All pastes #897015 Raw Edit

all meh scripts and shit

public text v1 · immutable
·published 2008-02-09 03:31 UTC
rendered paste body
 THIS IS FOR JORGE K? ALL MY FUCKIN ALIASES LMAO 
alias /mute { mode $active +b ~q: $+ $address($1,3) }

alias c { msg $active $regsubex($1-,/(.)/g,$+($chr(3),$r(03,13))\t $+ $chr(3))) }

alias /kirby {
  /say 0,0------1,1----------0,0------------
  /say 0,0----------1,1----6,6--13,13------6,6--1,1----0,0--------
  /say 0,0--------1,1--6,6--13,13--------------6,6--1,1--0,0------
  /say 0,0------1,1--6,6--13,13------------------1,1--0,0------
  /say 0,0------1,1--13,13--------------------6,6--1,1--0,0----
  /say 0,0----1,1--13,13--------------1,1--13,13--1,1--13,13--6,6--1,1--0,0----
  /say 0,0--1,1--6,6--13,13--------------1,1--13,13--1,1--13,13------1,1--0,0--
  /say 0,0--1,1--13,13----------------1,1--13,13--1,1--13,13------1,1--0,0--
  /say 0,0--1,1--13,13----------4,4----13,13--------4,4----13,13--1,1--0,0--
  /say 0,0--1,1--6,6--13,13----6,6--13,13----------------6,6--13,13--1,1--0,0--
  /say 0,0----1,1--6,6--13,13--1,1--13,13----------1,1--13,13----1,1--6,6--1,1--0,0--
  /say 0,0------1,1----6,6--13,13--------------6,6--1,1----0,0----
  /say 0,0--------1,1----6,6----13,13--------6,6--1,1----0,0------
  /say 0,0------1,1--4,4----1,1--------------4,4----1,1--0,0----
  /say 0,0----1,1--4,4----------1,1--0,0----1,1--4,4--------1,1--0,0--
}

alias /wub {
  /msg $chan  0,0xxxx5,5xxxxxx0,0xx5,5xxxxxx0,0xxxx
  /msg $chan  0,0xx5,5xx4,4xxxxxx5,5xx4,4xxxxxx5,5xx0,0xx
  /msg $chan  5,5xx4,4xxxxxxxxxxxxxxxxxx5,5xx
  /msg $chan  5,5xx4,4xxxxxxxxxxxxxxxxxx5,5xx
  /msg $chan  5,5xx4,4xxxxxxxxxxxxxxxxxx5,5xx
  /msg $chan  5,5xx7,7xx4,4xxxxxxxxxxxxxx7,7xx5,5xx
  /msg $chan  5,5xx5,5xx7,7xx4,4xxxxxxxxxx7,7xx5,5xxxx
  /msg $chan  0,0xx5,5xx5,5xx7,7xx4,4xxxxxx7,7xx5,5xxxx0,0xx
  /msg $chan  0,0xxxx5,5xx5,5xx7,7xx4,4xx7,7xx5,5xxxx0,0xxxx
  /msg $chan  0,0xxxxxx5,5xx5,5xx7,7xx5,5xxxx0,0xxxxxx
  /msg $chan  0,0xxxxxxxx5,5xx5,5xxxx0,0xxxxxxx
}

alias /emokid {
  /me 0,0XX1,1XX0,0XXXXXXXX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXXX1,1XXXXXXXX0,0XX1,1XX
  /me 1,1XX0,0XXXXXXXXX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXXXX1,1XX0,0XXXX1,1XX0,0XXXX1,1XX
  /me 1,1XX0,0XXXXXXXX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXXXXX1,1XX0,0XXXX1,1XX0,0XXXX1,1XX
  /me 1,1XX0,0XXXXXXX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXXXXXX1,1XXXXXXXX0,0XXXX1,1XX
  /me 1,1XX0,0XXXXXX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXXXXXXXXXXXXXXXXXXX1,1XX
  /me 1,1XX0,0XXXXX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXXXXXXXXXXXXXXXXXXXX1,1XX
  /me 0,0XX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XX1,1XX0,0XXXX1,1XXXXXX0,0XXXXXXXXXXXX1,1XX
}

alias /happy {
  /say 12,12XXXXXXXXXXXXXXXXXXXXXX12,12XXXXXXXXXXXX
  /say 12,12XXXXXXXXXXXX1,1XXXXXXXXXX12,12XXXXXXXXXXXX
  /say 12,12XXXXXXXX1,1XXXX8,8XXXXXXXXXX1,1XXXX12,12XXXXXXXX
  /say 12,12XXXXXX1,1XX8,8XXXXXXXXXXXXXXXXXX1,1XX12,12XXXXXX
  /say 12,12XXXX1,1XX8,8XXXX1,1XXXX8,8XXXXXX1,1XXXX8,8XXXX1,1XX12,12XXXX
  /say 12,12XXXX1,1XX8,8XX1,1XX8,8XXXX1,1XX8,8XX1,1XX8,8XXXX1,1XX8,8XX1,1XX12,12XXXX
  /say 12,12XX1,1XX8,8XXXXXXXXXXXXXXXXXXXXXXXXXX1,1XX12,12XX
  /say 12,12XX1,1XX8,8XX1,1XXXXXXXXXXXXXXXXXXXXXX8,8XX1,1XX12,12XX
  /say 12,12XX1,1XX8,8XX1,1XX0,0XXXX1,1XX0,0XXXXXX1,1XX0,0XXXX1,1XX8,8XX1,1XX12,12XX
  /say 12,12XX1,1XX8,8XX1,1XX0,0XXXX1,1XX0,0XXXXXX1,1XX0,0XXXX1,1XX8,8XX1,1XX12,12XX
  /say 12,12XXXX1,1XX8,8XX1,1XX0,0XX1,1XX0,0XXXXXX1,1XX0,0XX1,1XX8,8XX1,1XX12,12XXXX
  /say 12,12XXXX1,1XX8,8XXXX1,1XXXX0,0XXXXXX1,1XXXX8,8XXXX1,1XX12,12XXXX
  /say 12,12XXXXXX1,1XX8,8XXXX1,1XXXXXXXXXX8,8XXXX1,1XX12,12XXXXXX
  /say 12,12XXXXXXXX1,1XXXX8,8XXXXXXXXXX1,1XXXX12,12XXXXXXXX
  /say 12,12XXXXXXXXXXXX1,1XXXXXXXXXX12,12XXXXXXXXXXXX
  /say 12,12XXXXXXXXXXXXXXXXXXXXXX12,12XXXXXXXXXXXX
}

