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#891204
# HeidiSQL Dump
#
# --------------------------------------------------------
# Host: 127.0.0.1
# Database: wcell
# Server version: 5.0.45-community-nt-log
# Server OS: Win32
# Target-Compatibility: Same as source server (MySQL 5.0.45-community-nt-log)
# max_allowed_packet: 1048576
# HeidiSQL version: 3.2 Revision: 1129
# --------------------------------------------------------
/*!40100 SET CHARACTER SET utf8*/;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0*/;
DROP TABLE IF EXISTS `root_creature`;
#
# Table structure for table 'root_creature'
#
CREATE TABLE `root_creature` (
`Entry` int(10) unsigned NOT NULL default '0',
`Name` varchar(100) NOT NULL,
`Name2` varchar(100) NOT NULL,
`Name3` varchar(100) NOT NULL,
`Name4` varchar(100) NOT NULL,
`SubName` varchar(100) NOT NULL,
`InfoSTR` varchar(500) NOT NULL,
`Flags1` int(10) unsigned default '0',
`Type` int(10) unsigned default '0',
`Family` int(10) unsigned default '0',
`Rank` int(10) unsigned default '0',
`Unknown4` int(10) unsigned default '0',
`SpellDataID` int(10) unsigned default NULL,
`Displayid` int(30) NOT NULL,
`Displayid2` int(30) NOT NULL,
`Displayid3` int(30) NOT NULL default '0',
`Displayid4` int(30) NOT NULL default '0',
`UnknownFloat1` float NOT NULL default '1',
`UnknownFloat2` float NOT NULL default '1',
`Civilian` tinyint(3) unsigned default NULL,
PRIMARY KEY (`Entry`),
UNIQUE KEY `a` (`Entry`)
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=latin1 COMMENT='Creature System'*/;
#
# Dumping data for table 'root_creature'
#
# (No data found.)
DROP TABLE IF EXISTS `root_gameobject`;
#
# Table structure for table 'root_gameobject'
#
CREATE TABLE `root_gameobject` (
`Entry` int(10) unsigned NOT NULL default '0',
`Type` int(10) unsigned NOT NULL default '0',
`DisplayID` int(10) unsigned NOT NULL default '0',
`Name` varchar(100) NOT NULL,
`Name2` varchar(100) NOT NULL,
`Name3` varchar(100) NOT NULL,
`Name4` varchar(100) NOT NULL,
`Spellfocus` int(10) unsigned NOT NULL default '0',
`Sound1` int(10) unsigned NOT NULL default '0',
`Sound2` int(10) unsigned NOT NULL default '0',
`Sound3` int(10) unsigned NOT NULL default '0',
`Sound4` int(10) unsigned NOT NULL default '0',
`Sound5` int(10) unsigned NOT NULL default '0',
`Sound6` int(10) unsigned NOT NULL default '0',
`Sound7` int(10) unsigned NOT NULL default '0',
`Sound8` int(10) unsigned NOT NULL default '0',
`Sound9` int(10) unsigned NOT NULL default '0',
UNIQUE KEY `entry` (`Entry`)
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=latin1 COMMENT='Gameobject System'*/;
#
# Dumping data for table 'root_gameobject'
#
# (No data found.)
DROP TABLE IF EXISTS `root_itemname`;
#
# Table structure for table 'root_itemname'
#
CREATE TABLE `root_itemname` (
`itemID` int(10) unsigned default NULL,
`entryLength` int(10) unsigned default NULL,
`name` char(50) default NULL,
`Unknown` int(10) unsigned default NULL
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=utf8*/;
