rendered paste body/*
Drift/Race/Tune GM
By: Splitx
Thx To: Kevin433 For Login/Register System
*/
//Includes
#include <a_samp>
//pragma
#pragma tabsize 0
//Defines
//colors
#define COLOR_GREY 0xBEBEBEAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_DRIFT 0x006400FF
#define COLOR_RACE 0xDC143CFF
#define COLOR_TUNE 0x000000AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GREEN 0x33AA33AA
//Teams
#define TEAM_DRIFT
#define TEAM_RACE
#define TEAM_TUNE
//new
new currentveh;
new gPlayerLogged[MAX_PLAYERS];
new gPlayerAccount[MAX_PLAYERS];
new Count = 5;
new CountText[5][5] ={
"~r~1",
"~r~2",
"~r~3",
"~b~4",
"~b~5"
};
//Forward
forward CountDown();
forward ShowStats(playerid,targetid);
forward OnPlayerUpdate(playerid);
forward Encrypt(string[]);
forward OnPlayerLogin(playerid,const string[]);
forward PaYDaY();
enum pInfo
{
pPassword[128],
pKills,
pDeaths,
pCash,
};
new PlayerInfo[MAX_PLAYERS][pInfo];
//------------------------------------------------------------------------------
main()
{
print("\n----------------------------------");
print(" Drift/Race/Tune GM");
print(" By: Splitx");
print("Thx To: Kevin433 For Login/Register System");
print("----------------------------------\n");
}
//------------------------------------------------------------------------------
public OnGameModeInit()
{
SetGameModeText("Drift/Race/Tune");
AllowAdminTeleport(1);
ShowNameTags(1);
ShowPlayerMarkers(1);
SetWorldTime(12);
UsePlayerPedAnims(); //This Is For CJ´s Run Style
//Payday
SetTimer("PaYDaY",5000000,false);
}
//Classes
//Team Drift
AddPlayerClass(123,1240.0455,-2037.1292,59.9424,264.1106,0,0,0,0,0,0);
//Team Tune
AddPlayerClass(188,-2694.6809,229.2315,4.3359,284.4549,0,0,0,0,0,0);
//Team Race
AddPlayerClass(181,1396.1069,-2509.1196,13.5547,239.4767,0,0,0,0,0,0);
//Cars
//Race Cars
AddStaticVehicle(451,1397.9125,-2518.2009,13.2528,267.5043,36,36); // RaceCar
AddStaticVehicle(451,1398.0685,-2514.0159,13.2561,271.0031,125,125); // RaceCar
AddStaticVehicle(415,1397.8141,-2522.0728,13.3178,269.4274,40,1); // RaceCar
AddStaticVehicle(415,1397.8174,-2526.2612,13.3179,271.7157,62,1); // RaceCar
AddStaticVehicle(411,1397.8837,-2531.2397,13.2740,271.8963,64,1); // RaceCar
AddStaticVehicle(411,1397.8503,-2536.6169,13.2740,271.4503,123,1); // RaceCar
AddStaticVehicle(402,1398.0322,-2540.7202,13.3785,269.3202,22,22); // RaceCar
AddStaticVehicle(402,1397.8870,-2545.4836,13.3786,268.7772,30,30); // RaceCar
AddStaticVehicle(411,434.4354,2487.6829,16.1927,91.0787,123,1); // car Dessert Ap
AddStaticVehicle(411,433.8886,2492.2461,16.2171,88.0609,116,1); // car Dessert Ap
AddStaticVehicle(415,434.0526,2498.2852,16.2627,89.4243,40,1); // car Dessert Ap
AddStaticVehicle(415,434.3282,2503.9727,16.2616,88.8173,62,1); // car Dessert Ap
AddStaticVehicle(451,433.8639,2510.0225,16.2002,85.9235,36,36); // car Dessert Ap
AddStaticVehicle(451,433.8287,2515.7344,16.2402,87.0963,16,16); // car Dessert Ap
//Drift Cars
AddStaticVehicle(603,1244.7191,-2043.7236,59.7027,267.6138,75,77); // Drift car