alias /fuck {
  /say 6,6xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
  /say 1,1xxxxxxxxx6,6-1,1xxx6,6---1,1xxx6,6-1,1xxxxxxxxx6,6-1,1xxx6,6---1,1xx6,6--
  /say 1,1xxx6,6-------1,1xxx6,6---1,1xxx6,6-1,1xxxxxxxxx6,6-1,1xxx6,6--1,1xx6,6---
  /say 1,1xxxxxx6,6----1,1xxx6,6---1,1xxx6,6-1,1xxx6,6-------1,1xxxxxx6,6----
  /say 1,1xxxxxx6,6----1,1xxx6,6---1,1xxx6,6-1,1xxx6,6-------1,1xxxxxx6,6----
  /say 1,1xxx6,6-------1,1xxxxxxxxx6,6-1,1xxxxxxxxx6,6-1,1xxx6,6--1,1xx6,6---
  /say 1,1xxx6,6-------1,1xxxxxxxxx6,6-1,1xxxxxxxxx6,6-1,1xxx6,6---1,1xx6,6--
  /say 6,6xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
}

alias /hai {
  /say 1,1-----0,0-----1,1-----0,0-----1,1-----0,0
  /say 1,1-----0,0-----1,1-----0,0-----1,1-----0,0
  /say 1,1---------------0,0-----0,01,1-----0,0
  /say 1,1---------------0,0-----0,01,1-----0,0
  /say 1,1-----0,0-----1,1-----0,0-----1,1-----0,0
  /say 1,1-----0,0-----1,1-----0,0-----1,1-----0,0
}

alias /behemoth {
  /say ################################################## 
  /say ##_____________??___?___??___?_____??___??______## 
  /say ##______________???__?__???__??___?????????_____## 
  /say ##______????_____????_?__???_??????????????????_## 
  /say ##________??????___?????????????########????????## 
  /say ##____________?????????#7#####################77## 
  /say ##______????????????##77##__#77##############777## 
  /say ##__??????????????##7##7#__#777################7## 
  /say ##???????_______##_##???###77############777777### 
  /say ##____________?##_###????77##########777#######7## 
  /say ##___________??######????77########777############ 
  /say ##__________???###___????_7777####77############## 
  /say ##___________?###__????_______??????############## 
  /say ##____________??__???__________????7#########777## 
  /say ##_______________????___________11177#########77## 
  /say ##_________________??___________11177######77777## 
  /say ##__####?____###?________________11177#######777## 
  /say ##__#?__#?__#?__#?________________11177##7777777## 
  /say ##__####?___#####?________________11177####77777## 
  /say ##__#?__#?__#?__#?______________11117#########77## 
  /say ##__####?___#?__#?_____________11117########7777## 
  /say ##____________________________11117#######777777## 
  /say ##__Behemoth_Army___________11177######777777__## 
  /say ##_________________________111177#7777777777____## 
  /say ##_________________1111__17777717777777777______## 
  /say ##________________11_1111771777777777777777_____## 
  /say ################################################## 
}

on *:TEXT:!cookie *:#:{ describe $chan gives $2 a big chocalate chip cookie covered in sugary goodness :) }

on *:TEXT:!keg *:#:{ describe $chan gives $2 a keg of nice cold beer }

on *:TEXT:!beer *:#:{ describe $chan gives $2 a glass of cold beer }

on *:TEXT:!icecream *:#:{ describe $chan gives $2 a big bowl of ice cream in the desired flavor }

on *:TEXT:!fail *:#:{ describe $chan says $2 FAILS like a narb! }

on *:TEXT:!nobo *:#:{ describe $chan says $2 is a NOBO! }

on *:TEXT:!ownage *:#:{ describe $chan says $2 OWNS!  }

on *:TEXT:!noob *:#:{ describe $chan says $2 is a noob who fails! }

on *:TEXT:!spaghetti *:#:{ describe $chan gives $2 a plate of delicious spaghetti. }

on *:TEXT:!drugs *:#:{ describe $chan gives $2 some skittles covered in crack }

on *:TEXT:!weed *:#:{ describe $chan gives $2 a pound of weed }

on *:TEXT:!hooker *:#:{ describe $chan gives $2 a hawt hooker }

on *:TEXT:!cookiejar *:#:{ describe $chan says $2 STOLE THE COOKIE FROM THE COOKIE JAR! }

alias r { msg $active $regsubex($1-,/(.)/g,$mid(\A,-\n,1)) }

on *:TEXT:*:*: {
  if ($left($1,1) != $se(trigger,public) && $left($1,1) != $se(trigger,private)) { halt }
  .ignore $+(-pcntikdu,$se(private,ignore)) $address($nick,2)
}

on $*:TEXT:/^.price */Si:#: {
  if (!$se(private,active)) { halt }
  if ($se(status,price) == off) { halt }
  if ($left($1,1) != $se(trigger,public) && $left($1,1) != $se(trigger,private)) { halt }
  if ($left($1,1) == $se(trigger,public) && $readini(chansetting.ini,$chan,public) == off) { halt }
  if ($left($1,1) == $se(trigger,private) && $readini(chansetting.ini,$chan,private) == off) { halt }
  var %rstr = $+($r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9))
  .set %price. $+ $(%rstr,2) $+ .rn $numtok($2-,44)
  .set %price. $+ $(%rstr,2) $+ .rc 1
  .set %price. $+ $(%rstr,2) $+ .rvmi 0
  .set %price. $+ $(%rstr,2) $+ .rvma 0
  .set %price. $+ $(%rstr,2) $+ .nick $nick
  .set %price. $+ $(%rstr,2) $+ .type $iif($2 == -e,strict,$iif(-s* iswm $2,spend $dcon($remove($2,-s)),free))
  .set %price. $+ $(%rstr,2) $+ .item $iif($2 == -e || -s* iswm $2,$3-,$2-)
  .set %price. $+ $(%rstr,2) $+ .ret $iif($left($1,1) == $se(trigger,public),msg $chan,notice $nick)
  .sockopen price. $+ $(%rstr,2) www.zybez.net 80
}

