All pastes #895529 Raw Edit

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·published 2008-02-07 22:02 UTC
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//******************************************************************************
// Call of Duty 4 
//******************************************************************************
//******************************************************************************

//******************************************************************************
// Color Codes
//******************************************************************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only 
// 
// ^1 = Red 
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

//******************************************************************************
// Public Information
//******************************************************************************
sets sv_hostname "{^1A^7o^4D} HARDCORE ^3  24/7"
sets _Admin "{AoD}SNAKEYES"
sets _Email "akathunder2@hotmail.com"
sets _Website "http://www.aodsniperclan.com"
sets _Location "US"
sets _Irc ""
sets _Mod "0"
sets _ModVer "0"
sets _ModUpdate "3Right Now"
sets _Maps "COD4 Stock & Custom"
set scr_motd ".Welcome to the {AoD} sever "


//******************************************************************************
// Common Server Settings
//******************************************************************************
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

// Network options
set net_ip "206.222.18.51" // Set your servers IP address
set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 "cod4master.activision.com" 
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master3 "cod4update.activision.com"
set sv_master4 "master.gamespy.com:28960" 
set sv_master5 "master0.gamespy.com" 
set sv_master6 "master1.gamespy.com" 
set sv_master7 "clanservers.net" 
set sv_gamespy "1" 


// Password Settings
set rcon_password "" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""

// Player slots setup
set sv_maxclients "24" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = 

public slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt 

allowed to connect
set sv_maxping "250" // MAX player ping on CONNECT, any higher and player isnt 

allowed to connect

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
// See included Quick Setup Guide for instructions.
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://www.xxx.xxx.xx"
seta sv_wwwDlDisconnected "1"

// Rate
set sv_maxRate "5000"

// FPS
set sv_fps "50"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set sv_pure "1"
set sv_punkbuster "1"

// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"

// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

//******************************************************************************
// GAME MODE SWITCHES
//******************************************************************************
set scr_hardcore "1"
//set scr_oldschool_mw "0"

// SHARED GAMETYPE DEFAULTS
//================================================================

===============
set scr_game_graceperiod		0
set scr_game_allowkillcam		0
set scr_game_onlyheadshots 		0
set scr_game_deathpointloss 		0
set scr_game_suicidepointloss 	0
set scr_team_teamkillpointloss 	1
set scr_game_spectatetype		1		//0=Disabled, 

1=Team/Players Only, 2=Free
set scr_game_perks			1
set scr_game_forceuav			0
set scr_game_hardpoints			1
set scr_hardcore 				1
set scr_oldschool				0
set scr_xpscale				1		

//Experience points
set ui_hud_hardcore			0
set ui_hud_obituaries			1
set ui_hud_showobjicons 		1

//================================================================

===============
// HARDPOINTS
set scr_hardpoint_allowartillery	1
set scr_hardpoint_allowuav		1
set scr_hardpoint_allowhelicopter	1

//================================================================

===============
// TEAMS
set scr_team_fftype			0		//0=Disabled, 

1=Enabled, 2=Reflect, 3=Shared
set scr_team_respawntime		0
set scr_team_teamkillspawndelay 	20
set scr_team_kickteamkillers 		0
//set scr_teambalance       		0		//Dont work, will crash 

server

//================================================================

===============
// PLAYER
set scr_player_numlives			0
set scr_player_respawndelay		0
set scr_player_maxhealth 		100
set scr_player_suicidespawndelay	0
set scr_player_healthregentime 	5
set scr_player_forcerespawn 		1
set scr_player_sprinttime		4
//================================================================

===============
// CREATED BY COD4GAMERS.NET
//================================================================

===============

//================================================================

===============
// Limits the number of players that can choose each class type
//================================================================

===============
set class_assault_limit				99
set class_specops_limit				99
set class_heavygunner_limit			99
set class_demolitions_limit			99
set class_sniper_limit				99

//================================================================

===============
// perks
//================================================================

===============
set perk_allow_specialty_parabolic			1
set perk_allow_specialty_gpsjammer			1
set perk_allow_specialty_holdbreath			1
set perk_allow_specialty_quieter			1
set perk_allow_specialty_longersprint		1
set perk_allow_specialty_detectexplosive		1
set perk_allow_specialty_explosivedamage		1
set perk_allow_specialty_pistoldeath		1
set perk_allow_specialty_grenadepulldeath		1
set perk_allow_specialty_bulletdamage		1
set perk_allow_specialty_bulletpenetration	1
set perk_allow_specialty_bulletaccuracy		1
set perk_allow_specialty_rof				1
set perk_allow_specialty_fastreload			1
set perk_allow_specialty_extraammo			1
set perk_allow_specialty_armorvest			1
set perk_allow_specialty_fraggrenade		1
set perk_allow_specialty_specialgrenade		1
set perk_allow_c4_mp					1
set perk_allow_claymore_mp				1
set perk_allow_rpg_mp					1