AddStaticVehicle(603,1244.7743,-2039.3174,59.7028,269.6292,18,1); // Drift car
AddStaticVehicle(562,1244.4263,-2035.0356,59.5318,272.3605,35,1); // Drift car
AddStaticVehicle(562,1244.4778,-2031.8578,59.5294,269.7017,17,1); // Drift car
AddStaticVehicle(494,1244.8781,-2027.5726,59.7547,267.3006,36,13); // Drift car
AddStaticVehicle(494,1244.8787,-2024.1432,59.7542,269.0692,42,30); // Drift car
AddStaticVehicle(415,1244.7257,-2020.2172,59.6344,272.3509,25,1); // Drift car
AddStaticVehicle(415,1244.7291,-2016.3115,59.6306,271.3358,36,1); // Drift car
AddStaticVehicle(415,2308.8079,1387.7050,42.5921,0.9302,92,1); // Car Drift Place 2
AddStaticVehicle(562,2305.7244,1387.7603,42.4792,0.2820,11,1); // Car Drift Place 2
AddStaticVehicle(562,2302.2944,1387.4388,42.4810,3.3863,116,1); // Car Drift Place 2
AddStaticVehicle(494,2299.2241,1387.7865,42.7157,358.6081,42,33); // Car Drift Place 2
AddStaticVehicle(494,2295.3511,1387.8523,42.7154,358.5255,54,36); // Car Drift Place 2
AddStaticVehicle(415,2312.5159,1387.3010,42.5930,359.2944,75,1); // Car Drift Place 2
AddStaticVehicle(562,-2416.8879,-588.7526,132.3090,216.2498,92,1); // Drift Place 3
AddStaticVehicle(562,-2414.1951,-587.5865,132.3074,215.7954,92,1); // Drift Place 3
AddStaticVehicle(562,-2411.7129,-585.3605,132.3084,215.6292,92,1); // Drift Place 3
AddStaticVehicle(562,-2409.1533,-583.5892,132.3092,214.5522,92,1); // Drift Place 3
AddStaticVehicle(415,-2399.7788,-612.9139,132.4193,36.6766,0,1); // Drift Place 3
AddStaticVehicle(415,-2397.1777,-611.6749,132.4204,34.7285,0,1); // Drift Place 3
AddStaticVehicle(415,-2394.7380,-609.5941,132.4189,36.0448,0,1); // Drift Place 3
AddStaticVehicle(415,-2392.1421,-608.1600,132.4194,32.9267,0,1); // Drift Place 3
AddStaticVehicle(494,-2396.1489,-594.1603,132.5437,125.9284,75,79); // Drift Place 3
AddStaticVehicle(494,-2394.7021,-597.8128,132.5439,126.6801,75,79); // Drift Place 3
AddStaticVehicle(494,-2398.3345,-592.3273,132.5437,125.1606,75,79); // Drift Place 3
AddStaticVehicle(494,-2400.5339,-590.1197,132.5438,125.3016,75,79); // Drift Place 3
AddStaticVehicle(562,-345.7710,1515.4310,75.0191,0.8900,35,1); // Car big ear
AddStaticVehicle(562,-339.8235,1514.9597,75.0188,1.1072,35,1); // Car big ear
AddStaticVehicle(562,-333.4804,1516.0933,75.0176,0.2676,35,1); // Car big ear
AddStaticVehicle(494,-327.3193,1515.8364,75.2547,359.7574,36,13); // Car big ear
AddStaticVehicle(494,-321.0045,1514.9034,75.2540,359.1989,36,13); // Car big ear
AddStaticVehicle(494,-314.8265,1516.4387,75.2522,1.9450,36,13); // Car big ear
AddStaticVehicle(415,-264.9444,1542.9677,75.1286,133.0805,36,1); // Car big ear
AddStaticVehicle(415,-270.8604,1546.9063,75.1320,136.5329,36,1); // Car big ear
AddStaticVehicle(415,-275.0788,1552.5321,75.1323,136.5559,36,1); // Car big ear
AddStaticVehicle(411,-280.1234,1557.6625,75.0864,134.6831,64,1); // Car big ear
AddStaticVehicle(411,-285.1519,1562.3802,75.0865,133.3128,64,1); // Car big ear