on *:START:{ /server -m irc.runehead.com:+6697 -j #runehead }

on *:SOCKOPEN:stats.*: {
  var %bleh = $gettok($sockname,2,46)
  if ($sockerr) {
    .echo 4 -s Error while connecting to the stats page: $sock($sockname).wsmsg
    return
  }
  .sockwrite -n $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $hget($($+(u,%bleh),2),user) HTTP/1.1
  .sockwrite -n $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:SOCKREAD:stats.*: {
  var %bleh = $gettok($sockname,2,46)
  if ($sockerr) {
    echo 4 -s Error while reading the stats: $crlf $sock($sockname).wsmsg
    return
  }
  .sockread %RSStats
  if ($+(*,$hget($($+(u,%bleh),2),user),*,not feature in the,*) iswm %RSStats) {
    $($hget($($+(u,%bleh),2),display),2) $s1(%nick,The user) $s2(%nick,$hget($($+(u,%bleh),2),user)) $s1(%nick,doesn't appear in the hiscores.)
    .sockclose $sockname
    halt
  }
  if ($($+(%,RSSslvl.,%bleh),2) && !$($+(%,RSSsexp.,%bleh),2) && $($+(%,RSSsread.,%bleh),2) == 3) { .set %RSSsexp. $+ %bleh $nohtml(%RSStats) }
  if ($($+(%,RSSsrank.,%bleh),2) && !$($+(%,RSSslvl.,%bleh),2) && $($+(%,RSSsread.,%bleh),2) == 3) { .set %RSSslvl. $+ %bleh $nohtml(%RSStats) }
  if ($($+(%,RSSsskill.,%bleh),2) && !$($+(%,RSSsrank.,%bleh),2) && $($+(%,RSSsread.,%bleh),2) == 3) { .set %RSSsrank. $+ %bleh $nohtml(%RSStats) }
  if ($($+(%,RSSsread.,%bleh),2) == 2) { inc $($+(%,RSSsread.,%bleh),1) 1 }
  if ($($+(%,RSSsread.,%bleh),2) == 1) { .set %RSSsskill. $+ %bleh $nohtml(%RSStats) | inc $($+(%,RSSsread.,%bleh),1) 1 }
  if ($+(*,a href,*,$hget($($+(u,%bleh),2),user),*) iswm %RSStats) { .set %RSSsread. $+ %bleh 1 }
  if (*</tr>* iswm %RSStats && $($+(%,RSSsskill.,%bleh),2)) {
    hadd -m $($+(u,%bleh),2) $($+(%,RSSsskill.,%bleh),2) $($+(%,RSSsrank.,%bleh),2) $($+(%,RSSslvl.,%bleh),2) $($+(%,RSSsexp.,%bleh),2)
    .unset $($+(%,RSSs*.,%bleh),1)
  }
}
on *:SOCKCLOSE:stats.*: {
  var %bleh = $gettok($sockname,2,46)
  .stats.show $($+(u,%bleh),2)
}
alias s1 { return $+($chr(3),$cntn($clr(stats.base,$address($1,1))),$2-,$chr(3)) }
alias s2 { return $+($chr(3),$cntn($clr(stats.secondary,$address($1,1))),$2-,$chr(3)) }
alias stats.show {
  var %send = $hget($1,display),%send2 = .notice $hget($1,nick),%show = $+($mircdirSkills\,$hget($1,skill),.ini),%skill = $hget($1,skill),%user = $hget($1,user),%hash = $1,%addy = $hget($1,address),%nick = $hget($1,nick)
  var %item = $hget($1,item),%target = $hget($1,target)
  if (*echo* iswm %send) { goto skipnclear }
  if ($hget(%hash,compare)) {
    if ($hget(%hash,completed) == yes) { goto clearup }
    if ($hget($($+(u,$hget(%hash,compare)),2),%skill)) {
      .hadd $($+(u,$hget(%hash,compare))) completed yes
      var %chash = $($+(u,$hget(%hash,compare)))
      var %cuser = $hget(%chash,user)
      var %cnick = $hget(%chash,nick)
      $(%send,2) $s1(%nick,Comparing) $s2(%nick,$iif($right(%user,1) == ?,%nick,%user)) $s1(%nick,and) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,in) $s2(%nick,%skill)
      $(%send,2) $s2(%nick,%user) $s1(%nick,Rank) $s2(%nick,$bytes($skill(%hash,%skill).rank,b)) $s1(%nick,Level) $s2(%nick,$bytes($skill(%hash,%skill).lvl,b)) $s1(%nick,Exp) $s2(%nick,$bytes($skill(%hash,%skill).exp,b))
      $(%send,2) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,Rank) $s2(%nick,$bytes($skill(%chash,%skill).rank,b)) $s1(%nick,Level) $s2(%nick,$bytes($skill(%chash,%skill).lvl,b)) $s1(%nick,Exp) $s2(%nick,$bytes($skill(%chash,%skill).exp,b))
      if ($skill(%hash,%skill).exp == $skill(%chash,%skill).exp) { $(%send,2) $s2(%nick,%user) $s1(%nick,and) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,are at a tie!) }
      if ($skill(%hash,%skill).exp > $skill(%chash,%skill).exp) { $(%send,2) $s2(%nick,%user) $s1(%nick,is) $s2(%nick,$bytes($calc($skill(%hash,%skill).lvl - $skill(%chash,%skill).lvl),b)) $s1(%nick,levels,) $s2(%nick,$bytes($calc($skill(%chash,%skill).rank - $skill(%hash,%skill).rank),b)) $s1(%nick,ranks and) $s2(%nick,$bytes($calc($skill(%hash,%skill).exp - $skill(%chash,%skill).exp),b)) $s1(%nick,exp ahead of) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) }
      if ($skill(%chash,%skill).exp > $skill(%hash,%skill).exp) { $(%send,2) $s2(%nick,$iif($right($hget(%chash,user),1) == ?,%cnick,%cuser)) $s1(%nick,is) $s2(%nick,$bytes($calc($skill(%chash,%skill).lvl - $skill(%hash,%skill).lvl),b)) $s1(%nick,levels,) $s2(%nick,$bytes($calc($skill(%hash,%skill).rank - $skill(%chash,%skill).rank),b)) $s1(%nick,ranks and) $s2(%nick,$bytes($calc($skill(%chash,%skill).exp - $skill(%hash,%skill).exp),b)) $s1(%nick,exp ahead of) $s2(%nick,%user) }
      goto clearup
    }
    else { goto skipnclear }
  }
  if (%skill == Combat) {
    var %cmb = $combat.final($skill(%hash,attack).lvl,$skill(%hash,defence).lvl,$skill(%hash,strength).lvl,$skill(%hash,hitpoints).lvl,$skill(%hash,prayer).lvl,$skill(%hash,ranged).lvl,$skill(%hash,magic).lvl)
    var %cmbc = $calc($iif(*.* !iswm %cmb,$calc(%cmb +1),$ceil(%cmb)) - %cmb)