//================================================================

===============
// assault class default loadout
//================================================================

===============
set class_assault_primary 				m16
set class_assault_primary_attachment 		gl
set class_assault_secondary 				beretta
set class_assault_secondary_attachment 		none
set class_assault_perk1 				specialty_null
set class_assault_perk2 				

specialty_bulletdamage
set class_assault_perk3 				specialty_longersprint
set class_assault_grenade 				concussion_grenade
set class_assault_camo 					

camo_none
set class_assault_frags 				1
set class_assault_special 				1

//================================================================

===============
// specops class default loadout
//================================================================

===============
set class_specops_primary 				mp5
set class_specops_primary_attachment 		none
set class_specops_secondary 				usp
set class_specops_secondary_attachment 		silencer
set class_specops_perk1 				c4_mp
set class_specops_perk2 				

specialty_explosivedamage
set class_specops_perk3 				

specialty_bulletaccuracy
set class_specops_grenade 				flash_grenade
set class_specops_camo 					

camo_none
set class_specops_frags 				1
set class_specops_special 				1

//================================================================

===============
// heavygunner class default loadout
//================================================================

===============
set class_heavygunner_primary 			saw
set class_heavygunner_primary_attachment 		none
set class_heavygunner_secondary 			usp
set class_heavygunner_secondary_attachment 	none
set class_heavygunner_perk1 				

specialty_specialgrenade
set class_heavygunner_perk2 				specialty_armorvest
set class_heavygunner_perk3 				

specialty_bulletpenetration
set class_heavygunner_grenade 			concussion_grenade
set class_heavygunner_camo 				camo_none
set class_heavygunner_frags 				1
set class_heavygunner_special 			1

//================================================================

===============
// demolitions class default loadout
//================================================================

===============
set class_demolitions_primary 			winchester1200
set class_demolitions_primary_attachment 		none
set class_demolitions_secondary 			beretta
set class_demolitions_secondary_attachment 	none
set class_demolitions_perk1 				rpg_mp
set class_demolitions_perk2 				

specialty_explosivedamage
set class_demolitions_perk3 				specialty_longersprint
set class_demolitions_grenade 			smoke_grenade
set class_demolitions_camo 				camo_none
set class_demolitions_frags 				1
set class_demolitions_special 			1

//================================================================

===============
// sniper class default loadout
//================================================================

===============
set class_sniper_primary 				m40a3
set class_sniper_primary_attachment 		none
set class_sniper_secondary 				beretta
set class_sniper_secondary_attachment 		silencer
set class_sniper_perk1 					

specialty_specialgrenade
set class_sniper_perk2 					

specialty_bulletdamage
set class_sniper_perk3 					

specialty_bulletpenetration
set class_sniper_grenade 				flash_grenade
set class_sniper_camo 					

camo_none
set class_sniper_frags 					1
set class_sniper_special 				1

set class_assault_movespeed				0.95
set class_specops_movespeed				1.00
set class_heavygunner_movespeed			0.875
set class_demolitions_movespeed			1.00
set class_sniper_movespeed				1.00

set scr_enable_nightvision				1
set scr_enable_music					0
set scr_enable_hiticon					1

//================================================================

===============
// CREATED BY COD4GAMERS.NET
//================================================================

===============
// Gameplay settings in here only.
// No controller or keyboard bindings, nothing platform specific.