//Tune Cars
AddStaticVehicle(562,-2693.1997,238.1145,3.9956,269.7431,113,1); // TuneCar
AddStaticVehicle(562,-2692.9773,234.3783,3.9960,270.1290,101,1); // TuneCar
AddStaticVehicle(558,-2693.1082,229.5907,3.9664,269.0911,116,1); // TuneCar
AddStaticVehicle(558,-2683.6304,236.4099,3.9662,184.8736,117,1); // TuneCar
AddStaticVehicle(559,-2680.1694,236.8950,3.9923,187.2038,58,8); // TuneCar
AddStaticVehicle(559,-2675.8523,236.7651,3.9923,181.7573,60,1); // TuneCar
AddStaticVehicle(560,-2660.5483,230.3254,4.0427,60.9345,9,39); // TuneCar
AddStaticVehicle(560,-2659.9221,233.8745,4.0410,90.5287,17,1); // TuneCar
AddStaticVehicle(561,-2660.2234,237.0837,4.1520,91.1869,8,17); // TuneCar
//Drag Race Strip
CreateObject(982, 405.318695, 2527.653320, 16.230694, 0, 0, 270);
CreateObject(982, 380.819702, 2528.905518, 16.249596, 0, 0, 270);
CreateObject(982, 354.721710, 2529.565674, 16.384201, 0, 0, 270);
CreateObject(982, 330.945251, 2528.549072, 16.460026, 0, 0, 270);
CreateObject(982, 304.640717, 2528.460449, 16.486961, 0, 0, 270);
CreateObject(982, 277.232025, 2528.328125, 16.483177, 0, 0, 270);
CreateObject(982, 250.646362, 2528.259033, 16.461681, 0, 0, 270);
CreateObject(982, 224.465286, 2528.273926, 16.468399, 0, 0, 270);
CreateObject(982, 195.737411, 2528.251709, 16.487808, 0, 0, 270);
CreateObject(982, 164.521179, 2528.305420, 16.477245, 0, 0, 270);
CreateObject(982, 138.152710, 2528.233887, 16.480915, 0, 0, 270);
CreateObject(982, 110.364799, 2528.030029, 16.487957, 0, 0, 270);
CreateObject(982, 83.098862, 2527.993652, 16.186619, 0, 0, 270);
CreateObject(982, 56.125954, 2528.029785, 16.167931, 0, 0, 270);
CreateObject(982, 29.113401, 2527.978760, 16.167931, 0, 0, 270);
CreateObject(982, 3.415903, 2527.964600, 16.175739, 0, 0, 270);
CreateObject(982, -23.517525, 2528.014404, 16.167931, 0, 0, 270);
CreateObject(982, -49.779373, 2528.057373, 16.167931, 0, 0, 270);
CreateObject(3749, -65.074387, 2506.527588, 21.342789, 0, 0, 270);
CreateObject(7033, 412.852814, 2502.627441, 19.998146, 0, 0, 90);
CreateObject(978, 420.394226, 2483.387451, 16.324594, 0, 0, 281.25);
CreateObject(979, 418.790405, 2522.165771, 16.324594, 0, 0, 270);
CreateObject(979, -44.702377, 2524.828613, 16.324594, 0, 0, 213.75);
CreateObject(979, -52.039368, 2518.351318, 16.332403, 0, 0, 225);
CreateObject(978, -55.828346, 2492.251709, 16.324593, 0, 0, 303.75);
CreateObject(978, -49.746178, 2483.450684, 16.324594, 0, 0, 303.75);
CreateObject(982, -48.252487, 2477.401367, 16.167931, 0, 0, 90);
CreateObject(982, -21.082066, 2477.391602, 16.175739, 0, 0, 90);
CreateObject(982, 7.023036, 2477.704834, 16.167931, 0, 0, 90);
CreateObject(982, 32.933624, 2477.620117, 16.167931, 0, 357.4217, 90);
CreateObject(982, 59.499825, 2477.490479, 16.167931, 0, 357.4217, 90);
CreateObject(982, 85.643349, 2477.413574, 16.167931, 0, 357.4217, 90);
CreateObject(982, 112.543182, 2477.289795, 16.167931, 0, 357.4217, 90);
CreateObject(982, 138.923401, 2477.740723, 16.167931, 0, 357.4217, 90);
