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public text v1 · immutabletextures/div0tex/bluetelesprite
{
// deformVertexes autosprite
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
surfaceparm nolightmap
cull none
{
map textures/div0tex/bluetelesprite.tga
blendFunc GL_ONE GL_ONE
rgbGen identityLighting
}
}