    $(%send,2) $s1(%nick,Name:) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick)) $s1(%nick,Combat:) $s2(%nick,%cmb) $&
      $s1(%nick,Attack) $s2(%nick,$skill(%hash,attack).lvl) $s1(%nick,Defence) $s2(%nick,$skill(%hash,defence).lvl) $s1(%nick,Strength) $s2(%nick,$skill(%hash,strength).lvl) $s1(%nick,HitPoints) $s2(%nick,$skill(%hash,hitpoints).lvl) $s1(%nick,Ranged) $s2(%nick,$skill(%hash,ranged).lvl) $s1(%nick,Magic) $s2(%nick,$skill(%hash,magic).lvl) $s1(%nick,Prayer) $s2(%nick,$skill(%hash,prayer).lvl)
    $(%send,2) $s1(%nick,Levels Left: Attack) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 3 )))) $&
      $s1(%nick,Strength) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 3 )))) $&
      $s1(%nick,Defence) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 4 )))) $&
      $s1(%nick,HitPoints) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 4 )))) $&
      $s1(%nick,Prayer) $s2(%nick,$ceil($calc(( %cmbc ) / ( 1 / 8 ))))
    goto clearup
  }
  if (%skill == PestControl) {
    var %att = $skill(%hash,attack).lvl,%def = $skill(%hash,defence).lvl,%str = $skill(%hash,strength).lvl,%hp = $skill(%hash,hitpoints).lvl,%mag = $skill(%hash,magic).lvl,%ran = $skill(%hash,ranged).lvl,%pra = $skill(%hash,prayer).lvl
    var %attxp = $skill(%hash,attack).exp,%defxp = $skill(%hash,defence).exp,%strxp = $skill(%hash,strength).exp,%hpxp = $skill(%hash,hitpoints).exp,%magxp = $skill(%hash,magic).exp,%ranxp = $skill(%hash,ranged).exp,%praxp = $skill(%hash,prayer).exp
    ;PC = (Level*Level)/6 for Att, Str, Def, Hp, Magic, Range
    ;PC = (Level*Level)/12 for Prayer
    ;If more than 100 pts are traded in PC = ((Level*Level)/6)*.10)+((Level*Level)/6)
    if (%att != -) { var %attn = $calc((%att * %att) /6) | var %atta = $calc((((%att * %att) /6) * .10) + ((%att * %att)/6)) }
    if (%def != -) { var %defn = $calc((%def * %def) /6) | var %defa = $calc((((%def * %def) /6) * .10) + ((%def * %def)/6)) }
    if (%str != -) { var %strn = $calc((%str * %str) /6) | var %stra = $calc((((%str * %str) /6) * .10) + ((%str * %str)/6)) }
    if (%hp != -) { var %hpn = $calc((%hp * %hp) /6) | var %hpa = $calc((((%hp * %hp) /6) * .10) + ((%hp * %hp)/6)) }
    if (%ran != -) { var %rann = $calc((%ran * %ran) /6) | var %rana = $calc((((%ran * %ran) /6) * .10) + ((%ran * %ran)/6)) }
    if (%mag != -) { var %magn = $calc((%mag * %mag) /6) | var %maga = $calc((((%mag * %mag) /6) * .10) + ((%mag * %mag)/6)) }
    if (%pra != -) { var %pran = $calc((%pra * %pra) /12) | var %praa = $calc((((%pra * %pra) /12) * .10) + ((%pra * %pra)/12)) }
    var %atte = $iif(%att >= 99,$calc(200000000 - %attxp),$calc($exp($calc(%att +1)) - %attxp))
    var %defe = $iif(%def >= 99,$calc(200000000 - %defxp),$calc($exp($calc(%def +1)) - %defxp))
    var %stre = $iif(%str >= 99,$calc(200000000 - %strxp),$calc($exp($calc(%str +1)) - %strxp))
    var %hpe = $iif(%hp >= 99,$calc(2000000000 - %hpxp),$calc($exp($calc(%hp +1)) - %hpxp))
    var %rane = $iif(%ran >= 99,$calc(200000000 - %ranxp),$calc($exp($calc(%ran +1)) - %ranxp))
    var %mage = $iif(%mag >= 99,$calc(200000000 - %magxp),$calc($exp($calc(%mag +1)) - %magxp))
    var %prae = $iif(%pra >= 99,$calc(200000000 - %praxp),$calc($exp($calc(%pra +1)) - %praxp))
    $(%send,2) $s1(%nick,PestControl Points to gain 1 level for) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick))
    $(%send,2) $iif(%attn,$s1(%nick,Attack) $s2(%nick,$ceil($calc(%atte / %attn)) $chr(40) $+ $ceil($calc(%atte / %atta)) $+ $chr(41))) $&
      $iif(%defn,$s1(%nick,Defence) $s2(%nick,$ceil($calc(%defe / %defn)) $chr(40) $+ $ceil($calc(%defe / %defa)) $+ $chr(41))) $&
      $iif(%strn,$s1(%nick,Strength) $s2(%nick,$ceil($calc(%stre / %strn)) $chr(40) $+ $ceil($calc(%stre / %stra)) $+ $chr(41))) $&
      $iif(%hpn,$s1(%nick,HitPoints) $s2(%nick,$ceil($calc(%hpe / %hpn)) $chr(40) $+ $ceil($calc(%hpe / %hpa)) $+ $chr(41))) $&
      $iif(%rann,$s1(%nick,Ranged) $s2(%nick,$ceil($calc(%rane / %rann)) $chr(40) $+ $ceil($calc(%rane / %rana)) $+ $chr(41))) $&
      $iif(%magn,$s1(%nick,Magic) $s2(%nick,$ceil($calc(%mage / %magn)) $chr(40) $+ $ceil($calc(%mage / %maga)) $+ $chr(41))) $&
      $iif(%pran,$s1(%nick,Prayer) $s2(%nick,$ceil($calc(%prae / %praa)) $chr(40) $+ $ceil($calc(%prae / %praa)) $+ $chr(41)))
    goto clearup
  }
  if (%skill == stats) {
    $(%send,2) $s1(%nick,Stats for) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick)) $+ $s1(%nick,:)
    $(%send,2) $s1(%nick,Overall) $s2(%nick,$skill(%hash,overall).lvl) $s1(%nick,Attack) $s2(%nick,$skill(%hash,attack).lvl) $s1(%nick,Defence) $s2(%nick,$skill(%hash,defence).lvl) $s1(%nick,Strength) $s2(%nick,$skill(%hash,strength).lvl) $s1(%nick,HitPoints) $s2(%nick,$skill(%hash,hitpoints).lvl) $s1(%nick,Prayer) $s2(%nick,$skill(%hash,prayer).lvl) $s1(%nick,Magic) $s2(%nick,$skill(%hash,magic).lvl) $&