CreateObject(982, 167.141678, 2477.699951, 16.167931, 0, 357.4217, 90);
CreateObject(982, 194.368790, 2477.729248, 16.175724, 0, 357.4217, 90);
CreateObject(982, 221.267700, 2477.654541, 16.167931, 0, 357.4217, 90);
CreateObject(982, 247.612213, 2477.465820, 16.167931, 0, 357.4217, 90);
CreateObject(982, 275.808960, 2477.282471, 16.167931, 0, 357.4217, 90);
CreateObject(982, 302.723694, 2476.875977, 16.167931, 0, 357.4217, 90);
CreateObject(982, 329.806458, 2476.768311, 16.175724, 0, 357.4217, 90);
CreateObject(982, 356.567841, 2476.671143, 16.167931, 0, 357.4217, 90);
CreateObject(982, 384.229370, 2476.770996, 16.167931, 0, 357.4217, 90);
CreateObject(982, 410.105774, 2476.810303, 16.175724, 0, 357.4217, 90);
CreateObject(3279, 363.345520, 2473.303711, 15.559992, 0, 0, 0);
CreateObject(3279, 359.301300, 2538.250000, 15.769968, 0, 0, 0);
CreateObject(3279, 266.567200, 2537.323486, 15.888117, 0, 0, 0);
CreateObject(3279, 263.311401, 2470.236816, 15.552179, 0, 0, 0);
CreateObject(3279, 181.998199, 2534.185547, 15.835125, 0, 0, 0);
CreateObject(3279, 172.727600, 2471.180420, 15.559994, 0, 0, 0);
CreateObject(3279, -0.682999, 2534.356689, 15.559992, 0, 0, 0);
CreateObject(3279, -6.891918, 2468.754150, 15.559992, 0, 0, 0);
CreateObject(3666, 396.533813, 2502.635742, 15.998060, 0, 0, 0);
CreateObject(3666, 388.533356, 2502.684570, 15.998060, 0, 0, 0);
CreateObject(3666, 383.849823, 2502.698730, 15.998060, 0, 0, 0);
CreateObject(3666, 376.320496, 2502.804932, 15.998060, 0, 0, 0);
CreateObject(3666, 368.718414, 2503.032227, 15.998060, 0, 0, 0);
CreateObject(3666, 361.100037, 2503.173096, 15.998060, 0, 0, 0);
CreateObject(3666, 352.108551, 2503.020752, 15.998060, 0, 0, 0);
CreateObject(3666, 344.854706, 2503.676025, 15.998060, 0, 0, 0);
CreateObject(3666, 335.013123, 2504.084473, 15.998060, 0, 0, 0);
CreateObject(3666, 323.361694, 2503.778320, 15.998060, 0, 0, 0);
CreateObject(3666, 311.208435, 2503.615967, 15.998060, 0, 0, 0);
CreateObject(3666, 300.337921, 2503.355469, 15.998060, 0, 0, 0);
CreateObject(3666, 283.540497, 2503.066650, 15.998060, 0, 0, 0);
CreateObject(3666, 263.516052, 2503.019043, 15.998060, 0, 0, 0);
CreateObject(3666, 246.964996, 2502.832275, 15.998060, 0, 0, 0);
CreateObject(3666, 225.123718, 2502.413574, 15.998060, 0, 0, 0);
CreateObject(3666, 202.336548, 2503.051025, 15.998060, 0, 0, 0);
CreateObject(3666, 181.712097, 2502.624756, 15.998060, 0, 0, 0);
CreateObject(3666, 168.177002, 2502.661133, 15.998060, 0, 0, 0);
CreateObject(3666, 159.526733, 2502.710205, 15.998060, 0, 0, 0);
CreateObject(3666, 148.141510, 2502.825684, 15.998060, 0, 0, 0);
CreateObject(3666, 213.532349, 2502.804932, 15.998060, 0, 0, 0);
CreateObject(3666, 134.841705, 2502.816406, 15.998060, 0, 0, 0);
CreateObject(3666, 111.035614, 2502.842529, 16.005869, 0, 0, 0);
CreateObject(3666, 100.596153, 2502.887695, 15.998060, 0, 0, 0);
CreateObject(3666, 89.089645, 2502.746826, 15.998060, 0, 0, 0);
CreateObject(3666, 74.795349, 2502.987061, 15.998060, 0, 0, 0);
