Public feed #889865

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public text v1 · immutable
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·published 2008-02-03 07:45 UTC
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Index: libhb/render.c===================================================================--- libhb/render.c	(revision 1245)+++ libhb/render.c	(working copy)@@ -20,11 +20,15 @@     hb_buffer_t        * buf_scale;     hb_fifo_t          * subtitle_queue;     hb_fifo_t          * delay_queue;-    int                  frames_to_extend;     int                  dropped_frames;     int                  extended_frames;     uint64_t             last_start[4];     uint64_t             last_stop[4];+    uint64_t             lost_time[4];+    uint64_t             total_lost_time;+    uint64_t             total_gained_time;+    int64_t              chapter_time;+    int                  chapter_val; };  int  renderInit( hb_work_object_t *, hb_job_t * );@@ -233,6 +237,14 @@     {         hb_fifo_push( pv->subtitle_queue,  hb_buffer_init(0) );     }++    /* If there's a chapter mark remember it in case we delay or drop its frame */+    if( in->new_chap )+    {+        pv->chapter_time = in->start;+        pv->chapter_val = in->new_chap;+        in->new_chap = 0;+    }          /* Setup render buffer */     hb_buffer_t * buf_render = hb_buffer_init( 3 * job->width * job->height / 2 );  @@ -280,9 +292,22 @@             {                 if( job->vfr )                 {-                    pv->frames_to_extend += 4;+                    /* We need to compensate for the time lost by dropping this frame.+                       Spread its duration out in quarters, because usually dropped frames+                       maintain a 1-out-of-5 pattern and this spreads it out amongst the remaining ones.+                       Store these in the lost_time array, which has 4 slots in it.+                       Because not every frame duration divides evenly by 4, and we can't lose the+                       remainder, we have to go through an awkward process to preserve it in the 4th array index. */+                    uint64_t temp_duration = buf_tmp_out->stop - buf_tmp_out->start;+                    pv->lost_time[0] += (temp_duration / 4);+                    pv->lost_time[1] += (temp_duration / 4);+                    pv->lost_time[2] += (temp_duration / 4);+                    pv->lost_time[3] += ( temp_duration - (temp_duration / 4) - (temp_duration / 4) - (temp_duration / 4) );+                    +                    pv->total_lost_time += temp_duration;                     pv->dropped_frames++;-                    hb_fifo_get( pv->subtitle_queue );+                    +                    hb_fifo_get( pv->subtitle_queue );                                         buf_tmp_in = NULL;                 }                 else@@ -304,8 +329,11 @@             pv->last_start[i] = pv->last_start[i-1];             pv->last_stop[i] = pv->last_stop[i-1];         }-        pv->last_start[0] = in->start;-        pv->last_stop[0] = in->stop;+        +        /* In order to make sure we have continuous time stamps, store+           the current frame's duration as starting when the last one stopped. */+        pv->last_start[0] = pv->last_stop[1];+        pv->last_stop[0] = pv->last_start[0] + (in->stop - in->start);     }          /* Apply subtitles */@@ -385,13 +413,17 @@      if( *buf_out )     {-        if( pv->frames_to_extend )+        /* The current frame exists. That means it hasn't been dropped by a filter.+           Make it accessible as ivtc_buffer so we can edit its duration if needed. */+        ivtc_buffer = *buf_out;++        if( pv->lost_time[3] > 0 )         {             /*-             * A frame's been dropped by VFR detelecine.+             * A frame's been dropped earlier by VFR detelecine.              * Gotta make up the lost time. This will also-             * slow down the video to 23.976fps.-             * The dropped frame ran for 3003 ticks, so+             * slow down the video.+             * The dropped frame's has to be accounted for, so              * divvy it up amongst the 4 frames left behind.              * This is what the delay_queue is for;              * telecined sequences start 2 frames before@@ -399,30 +431,62 @@              * ones you need a 2 frame delay between              * reading input and writing output.              */-            ivtc_buffer = *buf_out;+                                   +            /* We want to extend the outputted frame's duration by the value+              stored in the 4th slot of the lost_time array. Because we need+              to adjust all the values in the array so they're contiguous,+              extend the duration inside the array first, before applying+              it to the current frame buffer. */+            pv->last_stop[3] += pv->lost_time[3];             -            /* The 4th cached frame will be the to use. */-            ivtc_buffer->start = pv->last_start[3];-            ivtc_buffer->stop = pv->last_stop[3];--            if (pv->frames_to_extend % 4)-                ivtc_buffer->stop += 751;-            else-                ivtc_buffer->stop += 750;+            /* Log how much time has been added back in to the video. */+            pv->total_gained_time += pv->lost_time[3];             -            /* Set the 3rd cached frame to start when this one stops,-               and to stop 3003 ticks later -- a normal 29.97fps-               length frame. If it needs to be extended as well to-               make up lost time, it'll be handled on the next-               loop through the renderer.                            */-            int temp_duration = pv->last_stop[2] - pv->last_start[2];-            pv->last_start[2] = ivtc_buffer->stop;-            pv->last_stop[2] = ivtc_buffer->stop + temp_duration;+            /* We've pulled the 4th value from the lost_time array+               and added it to the last_stop array's 4th slot. Now, rotate the+                lost_time array so the 4th slot now holds the 3rd's value, and+               so on down the line, and set the 0 index to a value of 0. */+            int i;+            for( i=2; i >=  0; i--)+            {+                pv->lost_time[i+1] = pv->lost_time[i];+            }+            pv->lost_time[0] = 0;             -            pv->frames_to_extend--;+            /* Log how many frames have had their durations extended. */             pv->extended_frames++;         }+        +        /* We can't use the given time stamps. Previous frames+           might already have been extended, throwing off the+           raw values fed to render.c. Instead, their+           stop and start times are stored in arrays.+           The 4th cached frame will be the to use.+           If it needed its duration extended to make up+           lost time, it will have happened above. */+        ivtc_buffer->start = pv->last_start[3];+        ivtc_buffer->stop = pv->last_stop[3];+        +        /* Set the 3rd cached frame to start when this one stops,+           and so on down the line. If any of them need to be+           extended as well to make up lost time, it'll be handled+           on the next loop through the renderer.  */+        int i;   +        for (i = 2; i >= 0; i--)+        {+            int temp_duration = pv->last_stop[i] - pv->last_start[i];+            pv->last_start[i] = pv->last_stop[i+1];+            pv->last_stop[i] = pv->last_start[i] + temp_duration;+        } +        /* If we have a pending chapter mark and this frame is at+           or after the time of the mark, mark this frame & clear+           our pending mark. */+        if( pv->chapter_time && pv->chapter_time <= ivtc_buffer->start )+        {+            ivtc_buffer->new_chap = pv->chapter_val;+            pv->chapter_time = 0;+        }     }      return HB_WORK_OK;@@ -431,11 +495,12 @@ void renderClose( hb_work_object_t * w ) {     hb_work_private_t * pv = w->private_data;   -        -    hb_log("render: dropped frames: %i (%i ticks)", pv->dropped_frames, (pv->dropped_frames * 3003) );-    hb_log("render: extended frames: %i (%i ticks)", pv->extended_frames, ( ( pv->extended_frames / 4 ) * 3003 ) );-    hb_log("render: Lost time: %i frames (%i ticks)", (pv->dropped_frames * 4) - (pv->extended_frames), (pv->dropped_frames * 3003) - ( ( pv->extended_frames / 4 ) * 3003 ) ); +    hb_log("render: lost time: %lld (%i frames)", pv->total_lost_time, pv->dropped_frames);+    hb_log("render: gained time: %lld (%i frames) (%lld not accounted for)", pv->total_gained_time, pv->extended_frames, pv->total_lost_time - pv->total_gained_time);+    if (pv->dropped_frames)+        hb_log("render: average dropped frame duration: %lld", (pv->total_lost_time / pv->dropped_frames) );+         /* Cleanup subtitle queue */     if( pv->subtitle_queue )     {@@ -476,12 +541,17 @@     /* Setup FIFO queue for subtitle cache */     pv->subtitle_queue = hb_fifo_init( 8 );         pv->delay_queue = hb_fifo_init( 8 );-    pv->frames_to_extend = 0;     pv->dropped_frames = 0;     pv->extended_frames = 0;     pv->last_start[0] = 0;     pv->last_stop[0] = 0;-    +    pv->total_lost_time = 0;+    pv->total_gained_time = 0;+    pv->lost_time[0] = 0;+    pv->lost_time[1] = 0;+    pv->lost_time[2] = 0;+    pv->lost_time[3] = 0;+     /* Setup filters */     /* TODO: Move to work.c? */     if( job->filters )