      $s1(%nick,Ranged) $s2(%nick,$skill(%hash,ranged).lvl) $s1(%nick,Cooking) $s2(%nick,$skill(%hash,cooking).lvl) $s1(%nick,Fishing) $s2(%nick,$skill(%hash,fishing).lvl) $s1(%nick,RuneCrafting) $s2(%nick,$skill(%hash,runecraft).lvl) $s1(%nick,Agility) $s2(%nick,$skill(%hash,agility).lvl) $s1(%nick,Construction) $s2(%nick,$skill(%hash,construction).lvl)
    $(%send,2) $s1(%nick,Herblore) $s2(%nick,$skill(%hash,herblore).lvl) $s1(%nick,Thieving) $s2(%nick,$skill(%hash,thieving).lvl) $s1(%nick,Crafting) $s2(%nick,$skill(%hash,crafting).lvl) $s1(%nick,Fletching) $s2(%nick,$skill(%hash,fletching).lvl) $s1(%nick,Slayer) $s2(%nick,$skill(%hash,slayer).lvl) $s1(%nick,Mining) $s2(%nick,$skill(%hash,mining).lvl) $&
      $s1(%nick,Smithing) $s2(%nick,$skill(%hash,smithing).lvl) $s1(%nick,Firemaking) $s2(%nick,$skill(%hash,firemaking).lvl) $s1(%nick,WoodCutting) $s2(%nick,$skill(%hash,woodcutting).lvl) $s1(%nick,Farming) $s2(%nick,$skill(%hash,farming).lvl) $s1(%nick,Hunter) $s2(%nick,$skill(%hash,hunter).lvl)
    goto clearup
  }
  if (%skill = closest) {
    var %a = 1
    while (%a <= $hget(%hash,0).item) {
      var %itm = $hget(%hash,%a).item
      if (%itm == Overall || %itm == display || %itm == address || %itm == user || %itm == nick || %itm == skill) { noop }
      elseif ($skill(%hash,%itm).exp == -) { noop }
      elseif ($skill(%hash,%itm).lvl == 99) { noop }
      else {
        var %tmp = $skill(%hash,%itm).exp
        var %tmp2 = $skill(%hash,%itm).lvl
        var %nt = $calc($exp($calc(%tmp2 + 1)) - %tmp)
        if (%nt < $gettok(%close,2,124) || %close == $null) { var %close = $+(%a,$chr(124),%nt) }
      }
      ;echo -s %a - %itm - %tmp - %tmp2 - %nt - %close
      inc %a
    }
    if ($gettok(%close,1,124) == 0 || %close == $null) { $(%send,2) $s1(%nick,An error occured while looking for your) $s2(%nick,closest level) $s1(%nick,We are sorry for any inconvenience this may cause.) | goto clearup }
    else {
      $(%send,2) $s2(%nick,$+($iif($rsns(%nick,%user) == $true,%user,%nick),'s)) $s1(%nick,closest skill to a level is) $s2(%nick,$hget(%hash,$gettok(%close,1,124)).item) $s1(%nick,With just) $s2(%nick,$bytes($gettok(%close,2,124),b)) $s1(%nick,exp left till level) $s2(%nick,$calc($skill(%hash,$hget(%hash,$gettok(%close,1,124)).item).lvl +1))
      goto clearup
    }
  }
  if (!$hget($1,%skill) && %skill != Closest) { $(%send,2) $s1(%nick,The user) $iif(%nick,$rsns(%nick,%user) == $true,$s2(%nick,%user)) $s1(%nick,does not feature in the) $s2(%nick,%skill) $s1(%nick,hiscore table) | goto clearup }
  .tokenize 32 $remove($hget($1,%skill),$chr(44))
  .var %disp
  var %b = 0,%a = 1
  while (%target <= $skill(%hash,%skill).lvl) { .dll WhileFix.dll WhileFix . | inc %target 1 }
  var %e2l = $iif($skill(%hash,%skill).lvl >= 99,$calc(200000000 - $3),$calc($exp(%target) - $3))
  $(%send,2) $s1(%nick,Skill:) $s2(%nick,%skill) $s1(%nick,User:) $s2(%nick,$iif($rsns(%nick,%user) == $true,%user,%nick))
  $(%send,2) $s1(%nick,Rank:) $s2(%nick,$bytes($1,b)) $s1(%nick,Level:) $s2(%nick,$bytes($2,b)) $s1(%nick,XP:) $s2(%nick,$bytes($3,b)) $s1(%nick,XP To $iif($skill(%hash,%skill).lvl < 99,Lvl $s2(%nick,%target),$s2(%nick,Perfection)) $+ :) $s2(%nick,$bytes(%e2l,b))
  if (%item != 0) {
    if ($readini(%show,%item,exp)) { $(%send,2) $s1(%nick,You will need to get) $s2(%nick,%item) $s1(%nick,a total of) $s2(%nick,$bytes($ceil($calc(%e2l / $ifmatch)),b)) $s1(%nick,times at) $s2(%nick,$bytes($ifmatch,b)) $s1(%nick,exp to attain level) $s2(%nick,%target) }
    goto clearup
  }
  if (%skill == overall || %e2l == 0) { goto clearup }
  if (%skill == attack || %skill == defence || %skill == strength) { var %show = $+($mircdirSkills\,melee.ini) | var %skill = melee }
  if ($se(stats,out.lines) == NONE) { goto clearup }
  var %minlvl = $iif($se(stats,under) == all,0,$calc($skill(%hash,%skill).lvl - $se(stats,under)))
  var %maxlvl = $calc($skill(%hash,%skill).lvl + $se(stats,over))
  while (%a <= $iif($ini(%show,0) >= $se(stats,out.lines),$iif($se(stats,out.lines) == ALL,$ini(%show,%skill,0),$ifmatch),$ifmatch)) {
    var %ilvl = $readini(%show,$ini(%show,%a),lvl)
    if ((%ilvl >= %minlvl && %ilvl <= %maxlvl) || ($ini(%show,0) <= $calc($se(stats,out.lines) * $se(stats,out.amt)))) {
      var %disp = %disp $s1(%nick,$saka($ini(%show,%a))) $s2(%nick,$bytes($ceil($calc(%e2l / $readini(%show,$ini(%show,%a),exp))),b))
      inc %b
    }
    if (%b >= $se(stats,out.amt)) {
      $(%send2,2) %disp
      var %b = 0
      .unset %disp
    }
    inc %a
  }
  if (%disp) {
    $(%send2,2) %disp
  }
  :clearup
  .hfree %hash
  .unset $($+(%,*,$remove(%hash,u)),1)
  if ($hget(%hash,compare)) {
    .hfree $($+(u,$hget(%hash,compare)),1)
    .unset $($+(%,*,$hget(%hash,compare)),1)
  }
  :skipnclear
}
on $*:TEXT:/^.(def|set)(name|rsn) (-s )?.{3,12}$/Si:#: {
  if ($left($1,1) != $se(trigger,public) && $left($1,1) != $se(trigger,private)) { halt }
  .writeini -n RSN.ini $address($nick,3) rsn $remove($iif($2 == -s,$3-,$2-),$chr(36))
  .writeini -n RSN.ini $address($nick,3) show $iif($2 == -s,$false,$true)