CreateObject(3666, 60.741280, 2503.218994, 15.998060, 0, 0, 0);
CreateObject(3666, 47.077271, 2503.279785, 15.998062, 0, 0, 0);
CreateObject(3666, 26.273666, 2503.354980, 16.005869, 0, 0, 0);
CreateObject(3666, 12.728344, 2503.508545, 15.998060, 0, 0, 0);
CreateObject(3666, 12.699739, 2506.864014, 15.998060, 0, 0, 0);
CreateObject(3666, 11.238373, 2499.578857, 15.998060, 0, 0, 0);
CreateObject(3666, 12.326128, 2509.974609, 15.998060, 0, 0, 0);
CreateObject(3666, 10.962069, 2496.583008, 15.998060, 0, 0, 0);
CreateObject(3666, 122.070885, 2503.451416, 15.998060, 0, 0, 0);
CreateObject(3666, 191.211502, 2502.748291, 15.998060, 0, 0, 0);
CreateObject(3666, -39.907104, 2526.375488, 15.998060, 0, 0, 0);
CreateObject(3666, -42.003525, 2524.434082, 15.998060, 0, 0, 0);
CreateObject(3666, -43.930252, 2522.406494, 15.998060, 0, 0, 0);
CreateObject(3666, -46.787964, 2520.242432, 15.998060, 0, 0, 0);
CreateObject(3666, -52.634880, 2514.371826, 16.005869, 0, 0, 0);
CreateObject(3666, -50.591316, 2516.571777, 15.998060, 0, 0, 0);
CreateObject(3666, -48.765289, 2518.703857, 15.998060, 0, 0, 0);
CreateObject(3666, -56.190468, 2496.530518, 15.998060, 0, 0, 0);
CreateObject(3666, -55.037926, 2494.890625, 15.998060, 0, 0, 0);
CreateObject(3666, -53.808891, 2492.928955, 15.998060, 0, 0, 0);
CreateObject(3666, -52.471565, 2490.452637, 15.998060, 0, 0, 0);
CreateObject(3666, -46.400932, 2481.624756, 15.998060, 0, 0, 0);
CreateObject(3666, -47.693520, 2483.154785, 15.998060, 0, 0, 0);
CreateObject(3666, -48.853256, 2484.464111, 15.998060, 0, 0, 0);
CreateObject(3666, -50.331924, 2486.273682, 15.998060, 0, 0, 0);
CreateObject(3666, -62.138374, 2500.659424, 15.998060, 0, 0, 0);
CreateObject(3666, -62.439896, 2512.101807, 16.005869, 0, 0, 0);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0)
{GameTextForPlayer(playerid, "~y~Team Drift", 1000, 3);
SetPlayerColor(playerid,COLOR_DRIFT);}
else if(classid == 1)
{GameTextForPlayer(playerid, "~g~Team Tune", 1000, 3);
SetPlayerColor(playerid,COLOR_TUNE);}
else if(classid == 2)
{GameTextForPlayer(playerid, "~r~Team Race", 1000, 3);
SetPlayerColor(playerid,COLOR_RACE);}
if(classid == 0)
{
SetPlayerPos(playerid, 1177.2856,-2036.8947,69.1484);
SetPlayerCameraPos(playerid, 1177.285644, -2038.894653, 69.148437);
SetPlayerCameraLookAt(playerid, 1177.2856,-2036.8947,69.1484);
}
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~r~W~g~e~r~l~g~c~y~o~b~m~y~e",2500,3);
SendClientMessage(playerid, COLOR_GREEN, "Welcome");
SendClientMessage(playerid, COLOR_GREEN, "Do");
SendClientMessage(playerid, COLOR_GREEN, "/help For Commnds");
SendClientMessage(playerid, COLOR_GREEN, "/credits For credits");
SendClientMessage(playerid, COLOR_RED, "DM Not Allowd DM = BAN");
SendClientMessage(playerid, COLOR_RED, "Dont Use Kill");
GivePlayerMoney(playerid, 20000);
SetPlayerColor(playerid, COLOR_RED);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
OnPlayerUpdate(playerid);
gPlayerLogged[playerid] = 0;
