rendered paste bodypublic OnVehicleDeath(vehicleid, killerid)
{
new kname[256];
new pname[256];
new string[256];
new playerid;
GetPlayerName(killerid, kname, sizeof(kname));
for(new i;i<=GetMaxPlayers();i++)
{
if (IsPlayerConnected(i))
{
if (tank[i] == vehicleid)
{
GetPlayerName(i, pname, sizeof(pname));
playerid = i;
format(string, sizeof(string), "** (lvl:%d)%s has killed (lvl:%d)%s **", lvl[killerid], kname, lvl[playerid], pname);
SendClientMessageToAll(COLOR_RED, string);
exp[killerid] = exp[killerid] + 10 + (lvl[playerid]*10);
format(string, sizeof(string), "[EXP] Earned [%d]exp!", 10 + (lvl[playerid]*10));
SendClientMessage(killerid, COLOR_YELLOW, string);
}
}
}
if (tank[playerid] != 0)
{
DestroyVehicle(tank[playerid]);
tank[playerid] = 0;
}
return 1;
}