//================================================================

===============
// Enables Dropping of Specified Weapon Class
//================================================================

===============
set class_assault_allowdrop			1
set class_specops_allowdrop			1
set class_heavygunner_allowdrop		1
set class_demolitions_allowdrop		1
set class_sniper_allowdrop			1

//================================================================

===============
// Assault Rifles
//================================================================

===============
set weap_allow_m16				1
set weap_allow_ak47				1
set weap_allow_m4					1
set weap_allow_g3					1
set weap_allow_g36c				1
set weap_allow_m14				1				
set weap_allow_mp44				1

// Assault Attachments
set attach_allow_assault_none			1
set attach_allow_assault_gl			1
set attach_allow_assault_reflex		1
set attach_allow_assault_silencer		1
set attach_allow_assault_acog			1

//================================================================

===============
// SMG
//================================================================

===============
set weap_allow_mp5				1
set weap_allow_skorpion				1
set weap_allow_uzi				1
set weap_allow_ak74u				1
set weap_allow_p90				1

// SMG Attachments
set attach_allow_smg_none			1
set attach_allow_smg_reflex			1
set attach_allow_smg_silencer			1
set attach_allow_smg_acog			1

//================================================================

===============
// Shotguns
//================================================================

===============
set weap_allow_m1014				1
set weap_allow_winchester1200			1

// Shotgun Attachments
set attach_allow_shotgun_none			1
set attach_allow_shotgun_reflex		1
set attach_allow_shotgun_grip			1

//================================================================

===============
// LMG
//================================================================

===============
set weap_allow_saw				1
set weap_allow_rpd				1
set weap_allow_m60e4				1

// LMG Attachments
set attach_allow_lmg_none			1
set attach_allow_lmg_reflex			1
set attach_allow_lmg_grip			1
set attach_allow_lmg_acog			1

//================================================================

===============
// Sniper Rifles
//================================================================

===============
set weap_allow_dragunov				1
set weap_allow_m40a3				1
set weap_allow_barrett				1
set weap_allow_remington700			1
set weap_allow_m21				1

// Sniper Attachments
set attach_allow_sniper_none			1
set attach_allow_sniper_acog			1

//================================================================

===============
// Pistols
//================================================================

===============
set weap_allow_beretta				1
set weap_allow_colt45				1
set weap_allow_usp				1
set weap_allow_deserteagle			1
set weap_allow_deserteaglegold		1

// Pistol Attachments
set attach_allow_pistol_none			1
set attach_allow_pistol_silencer		1

//================================================================

===============
// Grenades
//================================================================

===============
set weap_allow_frag_grenade			1
set weap_allow_concussion_grenade		1
set weap_allow_flash_grenade			1
set weap_allow_smoke_grenade			1




//******************************************************************************
// Misc
//******************************************************************************
set sv_allowAnonymous "0"
set g_antilag "0"
set scr_friendlyfire "0"
set scr_killcam "0"
set scr_spectatefree "0"
set scr_spectateenemy "0"

//******************************************************************************
//******************************************************************************
// First gametype to load
// "dm"   - free for all deathmatch
// "dom"  - domination
// "koth" - headquarters
// "sab"  - sabotage
// "sd"   - search & destroy
// "war"  - team deathmatch
//******************************************************************************
set g_gametype "war"

//******************************************************************************
// DM -- FREE FOR ALL DEATHMATCH
//******************************************************************************
//set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc 

gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map 

mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown 

gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map 

mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline 

gametype dm map mp_shipment gametype dm map mp_showdown gametype dm 

map mp_strike gametype dm map mp_vacant"

//******************************************************************************
// DOM -- DOMINATION
//******************************************************************************
//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc 

gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map 

mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown 

gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map 

mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline 

gametype dom map mp_shipment gametype dom map mp_showdown gametype 

dom map mp_strike gametype dom map mp_vacant"

//******************************************************************************
// KOTH -- HEADQUARTERS
//******************************************************************************
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc 

gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map 

mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown 

gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map 

mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline 

gametype koth map mp_shipment gametype koth map mp_showdown gametype koth 

map mp_strike gametype koth map mp_vacant"

//******************************************************************************
// SAB -- SABOTAGE
//******************************************************************************
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc 

gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map 

mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown 

gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map 

mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline 

gametype sab map mp_shipment gametype sab map mp_showdown gametype sab 

map mp_strike gametype sab map mp_vacant"

//******************************************************************************
// SD -- SEARCH & DESTROY
//******************************************************************************
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc 

gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map 

mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown 

gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map 

mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype 

sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike 

gametype sd map mp_vacant"

//******************************************************************************
// WAR -- TEAM DEATH MATCH
//******************************************************************************
set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc 

gametype war map mp_bog gametype war map mp_cargoship gametype war map 

mp_citystreets gametype war map mp_convoy gametype war map mp_countdown 

gametype war map mp_crash gametype war map mp_crossfire gametype war map 

mp_farm gametype war map mp_overgrown gametype war map mp_pipeline 

gametype war map mp_shipment gametype war map mp_showdown gametype