Public feed #892402

Stuff

public text v1 · immutable
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·published 2008-02-05 11:33 UTC
rendered paste body
#include <a_samp>

forward PerderVida(playerid, vehicleid);
new Float:PlayerHealth;


public OnGameModeInit()
{
printf("Car losing life when car cashes, by MrBean");
SetTimer("PerderVida", 100, 1);
}

public PerderVida(playerid, vehicleid)
{
if(GetVehicleHealth(vehicleid == 1000)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 900) || GetVehicleHealth(vehicleid >= 800)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 800) || GetVehicleHealth(vehicleid >= 7800)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 700) || GetVehicleHealth(vehicleid >= 600)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 600) || GetVehicleHealth(vehicleid >= 500)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 500) || GetVehicleHealth(vehicleid >= 400)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 400) || GetVehicleHealth(vehicleid >= 300)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 300) || GetVehicleHealth(vehicleid >= 200)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 200) || GetVehicleHealth(vehicleid >= 100)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 100) || GetVehicleHealth(vehicleid >= 5)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
} else
if(GetVehicleHealth(vehicleid <= 1)){
SetPlayerHealth(playerid,PlayerHealth -5);
return 1;
}

return 0;
}

public OnGameModeExit()
{
	return 1;
}