#
# Dumping data for table 'root_itemname'
#
# (No data found.)
DROP TABLE IF EXISTS `root_items`;
#
# Table structure for table 'root_items'
#
CREATE TABLE `root_items` (
`itemID` int(11) NOT NULL default '0',
`entryLength` int(11) NOT NULL default '0',
`itemClassID` int(11) NOT NULL default '0',
`itemSubClassID` int(11) NOT NULL default '0',
`Unknown1` float NOT NULL default '0',
`name1` varchar(255) collate latin1_general_ci NOT NULL default '0',
`name2` varchar(255) collate latin1_general_ci NOT NULL default '0',
`name3` varchar(255) collate latin1_general_ci NOT NULL default '0',
`name4` varchar(255) collate latin1_general_ci NOT NULL default '0',
`itemdisplayID` int(11) NOT NULL default '0',
`qualityID` float NOT NULL default '0',
`typeBinFlag` float NOT NULL default '0',
`buyPrice` float NOT NULL default '0',
`sellPrice` float NOT NULL default '0',
`inventorySlotID` float NOT NULL default '0',
`classBinFlag` float NOT NULL default '0',
`raceBinFlag` float NOT NULL default '0',
`itemLevel` float NOT NULL default '0',
`requiredLevel` float NOT NULL default '0',
`requiredSkillID` float NOT NULL default '0',
`requiredSkillLevel` float NOT NULL default '0',
`requiredSpellID` float NOT NULL default '0',
`requiredRankID` float NOT NULL default '0',
`requiredUnknownRank` float NOT NULL default '0',
`requiredFactionID` float NOT NULL default '0',
`requiredFactionLevel` float NOT NULL default '0',
`stackUnique` float NOT NULL default '0',
`stackAmount` float NOT NULL default '0',
`containerSlots` float NOT NULL default '0',
`stat1ID` float NOT NULL default '0',
`stat1Value` float NOT NULL default '0',
`stat2ID` float NOT NULL default '0',
`stat2Value` float NOT NULL default '0',
`stat3ID` float NOT NULL default '0',
`stat3Value` float NOT NULL default '0',
`stat4ID` float NOT NULL default '0',
`stat4Value` float NOT NULL default '0',
`stat5ID` float NOT NULL default '0',
`stat5Value` float NOT NULL default '0',
`stat6ID` float NOT NULL default '0',
`stat6Value` float NOT NULL default '0',
`stat7ID` float NOT NULL default '0',
`stat7Value` float NOT NULL default '0',
`stat8ID` float NOT NULL default '0',
`stat8Value` float NOT NULL default '0',
`stat9ID` float NOT NULL default '0',
`stat9Value` float NOT NULL default '0',
`stat10ID` float NOT NULL default '0',
`stat10Value` float NOT NULL default '0',
`damage1Min` float NOT NULL default '0',
`damage1Max` float NOT NULL default '0',
`damage1TypeID` float NOT NULL default '0',
`damage2Min` float NOT NULL default '0',
`damage2Max` float NOT NULL default '0',
`damage2TypeID` float NOT NULL default '0',
`damage3Min` float NOT NULL default '0',
`damage3Max` float NOT NULL default '0',
`damage3TypeID` float NOT NULL default '0',
`damage4Min` float NOT NULL default '0',
`damage4Max` float NOT NULL default '0',
`damage4TypeID` float NOT NULL default '0',
`damage5Min` float NOT NULL default '0',
`damage5Max` float NOT NULL default '0',
`damage5TypeID` float NOT NULL default '0',
`resistPhysical` float NOT NULL default '0',
`resistHoly` float NOT NULL default '0',
`resistFire` float NOT NULL default '0',
`resistNature` float NOT NULL default '0',
`resistFrost` float NOT NULL default '0',
`resistShadow` float NOT NULL default '0',
`resistArcane` float NOT NULL default '0',
