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#888535
import pygame
from pygame.locals import *
class CheckKeyboard():
def getevent(self):
#gets keyboard events #
if pygame.event.get([KEYDOWN]) == K_ESCAPE:
exit()import pygame
from pygame.locals import *
class CheckKeyboard():
def getevent(self):
#gets keyboard events #
if pygame.event.get([KEYDOWN]) == K_ESCAPE:
exit()