All pastes #896789 Raw Edit

Vermischtes

public text v1 · immutable
·published 2008-02-08 23:20 UTC
rendered paste body
** Executing...
** Command: "c:\programme\steam\steamapps\lil_niko\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\programme\steam\steamapps\lil_niko\counter-strike source\cstrike" "C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko"

Valve Software - vbsp.exe (Dec 11 2006)
1 threads
materialPath: c:\programme\steam\steamapps\lil_niko\counter-strike source\cstrike\materials
Loading C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (14561 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 12 texinfos to 12
Reduced 2 texdatas to 2 (45 bytes to 45)
Writing C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.bsp
1 second elapsed

** Executing...
** Command: "c:\programme\steam\steamapps\lil_niko\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\programme\steam\steamapps\lil_niko\counter-strike source\cstrike" -fast "C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko"

Valve Software - vvis.exe (Nov  8 2007)
fastvis = true
1 threads
reading c:\programme\steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.bsp
reading c:\programme\steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.prt
  97 portalclusters
 258 numportals
BasePortalVis:       0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 120 visible clusters (0.00%)
Total clusters visible: 8143
Average clusters visible: 83
Building PAS...
Average clusters audible: 96
visdatasize:3300  compressed from 3104
writing c:\programme\steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.bsp
0 seconds elapsed

** Executing...
** Command: "c:\programme\steam\steamapps\lil_niko\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters:  -game "c:\programme\steam\steamapps\lil_niko\counter-strike source\cstrike" "C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko"

Valve Software - vrad.exe SSE (Nov  8 2007)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']

Loading c:\programme\steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.bsp
248 faces
32531 square feet [4684544.00 square inches]
0 displacements
0 square feet [0.00 square inches]
248 patches before subdivision
4936 patches after subdivision
2 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (17)
BuildVisLeafs:       0...1...2...3...4...5...6...7...8...9...10 (3)
transfers 437615, max 288
transfer lists:   3.3 megs
GatherLight:         0...1...2...3...4...5...6...7...8...9...10 (0)
	Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0109 sec>
FinalLightFace:      0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   3/1024          144/49152    ( 0.3%) 
brushes                 39/8192          468/98304    ( 0.5%) 
brushsides             234/65536        1872/524288   ( 0.4%) 
planes                 148/65536        2960/1310720  ( 0.2%) 
vertexes               507/65536        6084/786432   ( 0.8%) 
nodes                  214/65536        6848/2097152  ( 0.3%) 
texinfos                12/12288         864/884736   ( 0.1%) 
texdata                  2/2048           64/65536    ( 0.1%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                  248/65536       13888/3670016  ( 0.4%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces              145/65536        8120/3670016  ( 0.2%) 
leaves                 218/65536        6976/2097152  ( 0.3%) 
leaffaces              321/65536         642/131072   ( 0.5%) 
leafbrushes            104/65536         208/131072   ( 0.2%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges             1730/512000       6920/2048000  ( 0.3%) 
edges                  951/256000       3804/1024000  ( 0.4%) 
LDR worldlights          2/8192          176/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips             14/32768         140/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices           228/65536         456/131072   ( 0.3%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]      336804/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]        3300/16777216 ( 0.0%) 
entdata               [variable]        1733/393216   ( 0.4%) 
LDR leaf ambient       218/65536        5232/1572864  ( 0.3%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]       10008/0        ( 0.0%) 

Level flags = 0

Win32 Specific Data:
physics               [variable]       14561/4194304  ( 0.3%) 
==== Total Win32 BSP file data space used: 432290 bytes ====

Total triangle count: 654
Writing c:\programme\steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.bsp
21 seconds elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Steam\steamapps\lil_niko\sourcesdk_content\cstrike\mapsrc\fy_niko.bsp" "c:\programme\steam\steamapps\lil_niko\counter-strike source\cstrike\maps\fy_niko.bsp"