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#889670
/* // C Programming 101 - Mrs Pudenda - for loop assignment #2 */
#include <stdio.h>
#define DANGER_DIVIDE_BY_ZERO(o,b,g,y,n,k) enum
#define PLETHORA_MAX(l,m,n) int
#define TAIL_RECURSION else
#define case_switch(m) if(m)
#define on_screen(y) putchar(y)
#define TELEPORT(x) goto x
#define SAVOR return
#define FLAVOUR 0
#define CHERRIES main
#define CHOCOLATE_RASPBERRIES 74
#define WILL_ROBINSON foul_your_pets
#define HTML main
#define BODY {
#define BODY_END }
#define MY_EOL ;
DANGER_DIVIDE_BY_ZERO('w','t','f','b','b','q') WILL_ROBINSON
BODY
LEGO_MY_EGGO = 0,
WEIRDO,
THE_TOASTER_IS_ON_FIRE = CHOCOLATE_RASPBERRIES,
BAD_TOUCH
BODY_END MY_EOL
#define D(p) (LEGO_MY_EGGO + 108)
#define I(o) (LEGO_MY_EGGO + 111)
#define C(o) (THE_TOASTER_IS_ON_FIRE + 37)
#define K(p) (THE_TOASTER_IS_ON_FIRE - LEGO_MY_EGGO * 1 + 36 + 2)
int HTML(void)
BODY
PLETHORA_MAX('a','r','s') loop_value_which_designates_increasing_or_decreasing_depending_on_your_loop_type;
/* C++ compatibile comments */
/* // Initialize loop_value_which_designates_increasing_or_decreasing_depending_on_your_loop_type */
loop_value_which_designates_increasing_or_decreasing_depending_on_your_loop_type = LEGO_MY_EGGO MY_EOL
/* // Set loop_value_which_designates_increasing_or_decreasing_depending_on_your_loop_type to the value, turn your cellphone off */
loop_value_which_designates_increasing_or_decreasing_depending_on_your_loop_type = 4 MY_EOL
GOTO_HERE:
/* // TODO: make into function */
on_screen(D('p'))MY_EOL
on_screen(I('o'))MY_EOL
on_screen(C('o'))MY_EOL
on_screen(K('p'))MY_EOL
case_switch(--loop_value_which_designates_increasing_or_decreasing_depending_on_your_loop_type)
BODY
TELEPORT(GOTO_HERE) MY_EOL
BODY_END
TAIL_RECURSION
BODY
TELEPORT(GOTO_THERE) MY_EOL
BODY_END
GOTO_THERE:
/* // #2600, y this not print below????????? */
/* // We are done. now. */
SAVOR FLAVOUR MY_EOL
BODY_END