`weaponDelay` float NOT NULL default '0',
`ammoType` float NOT NULL default '0',
`rangeModifier` float NOT NULL default '0',
`spell1ID` float NOT NULL default '0',
`spell1TriggerID` float NOT NULL default '0',
`spell1Charges` float NOT NULL default '0',
`spell1Cooldown` float NOT NULL default '0',
`spell1CategoryID` float NOT NULL default '0',
`spell1CategoryCooldown` float NOT NULL default '0',
`spell2ID` float NOT NULL default '0',
`spell2TriggerID` float NOT NULL default '0',
`spell2Charges` float NOT NULL default '0',
`spell2Cooldown` float NOT NULL default '0',
`spell2CategoryID` float NOT NULL default '0',
`spell2CategoryCooldown` float NOT NULL default '0',
`spell3ID` float NOT NULL default '0',
`spell3TriggerID` float NOT NULL default '0',
`spell3Charges` float NOT NULL default '0',
`spell3Cooldown` float NOT NULL default '0',
`spell3CategoryID` float NOT NULL default '0',
`spell3CategoryCooldown` float NOT NULL default '0',
`spell4ID` float NOT NULL default '0',
`spell4TriggerID` float NOT NULL default '0',
`spell4Charges` float NOT NULL default '0',
`spell4Cooldown` float NOT NULL default '0',
`spell4CategoryID` float NOT NULL default '0',
`spell4CategoryCooldown` float NOT NULL default '0',
`spell5ID` float NOT NULL default '0',
`spell5TriggerID` float NOT NULL default '0',
`spell5Charges` float NOT NULL default '0',
`spell5Cooldown` float NOT NULL default '0',
`spell5CategoryID` float NOT NULL default '0',
`spell5CategoryCooldown` float NOT NULL default '0',
`bondID` float NOT NULL default '0',
`description` float NOT NULL default '0',
`bookTextID` float NOT NULL default '0',
`bookPages` float NOT NULL default '0',
`bookStationaryID` float NOT NULL default '0',
`beginQuestID` float NOT NULL default '0',
`lockPickTalent` float NOT NULL default '0',
`materialID` float NOT NULL default '0',
`sheathID` float NOT NULL default '0',
`randompropertyID` float NOT NULL default '0',
`randompropertyID2?` float NOT NULL default '0',
`blockValue` float NOT NULL default '0',
`itemSetID` float NOT NULL default '0',
`durabilityValue` float NOT NULL default '0',
`itemAreaID` float NOT NULL default '0',
`itemMapID` float NOT NULL default '0',
`bagFamily` float NOT NULL default '0',
`iRefID_TotemCategory` float NOT NULL default '0',
`socketColor_1` float NOT NULL default '0',
`Unknown2` float NOT NULL default '0',
`socketColor_2` float NOT NULL default '0',
`Unknown3` float NOT NULL default '0',
`socketColor_3` float NOT NULL default '0',
`Unknown4` float NOT NULL default '0',
`iRefID_SpellItemEnchantment` float NOT NULL default '0',
`iRefID_GemProperties` float NOT NULL default '0',
`iRefID_ItemExtendedCost` float NOT NULL default '0',
`iRefID_ItemCondExtCosts` float NOT NULL default '0',
`disenchantSkillLevel` float NOT NULL default '0',
`armorDamageModifier` float NOT NULL default '0'
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci*/;
#
# Dumping data for table 'root_items'
#
# (No data found.)
DROP TABLE IF EXISTS `root_itemtext`;
#
# Table structure for table 'root_itemtext'
#
CREATE TABLE `root_itemtext` (
`id` tinyint(3) unsigned default NULL,
`entryLength` tinyint(3) unsigned default NULL,
`Text` tinyint(3) unsigned default NULL
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=utf8*/;