  .notice $nick $s1(%nick,Your default RSN has been set to) $s2(%nick,$remove($iif($2 == -s,$3-,$2-),$chr(36))) $iif($2 == -s,$s1(%nick,RuneScape Name set to hidden))
}
on $*:TEXT:/^.(rsn|(show|display)rsn) /Si:#: {
  if ($left($1,1) != $se(trigger,public) && $left($1,1) != $se(trigger,private)) { halt }
  var %send = $iif($left($1,1) == $se(trigger,private) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan)
  if ($2 !ison $chan) { halt }
  if (!$readini(RSN.ini,$address($2,3),rsn)) { $(%send,2) $s1(%nick,There is no stored nickname found for) $s2(%nick,$2) | halt }
  if ($rsns($2) == $true) { $(%send,2) $s1(%nick,The RuneScape Name for) $s2(%nick,$2) $s1(%nick,is) $s2(%nick,$rsn($2)) | halt }
  else { $(%send,2) $s1(%nick,The RuneScape Name for) $s2(%nick,$2) $s1(%nick,is set to) $s2(%nick,hidden) }
}
alias -l gotonclear {
  var %hash = $1
  .hfree %hash
  .unset $($+(%,*,$remove(%hash,u)),1)
  if ($hget(%hash,compare)) {
    .hfree $($+(u,$hget(%hash,compare)),1)
    .unset $($+(%,*,$hget(%hash,compare)),1)
  }
}
on *:TEXT:*:#: {
  if (!$se(private,active)) { halt }
  if ($se(status,stats) == off) { halt }
  if ($left($1,1) != $se(trigger,public) && $left($1,1) != $se(trigger,private)) { halt }
  if ($left($1,1) == $se(trigger,private) && $readini(chansetting.ini,$chan,private) == off) { halt }
  if (!$f2u($right($1,-1))) { halt }
  var %class = $+($r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9))
  var %class2 = $+($r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9),$r(0,9))
  hadd -m $($+(u,%class),2) nick $nick
  if ($f2u($right($1,-1)) == Compare) {
    if (!$f2u($2)) { $iif($left($1,1) == $se(trigger,public) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick) $s1($nick,Error:) $s2($nick,$2) $s1($nick,is not a valid skill) | halt }
    if (!$3) { $iif($left($1,1) == $se(trigger,public) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick) $s1($nick,Error:) $s2($nick,You must specify a user to compare with.) | halt }
    hadd -m $($+(u,%class),2) compare %class2
    var %tmpusr2 = $iif(!$4,$3,$4)
    if ($+(*,$chr(38),*) iswm %tmpusr2) {
      if ($remove(%tmpusr2,$chr(38)) !ison $chan) {
        $($iif($left($1,1) == $se(trigger,private) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attempting to initiate a stats lookup)
        .gotonclear $($+(u,%class2),2)
        halt
      }
      %tmpusr2 = $rsn($remove(%tmpusr2,$chr(28)))
      if (!%tmpusr2) {
        $($iif($left($1,1) == $se(trigger,private) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attempting to initiate a stats lookup)
        .gotonclear $($+(u,%class2),2)
        halt
      }
    }
    hadd -m $($+(u,%class2),2) user $replace(%tmpusr2,$chr(32),_)
    hadd -m $($+(u,%class2),2) compare %class
    hadd -m $($+(u,%class2),2) skill $f2u($2)
    hadd -m $($+(u,%class2),2) nick $nick
    hadd -m $($+(u,%class2),2) completed No
    hadd -m $($+(u,%class2),2) address $address($nick,3)
    hadd -m $($+(u,%class),2) address $address($nick,3)
    hadd -m $($+(u,%class),2) skill $f2u($2)
    hadd -m $($+(u,%class),2) completed No
    hadd -m $($+(u,%class),2) user $replace($iif(!$4,$rsn(%tmpusr2),$3),$chr(32),_)
    hadd -m $($+(u,%class2),2) display $iif($left($1,1) == $se(trigger,public) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick)
  }
  else {
    var %rsn = $2-,%target = next
    noop $regex(target,$2-,/#([0-9]{1,2})/Si)
    noop $regex(item,$2-,/-i"(.+?)"/Si)
    if ($regml(item,0) >= 1) { var %item = $regml(item,1) | %rsn = $remove(%rsn,$+(-i",%item,")) }
    else { var %item = 0 }
    if ($regml(target,0) >= 1) { var %target = $regml(target,1) | %rsn = $remove(%rsn,$+($chr(35),%target)) }
    else { var %target = 0 }
    if ($+(*,$chr(38),*) iswm %rsn) {
      if ($remove(%rsn,$chr(38)) !ison $chan) {
        $($iif($left($1,1) == $se(trigger,private) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attempting to initiate a stats lookup)
        .gotonclear $($+(u,%class),2)
        halt
      }
      %rsn = $rsn($remove(%rsn,$chr(38)))
    }
    hadd -m $($+(u,%class),2) address $address($nick,3)
    hadd -m $($+(u,%class),2) skill $f2u($right($1,-1))
    hadd -m $($+(u,%class),2) item %item
    hadd -m $($+(u,%class),2) target %target
    hadd -m $($+(u,%class),2) user $replace($rsn($nick,$iif(%rsn == $null,$null,%rsn)),$chr(32),_)
    if ($+(*,$chr(38),*) iswm %user && %rsn != $null) {
      if ($remove(%user,$chr(38)) !ison $chan) {
        $iif($left($1,1) == $se(trigger,private) || $readini(chansetting.ini,$chan,public) == off,.notice $nick,.msg $chan),2) $s1($nick,An) $s2($nick,Error) $s1($nick,occured when attemptign to initiate a stats lookup)
        .gotonclear $($+(u,%class),2)
        halt
      }
    }
  }
  hadd -m $($+(u,%class),2) display $iif($left($1,1) == $se(trigger,public) && $readini(chansetting.ini,$chan,public) == on,msg $chan,notice $nick)
  .sockopen $+(stats.,%class) hiscore.runescape.com 80
  if ($f2u($right($1,-1)) == Compare) { .sockopen $+(stats.,%class2) hiscore.runescape.com 80 }
}

