Untitled
public java v1 · immutable public void mousePressed( MouseEvent e ) { int x = 0, y = 0; int mX = e.getX() - (int)origin.getX(); int mY = e.getY() - (int)origin.getY(); mX -= mX % TILE_SIZE; mY -= mY % TILE_SIZE; x = mX / TILE_SIZE; y = mY / TILE_SIZE; updateStats( gameBoard.fire( x, y ) ); }