#
# Dumping data for table 'root_itemtext'
#
# (No data found.)
DROP TABLE IF EXISTS `root_npctext`;
#
# Table structure for table 'root_npctext'
#
CREATE TABLE `root_npctext` (
`ID` int(10) unsigned NOT NULL default '0',
`entryLength` int(10) unsigned NOT NULL default '0',
`prob0` float NOT NULL default '0',
`text0_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text0_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang0` int(10) unsigned NOT NULL default '0',
`em0_0` int(10) unsigned NOT NULL default '0',
`em0_1` int(10) unsigned NOT NULL default '0',
`em0_2` int(10) unsigned NOT NULL default '0',
`em0_3` int(10) unsigned NOT NULL default '0',
`em0_4` int(10) unsigned NOT NULL default '0',
`em0_5` int(10) unsigned NOT NULL default '0',
`prob1` float NOT NULL default '0',
`text1_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text1_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang1` int(10) unsigned NOT NULL default '0',
`em1_0` int(10) unsigned NOT NULL default '0',
`em1_1` int(10) unsigned NOT NULL default '0',
`em1_2` int(10) unsigned NOT NULL default '0',
`em1_3` int(10) unsigned NOT NULL default '0',
`em1_4` int(10) unsigned NOT NULL default '0',
`em1_5` int(10) unsigned NOT NULL default '0',
`prob2` float NOT NULL default '0',
`text2_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text2_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang2` int(10) unsigned NOT NULL default '0',
`em2_0` int(10) unsigned NOT NULL default '0',
`em2_1` int(10) unsigned NOT NULL default '0',
`em2_2` int(10) unsigned NOT NULL default '0',
`em2_3` int(10) unsigned NOT NULL default '0',
`em2_4` int(10) unsigned NOT NULL default '0',
`em2_5` int(10) unsigned NOT NULL default '0',
`prob3` float NOT NULL default '0',
`text3_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text3_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang3` int(10) unsigned NOT NULL default '0',
`em3_0` int(10) unsigned NOT NULL default '0',
`em3_1` int(10) unsigned NOT NULL default '0',
`em3_2` int(10) unsigned NOT NULL default '0',
`em3_3` int(10) unsigned NOT NULL default '0',
`em3_4` int(10) unsigned NOT NULL default '0',
`em3_5` int(10) unsigned NOT NULL default '0',
`prob4` float NOT NULL default '0',
`text4_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text4_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang4` int(10) unsigned NOT NULL default '0',
`em4_0` int(10) unsigned NOT NULL default '0',
`em4_1` int(10) unsigned NOT NULL default '0',
`em4_2` int(10) unsigned NOT NULL default '0',
`em4_3` int(10) unsigned NOT NULL default '0',
`em4_4` int(10) unsigned NOT NULL default '0',
`em4_5` int(10) unsigned NOT NULL default '0',
`prob5` float NOT NULL default '0',
`text5_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text5_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang5` int(10) unsigned NOT NULL default '0',
`em5_0` int(10) unsigned NOT NULL default '0',
`em5_1` int(10) unsigned NOT NULL default '0',
`em5_2` int(10) unsigned NOT NULL default '0',
`em5_3` int(10) unsigned NOT NULL default '0',
`em5_4` int(10) unsigned NOT NULL default '0',
`em5_5` int(10) unsigned NOT NULL default '0',
`prob6` float NOT NULL default '0',
`text6_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text6_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang6` int(10) unsigned NOT NULL default '0',
`em6_0` int(10) unsigned NOT NULL default '0',
`em6_1` int(10) unsigned NOT NULL default '0',
`em6_2` int(10) unsigned NOT NULL default '0',
`em6_3` int(10) unsigned NOT NULL default '0',
`em6_4` int(10) unsigned NOT NULL default '0',
`em6_5` int(10) unsigned NOT NULL default '0',
`prob7` float NOT NULL default '0',
`text7_0` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`text7_1` longtext character set utf8 collate utf8_unicode_ci NOT NULL,
`lang7` int(10) unsigned NOT NULL default '0',
`em7_0` int(10) unsigned NOT NULL default '0',
`em7_1` int(10) unsigned NOT NULL default '0',
`em7_2` int(10) unsigned NOT NULL default '0',
`em7_3` int(10) unsigned NOT NULL default '0',
`em7_4` int(10) unsigned NOT NULL default '0',
`em7_5` int(10) unsigned NOT NULL default '0'
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=latin1 COMMENT='NPC System'*/;
#
# Dumping data for table 'root_npctext'
#
# (No data found.)
DROP TABLE IF EXISTS `root_pagetext`;
#
# Table structure for table 'root_pagetext'
#
CREATE TABLE `root_pagetext` (
`Entry` int(10) unsigned NOT NULL default '0',
`entryLength` int(10) unsigned NOT NULL,
`PageText` longtext NOT NULL,
`NextPageID` int(10) unsigned NOT NULL default '0',
UNIQUE KEY `entry` (`Entry`)
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=latin1 COMMENT='Item System'*/;
