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#890687
Object.h:150 ASSERTION FAILED:
index < m_valuesCount || PrintIndexError( index , false )
mangos-worldd: Object.h:150: const float& Object::GetFloatValue(uint16) const: Assertion `"index < m_valuesCount || PrintIndexError( index , false )" &&0' failed.
Program received signal SIGABRT, Aborted.
[Switching to Thread -1400390736 (LWP 19631)]
0xb7f2d410 in ?? ()
(gdb) bt
#0 0xb7f2d410 in ?? ()
#1 0xac87a4a8 in ?? ()
#2 0x00000006 in ?? ()
#3 0xb78c8fb9 in abort () from /lib/tls/i686/cmov/libc.so.6
#4 0xb78c0fbf in __assert_fail () from /lib/tls/i686/cmov/libc.so.6
#5 0x0829791b in Unit::ProcDamageAndSpellFor (this=0xc260ca0, isVictim=false,
pTarget=0x8d1fd9d8, procFlag=524288, procAuraTypes=@0x85791bc,
attType=2894571752, procSpell=0xb2d2e1a8, damage=2) at Object.h:150
#6 0x08297dc4 in Unit::ProcDamageAndSpell (this=0xc260ca0,
pVictim=0x8d1fd9d8, procAttacker=524288, procVictim=33920, damage=2,
procSpell=0xb2d2e1a8, isTriggeredSpell=true, attType=2894571752)
at Unit.cpp:4042
#7 0x08297ee8 in Unit::CastMeleeProcDamageAndSpell (this=0xc260ca0,
pVictim=0x8d1fd9d8, damage=2, attType=2894571752,
outcome=MELEE_HIT_NORMAL, spellCasted=0xb2d2e1a8, isTriggeredSpell=true)
at Unit.cpp:4132
#8 0x0829ccbb in Unit::DoAttackDamage (this=0xc260ca0, pVictim=0x8d1fd9d8,
damage=0xac87a900, cleanDamage=0xac87a8f0, blocked_amount=0xac87a90c,
damageType=SPELL_SCHOOL_HOLY, hitInfo=0xac87a914, victimState=0xac87a910,
absorbDamage=0xac87a908, resistDamage=0xac87a904, attType=2894571752,
spellCasted=0xb2d2e1a8, isTriggeredSpell=true) at Unit.cpp:2263
#9 0x08262bb2 in Spell::EffectWeaponDmg (this=0x8a5e1e28, i=0)
at SpellEffects.cpp:3215
---Type <return> to continue, or q <return> to quit---
#10 0x0823bb87 in Spell::DoSpellHitOnUnit (this=0x8a5e1e28, unit=0x8d1fd9d8,
effectMask=1) at Spell.cpp:702
#11 0x0823e2c7 in Spell::DoAllEffectOnTarget (this=0x8a5e1e28,
target=0x920de538) at Spell.cpp:671
#12 0x0824808f in Spell::handle_immediate (this=0x8a5e1e28) at Spell.cpp:1608
#13 0x082489d9 in Spell::cast (this=0x8a5e1e28, skipCheck=true)
at Spell.cpp:1591
#14 0x08281661 in Unit::CastSpell (this=0xc260ca0, Victim=0x8d1fd9d8,
spellInfo=0xb2d2e1a8, triggered=true, castItem=0x0,
triggredByAura=0x5fb1ae38, originalCaster=0) at Unit.cpp:1034
#15 0x0828a6b3 in Unit::HandleProcTriggerSpell (this=0xc260ca0,
pVictim=0x8d1fd9d8, damage=1169, triggeredByAura=0x5fb1ae38,
procSpell=0xb345da88, procFlags=1) at Unit.cpp:5200
#16 0x08297553 in Unit::ProcDamageAndSpellFor (this=0xc260ca0, isVictim=false,
pTarget=0x8d1fd9d8, procFlag=1, procAuraTypes=@0x85791bc,
attType=BASE_ATTACK, procSpell=0xb345da88, damage=1169) at Unit.cpp:8383
#17 0x08297dc4 in Unit::ProcDamageAndSpell (this=0xc260ca0,
pVictim=0x8d1fd9d8, procAttacker=1, procVictim=32898, damage=1169,
procSpell=0xb345da88, isTriggeredSpell=false, attType=BASE_ATTACK)
at Unit.cpp:4042
#18 0x08297ee8 in Unit::CastMeleeProcDamageAndSpell (this=0xc260ca0,
pVictim=0x8d1fd9d8, damage=1169, attType=BASE_ATTACK,
outcome=MELEE_HIT_NORMAL, spellCasted=0xb345da88, isTriggeredSpell=false)
at Unit.cpp:4132
#19 0x0829ccbb in Unit::DoAttackDamage (this=0xc260ca0, pVictim=0x8d1fd9d8,
damage=0xac87ae00, cleanDamage=0xac87adf0, blocked_amount=0xac87ae0c,
damageType=SPELL_SCHOOL_NORMAL, hitInfo=0xac87ae14,
victimState=0xac87ae10, absorbDamage=0xac87ae08, resistDamage=0xac87ae04,
attType=BASE_ATTACK, spellCasted=0xb345da88, isTriggeredSpell=false)
at Unit.cpp:2263
#20 0x08262bb2 in Spell::EffectWeaponDmg (this=0x82c83b70, i=0)
at SpellEffects.cpp:3215
#21 0x0823bb87 in Spell::DoSpellHitOnUnit (this=0x82c83b70, unit=0x8d1fd9d8,
effectMask=3) at Spell.cpp:702
#22 0x0823e2c7 in Spell::DoAllEffectOnTarget (this=0x82c83b70,
target=0x8bc44da0) at Spell.cpp:671
#23 0x0824808f in Spell::handle_immediate (this=0x82c83b70) at Spell.cpp:1608
#24 0x082489d9 in Spell::cast (this=0x82c83b70, skipCheck=false)
at Spell.cpp:1591
#25 0x08248e09 in SpellEvent::Execute (this=0x82c87a78, e_time=351500,
p_time=132) at Spell.cpp:4004
#26 0x0838638c in EventProcessor::Update (this=0xc260d8c, p_time=132)
at Utilities/EventProcessor.cpp:47
#27 0x08292900 in Unit::Update (this=0xc260ca0, p_time=132) at Unit.cpp:269
#28 0x0821e9a9 in Player::Update (this=0xc260ca0, p_time=132) at Player.cpp:775
#29 0x08184718 in ObjectAccessor::Update (this=0xb4a4bc78, diff=132)
at ObjectAccessor.cpp:571
#30 0x08171772 in MapManager::Update (this=0x88cd9a0, diff=132)
at MapManager.cpp:159
#31 0x082ad69d in World::Update (this=0x85aada0, diff=132) at World.cpp:991
#32 0x080edd9b in WorldRunnable::run (this=0x88c3570) at WorldRunnable.cpp:61
#33 0xb7b22e29 in ZThread::ThreadImpl::dispatch (parent=0x8587e78,
impl=0x8815188, task=@0xac87b424) at ThreadImpl.cxx:407
#34 0xb7b25494 in ZThread::(anonymous namespace)::Launcher::run (
this=0xbfb2b3dc) at ThreadImpl.cxx:49
#35 0xb7b28f5c in _dispatch (arg=0x6) at posix/ThreadOps.cxx:137
#36 0xb7aeb240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#37 0xb796a49e in clone () from /lib/tls/i686/cmov/libc.so.6