on *:SOCKOPEN:udc: {
  if ($sockerr) {
    if (!$window(@errors)) { .window @errors }
    echo -t @errors SockOpen Error when checking for updates: $sock(udc).wsmsg
    return
  }
  .sockwrite -n udc GET /update.txt HTTP/1.1
  .sockwrite -n udc Host: thefreebot.com $+ $crlf $+ $crlf
}
on *:SOCKREAD:udc: {
  if ($sockerr) {
    if (!$window(@errors)) { .window @errrors }
    echo -t @errors SockRead Error when checking for updates: $sock(udc).wsmsg
    return
  }
  .sockread %udc
  if ($+(*.*,$chr(124),*) !iswm %udc) { halt }
  if (($readini(Settings.ini,versions,$gettok(%udc,1,124)) < $gettok(%udc,2,124)) || (!$readini(Settings.ini,versions,$gettok(%udc,1,124)))) { .sockclose udc | .updatefile %udc }
}
on *:SOCKCLOSE:udc: {
  echo -ts [FreeBot Updater] Updates Completed, all files up to date!
}
alias updatefile {
  .tokenize 124 $1-
  .set %udf $1
  .set %udv $2
  .set %udn $3
  .set %uds $4
  .set %udi $5
  .set %udl $6
  if ($script($1) || $alias($1)) { 
    if ($readini(Settings.ini,update,inform) && $server) { $($readini(Settings.ini,update,it),2) [FreeBot Updater] Updating $3 from $+([,$readini(Settings.ini,versions,$1),]) to $+([,$2,]) - Update: $5 - Feature disabled during update. }
    echo -ts [FreeBot Updater] Updating $3 from $+([,$readini(Settings.ini,versions,$1),]) to $+([,$2,]) - Update: $5
    .unload $iif(%uds == remote,-rs,-a) $1
  }
  else {
    if ($readini(Settings.ini,update,inform) && $server) { $($readini(Settings.ini,update,it),2) [FreeBot Updater] Adding $3 to FreeBot - Addition: $5 }
    echo -ts [FreeBot Updater] Adding $3 to FreeBot - Addition: $5
  }
  if ($exists($shortfn($+($mircdir,$6)))) { .remove $+(",$mircdir,$6,") }
  .sockopen fbud thefreebot.com 80
}
on *:SOCKOPEN:fbud: {
  if ($sockerr) {
    if (!$window(@errors)) { .window @errors }
    echo -t @errors Error when checking for updates: $sock(fbud).wsmsg
    return
  }
  .set %fbud_read $false
  .sockwrite -n fbud GET /files/ $+ %udf HTTP/1.1
  .sockwrite -n fbud Host: thefreebot.com $+ $crlf $+ $crlf
}
on *:SOCKREAD:fbud: {
  if ($sockerr) {
    if (!$window(@errors)) { .window @errors }
    echo -t @errors Error when checking for updates: $sock(fbud).wsmsg
    return
  }
  .sockread %fbud
  if (!%fbud) { halt }
  if (!%fbud_read) { noop }
  else { .write $+(",$mircdir,%udl,") %fbud }
  if (%fbud == Content-Type: text/plain) { .set %fbud_read $true }
}
on *:SOCKCLOSE:fbud: {
  if (%uds != ext) { .load $iif(%uds == remote,-rs,-a) %udf }
  .writeini -n Settings.ini versions %udf %udv
  if ($readini(Settigns.ini,update,inform) && $server) { $($readini(Settings.ini,update,it),2) [FreeBot Updater] Update of %udn completed, commands re-enabled. }
  echo -ts [FreeBot Updater] Update of %udn  to $+([,%udv,]) completed!
  .sockopen udc thefreebot.com 80
}
on *:START: {
  echo -ts [FreeBot Updater] Running Updater on Startup...
  .sockopen udc thefreebot.com 80
}