#
# Dumping data for table 'root_pagetext'
#
# (No data found.)
DROP TABLE IF EXISTS `root_quest`;
#
# Table structure for table 'root_quest'
#
CREATE TABLE `root_quest` (
`questID` float NOT NULL default '0',
`entryLength` float NOT NULL default '0',
`DuplicatedQuestID` float NOT NULL default '0',
`QuestType` float NOT NULL default '0',
`QuestLevel` float NOT NULL default '0',
`areaID/sortID` float NOT NULL default '0',
`infoID Integer` float NOT NULL default '0',
`SuggestedPlayers` float NOT NULL default '0',
`FactionID` float NOT NULL default '0',
`FactionAmount` float NOT NULL default '0',
`Unknown1` float NOT NULL default '0',
`Unknown2` float NOT NULL default '0',
`nextQuestID` float NOT NULL default '0',
`coins` float NOT NULL default '0',
`SubExp70` float NOT NULL default '0',
`RewardSpellID` float NOT NULL default '0',
`EffectOnPlayer` float NOT NULL default '0',
`Unknown3` float NOT NULL default '0',
`startingItemID` float NOT NULL default '0',
`QuestFlags` float NOT NULL default '0',
`givenItem1` float NOT NULL default '0',
`givenItem1Amount` float NOT NULL default '0',
`givenItem2` float NOT NULL default '0',
`givenItem2Amount` float NOT NULL default '0',
`givenItem3` float NOT NULL default '0',
`givenItem3Amount` float NOT NULL default '0',
`givenItem4` float NOT NULL default '0',
`givenItem4Amount` float NOT NULL default '0',
`choiceItem1` float NOT NULL default '0',
`choiceItem1Amount` float NOT NULL default '0',
`choiceItem2` float NOT NULL default '0',
`choiceItem2Amount` float NOT NULL default '0',
`choiceItem3` float NOT NULL default '0',
`choiceItem3Amount` float NOT NULL default '0',
`choiceItem4` float NOT NULL default '0',
`choiceItem4Amount` float NOT NULL default '0',
`choiceItem5` float NOT NULL default '0',
`choiceItem5Amount` float NOT NULL default '0',
`choiceItem6` float NOT NULL default '0',
`choiceItem6Amount` float NOT NULL default '0',
`Unknown4` float NOT NULL default '0',
`Unknown5` float NOT NULL default '0',
`Unknown6` float NOT NULL default '0',
`Unknown7` float NOT NULL default '0',
`name` float NOT NULL default '0',
`description` float NOT NULL default '0',
`details` float NOT NULL default '0',
`subdescription` float NOT NULL default '0',
`killCreature1` float NOT NULL default '0',
`killCreature1Amount` float NOT NULL default '0',
`collectItem1` float NOT NULL default '0',
`collectItem1Amount` float NOT NULL default '0',
`killCreature2` float NOT NULL default '0',
`killCreature2Amount` float NOT NULL default '0',
`collectItem2` float NOT NULL default '0',
`collectItem2Amount` float NOT NULL default '0',
`killCreature3` float NOT NULL default '0',
`killCreature3Amount` float NOT NULL default '0',
`collectItem3` float NOT NULL default '0',
`collectItem3Amount` float NOT NULL default '0',
`killCreature4` float NOT NULL default '0',
`killCreature4Amount` float NOT NULL default '0',
`collectItem4` float NOT NULL default '0',
`collectItem4Amount` float NOT NULL default '0',
`Objective1` float NOT NULL default '0',
`Objective2` float NOT NULL default '0',
`Objective3` float NOT NULL default '0',
`Objective4` float NOT NULL default '0',
PRIMARY KEY (`questID`),
UNIQUE KEY `questID` (`questID`)
) ENGINE=MyISAM /*!40100 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci*/;
#
# Dumping data for table 'root_quest'
#
# (No data found.)
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS*/;