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Bio
I am John Owens, was born March 3rd 1988, which makes me a convenient age of 19. Art, I suppose could be said has had a “large” impact on my life. I’ve been into drawing at least since I was a little guy, but it wasn’t anything I ever took very seriously. And really, I never took art very seriously, at least in concept, or principal. In execution, yes, if I’ve got an idea I like to do all I can to make sure that idea comes to life in a form equal to or better than my initial conception. In principal, what art I do on my own is usually exclusively for my own amusement. If I’ve got an idea, say for a drawing, I end up executing it because I think it’s funny/cool/moving, not because someone else does. My art usually has no real message to it, perhaps to a third party, but I can count the number of times on one hand I’ve made anything with a real, clear message. That’s just not who I am, I do not choose to express myself through art, and really have no plan to.
I’m majoring in Graphic Design, and plan on entering the advertisement field once I graduate. This has been my plan since at least the end of middle school, when I was introduced to the wonder that is digital art. This perhaps accounts for, at least in part, the disconnect between myself and my art. I realize what I will be doing as a professional will be to sell, not to impact. So why get attached to something that, in the end, will more than likely not conform to a client’s idea? It’s bad enough changing design elements for a customer, I can’t fathom changing message for somebody.
As far as influences go, the actual list of artists that I can name is very small. I’m more influenced by styles than particular artists. I’ve had my hands in everything ranging from basic illustration, to website design, digital painting and Flash development. I’m a very digital oriented person, as I believe it offers the widest range of possibilities not only with the distribution of one’s art, but with what one can do with the art itself. For instance, moving images are easy to implement in a digital piece, not so easy in an analogue piece, and usually not to the desired effect.