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
GivePlayerMoney(playerid, 10000);
DisablePlayerCheckpoint(playerid);
RemovePlayerFromVehicle(playerid);
DestroyVehicle(currentveh);
GameTextForPlayer(playerid,"~g~$$$$$$$~b~10.000~g~$$$$$$$",2500,5);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
GameTextForPlayer(playerid,"~r~DEAD",2000,5);
new kills = PlayerInfo[playerid][pKills];
SetPlayerScore(playerid, kills);
new Float:Health;
GetPlayerHealth(playerid, Health);
if(Health == 0.0)
{
PlayerInfo[playerid][pDeaths] += 1;
}
GivePlayerMoney(killerid,2000);
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 1;
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
//SEllcar
if (strcmp(cmdtext, "/Sellcar", true)==0)
{
SetPlayerCheckpoint(playerid, 128,4499, -2427,985, 15, 5);
SendClientMessage(playerid, COLOR_YELLOW, "Hint: Go to the Checkpoint To sell car");
GameTextForPlayer(playerid,"~r~Hint:~y~ Go to the Checkpoint To sell car",2500,5);
}
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(cmdtext[3] == 0) {
SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
return 1;
}
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
return 1;
}
if (strcmp(cmdtext, "/count", true)==0)
{
if(Count >= 5)
{
CountDown();
return 1;
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "An countdown is already running! Wait untill its over first!!");
return 1;
}
}
if (strcmp(cmdtext, "/flip", true)==0)
{
new VehicleID, Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, X, Y, Z);
SetVehicleZAngle(VehicleID, 0);
return 1;
}
if(strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerHealth(playerid,0);
GivePlayerMoney(playerid, 0);
return 1;
}
//Commands
if(strcmp(cmdtext, "/commands", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN, "*********[Commands]***********");
SendClientMessage(playerid, COLOR_GREEN, "/race For Race Tp");
SendClientMessage(playerid, COLOR_GREEN, "/drift for drift tp");
SendClientMessage(playerid, COLOR_GREEN, "/drift 2 for drift tp");
SendClientMessage(playerid, COLOR_GREEN, "/tune For Spawn at all cars");
SendClientMessage(playerid, COLOR_GREEN, "/tunels = Trans frender");
SendClientMessage(playerid, COLOR_GREEN, "/tunesf = Wheel Arch Angels");
SendClientMessage(playerid, COLOR_GREEN, "/count /Me <text> /flip /credits /tph");
return 1;
}
//Help
if(strcmp(cmdtext, "/help", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN, "*********[Help]***********");
SendClientMessage(playerid, COLOR_GREEN, "/Commands For Commands");
SendClientMessage(playerid, COLOR_GREEN, "/credits For Credits");
SendClientMessage(playerid, COLOR_GREEN, "/tph For Tp Commands");
return 1;
}
//Credits
if(strcmp(cmdtext, "/credits", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN, "*********[CREDITS]***********");
SendClientMessage(playerid, COLOR_GREEN, "*******Made By: Splitx*******");
SendClientMessage(playerid, COLOR_GREEN, "*******Drift/Race/Tune*******");
SendClientMessage(playerid, COLOR_GREEN, "*Thx To: Kevin433 For Login/Register System*");