alias s.num {
  if ($regex($1,/^(overall|total|st|skillt|stotal|skilltotal)$/Si)) { return 0 Overall }
  if ($regex($1,/^(at|att|attack|atk)$/Si)) { return 1 Attack }
  if ($regex($1,/^(de|def|defence|dfnc)$/Si)) { return 2 Defence }
  if ($regex($1,/^(st|str|strength)$/Si)) { return 3 Strength }
  if ($regex($1,/^(hp|hits|hitpoints|hitpoint|hpoint|hitp)$/Si)) { return 4 HitPoints }
  if ($regex($1,/^(ranged|range|arch|archery|arching)$/Si)) { return 5 Ranged }
  if ($regex($1,/^(prayer|pray|faith)$/Si)) { return 6 Prayer }
  if ($regex($1,/^(magic|mage|mag|mgk|mgc|spell)$/Si)) { return 7 Magic }
  if ($regex($1,/^(cooking|cook|food|ck)$/Si)) { return 8 Cooking }
  if ($regex($1,/^(wc|wood|woodcut|woodcutting|wcut|woodc)$/Si)) { return 9 WoodCutting }
  if ($regex($1,/^(fletch|fletching|fl)$/Si)) { return 10 Fletching }
  if ($regex($1,/^(fish|fishing|fsh|fi)$/Si)) { return 11 Fishing }
  if ($regex($1,/^(firemaking|fm|fire|firemake|firem|fmake)$/Si)) { return 12 FireMaking }
  if ($regex($1,/^(craft|crafting|cr)$/Si)) { return 13 Crafting }
  if ($regex($1,/^(smith|sm|smithing)$/Si)) { return 14 Smithing }
  if ($regex($1,/^(mine|mining|mi)$/Si)) { return 15 Mining }
  if ($regex($1,/^(herb|herblore|herbal)$/Si)) { return 16 Herblore }
  if ($regex($1,/^(agil|agility|agile|ag)$/Si)) { return 17 Agility }
  if ($regex($1,/^(thieving|thiev|thief|steal)$/Si)) { return 18 Thieving }
  if ($regex($1,/^(slay|slayer|slaying)$/Si)) { return 19 Slayer }
  if ($regex($1,/^(farm|farming|frm)$/Si)) { return 20 Farming }
  if ($regex($1,/^(rc|rune|runecraft|runecrafting|runec|rcraft)$/Si)) { return 21 RuneCrafting }
  if ($regex($1,/^(hunt|hunter|hunting)$/Si)) { return 22 Hunting }
  if ($regex($1,/^(constr|construction|build)$/Si)) { return 23 Construction }
  else { return 0 }
}
alias r.col1 { return $+($chr(3),$cntn($clr(rank.base,$address($1,1))),$2-,$chr(3)) }
alias r.col2 { return $+($chr(3),$cntn($clr(rank.secondary,$address($1,1))),$2-,$chr(3)) }
on $*:TEXT:/^.(rank|rnk|place|spot) */Si:#: {
  if (!$se(private,active)) { halt }
  if ($se(status,rank) == off) { halt }
  if ($left($1,1) != $se(trigger,public) && $left($1,1) != $se(trigger,private)) { halt }
  if ($left($1,1) == $se(trigger,public) && $readini(chansetting.ini,$chan,public) == off) { halt }
  if ($left($1,1) == $se(trigger,private) && $readini(chansetting.ini,$chan,private) == off) { halt }
  if ($sock(rank)) { halt }
  .unset %rank.*
  .set %rank.out $iif($left($1,1) == $se(trigger,public),msg $chan,notice $nick)
  var %r.num = $regex($2-,/([0-9]+)/Si)
  .set %rank.nik $nick
  .set %rank.num $regml(1)
  .set %rank.skill $gettok($s.num($remove($2-,$regml(1),$chr(32))),2,32)
  .sockopen rank hiscore.runescape.com 80
}
on *:SOCKOPEN:rank: {
  if ($sockerr) { echo 4 -s ** SockOpen Error ** $sock($sockname).wsmsg | return }
  .sockwrite -n rank GET /lang/en/aff/runescape/overall.ws?table= $+ $gettok($s.num(%rank.skill),1,32) $+ &rank= $+ %rank.num HTTP/1.1
  .sockwrite -n rank Host: hiscore.runescape.com $+ $crlf $+ $crlf
}
on *:SOCKREAD:rank: {
  if ($sockerr) { echo 4 -s ** SockRead Error ** $sock($sockname).wsmsg | return }
  .sockread %rank.r
  if (*#AA0022* iswm %rank.r && %rank.lvl && !%rank.exp) { .set %rank.exp $nohtml(%rank.r) }
  if (*#AA0022* iswm %rank.r && %rank.name && !%rank.lvl) { .set %rank.lvl $nohtml(%rank.r) }
  if (*#AA0022* iswm %rank.r && %rank.rank && !%rank.name) { .set %rank.name $nohtml(%rank.r) }
  if (*#AA0022* iswm %rank.r && !%rank.rank) { .set %rank.rank $nohtml(%rank.r) }
}
on *:SOCKCLOSE:rank: {
  if (!%rank.lvl) { %rank.out $r.col1(,%rank.nikNo user found as rank) $r.col2(%rank.nik,%rank.num) }
  else { %rank.out $r.col1(%rank.nik,Skill:) $r.col2(%rank.nik,%rank.skill) $r.col1(%rank.nik,Rank:) $r.col2(%rank.nik,%rank.rank) $r.col1(%rank.nik,User:) $r.col2(%rank.nik,%rank.name) $r.col1(%rank.nik,Level:) $r.col2(%rank.nik,%rank.lvl) $&
    $r.col1(%rank.nik,Exp:) $r.col2(%rank.nik,%rank.exp) $iif(%rank.lvl < 99 && %rank.skill != Overall,$r.col1(%rank.nik,Exp Till Next Lvl:) $r.col2(%rank.nik,$bytes($calc($exp($calc(%rank.lvl +1)) - $remove(%rank.exp,$chr(44))),b))) }
}