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#893257
#include <iostream>
#include <string>
using namespace std;
class enemy {
public:
enemy(); // Constructor
~enemy(); // Destructor
// variables
int health;
int stamina;
int strength;
int dexterity;
// prototypes
int getHealth();
void setHealth(int newHealth);
};
// constructor
enemy::enemy(){
health = 100;
stamina = 100;
strength = 100;
dexterity = 100;
}
// Destructor
enemy::~enemy(){
}
int enemy::getHealth(){
return health;
}
void enemy::setHealth(int newHealth){
health = newHealth;
}
int main(){
int iterator;
int num = 5;
enemy *grunt = new enemy[num];
for (iterator = 0; iterator < num; iterator++){
cout << "grunt[" << iterator << "] health = " << grunt[iterator].getHealth() << "\n";
}
cin.get();
delete [] grunt;
return 0;
}