_ID) {
        if(strlen(deathreasonstr)) {
            format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr);
        } else {
            format(deathstr,256,"%s died",whodiedname);
        }
        SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
    } else {
        GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME);
        if(gTeam[killerid] != gTeam[playerid]) {
            // Valid kill
            if(strlen(deathreasonstr)) {
                format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr);
            } else {
                format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname);
            }
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
            SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
         }
        else {
            // Team kill
            format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr);
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
        }
    }
    return 1;
}
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}


public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
#endif