SendClientMessage(playerid, COLOR_GREEN, "********************************");
return 1;
}
if(strcmp(cmdtext, "/tph", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN, "*********[TelePortHelp]***********");
SendClientMessage(playerid, COLOR_GREEN, "/race For Race Tp");
SendClientMessage(playerid, COLOR_GREEN, "/race2 For Race Tp");
SendClientMessage(playerid, COLOR_GREEN, "/drift for drift tp");
SendClientMessage(playerid, COLOR_GREEN, "/drift2 for drift tp");
SendClientMessage(playerid, COLOR_GREEN, "/drift3 for drift tp");
SendClientMessage(playerid, COLOR_GREEN, "/drift4 for drift tp");
SendClientMessage(playerid, COLOR_GREEN, "/tune For Spawn at all cars");
SendClientMessage(playerid, COLOR_GREEN, "/tunels = Trans frender");
SendClientMessage(playerid, COLOR_GREEN, "/tunesf = Wheel Arch Angels");
SendClientMessage(playerid, COLOR_GREEN, "********************************");
return 1;
}
if(!strcmp(cmdtext,"/drift",true)) {
SetPlayerPos(playerid, 1240.0455,-2037.1292,59.9424);
SetVehiclePos(GetPlayerVehicleID(playerid), 1240.0455,-2037.1292,59.9424);
return 1;
}
if(!strcmp(cmdtext,"/drift2",true)) {
SetPlayerPos(playerid, 2268.7444,1388.8958,42.8203);
SetVehiclePos(GetPlayerVehicleID(playerid), 2268.7444,1388.8958,42.8203);
return 1;
}
if(!strcmp(cmdtext,"/drift3",true)) {
SetPlayerPos(playerid, -2411.0278,-607.6990,132.6415);
SetVehiclePos(GetPlayerVehicleID(playerid), -2411.0278,-607.6990,132.6415);
return 1;
}
if(!strcmp(cmdtext,"/drift4",true)) {
SetPlayerPos(playerid, -308.2867,1538.3134,75.5625);
SetVehiclePos(GetPlayerVehicleID(playerid), -308.2867,1538.3134,75.5625);
return 1;
}
if(!strcmp(cmdtext,"/tune",true)) {
SetPlayerPos(playerid, -2694.6809,229.2315,4.3359);
SetVehiclePos(GetPlayerVehicleID(playerid), -2694.6809,229.2315,4.3359);
return 1;
}
if(!strcmp(cmdtext,"/tunels",true)) {
SetPlayerPos(playerid, 1039.0768,-1037.3727,31.7109);
SetVehiclePos(GetPlayerVehicleID(playerid), 1039.0768,-1037.3727,31.7109);
return 1;
}
if(!strcmp(cmdtext,"/tunesf",true)) {
SetPlayerPos(playerid, -2702.9797,215.2987,4.1797);
SetVehiclePos(GetPlayerVehicleID(playerid), -2702.9797,215.2987,4.1797);
return 1;
}
if(!strcmp(cmdtext,"/race",true)) {
SetPlayerPos(playerid, 1396.1069,-2509.1196,13.5547);
SetVehiclePos(GetPlayerVehicleID(playerid), 1396.1069,-2509.1196,13.5547);
return 1;
}
if(!strcmp(cmdtext,"/race2",true)) {
SetPlayerPos(playerid, 451.4817,2507.4277,19.4912);
SetVehiclePos(GetPlayerVehicleID(playerid), 451.4817,2507.4277,19.4912);
return 1;
}
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
new tmp[256];
new playername[MAX_PLAYER_NAME];
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " You are already logged in.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, " USAGE: /login [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, "/register", true)==0)
{
new string[265];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "USAGE: /register [password]");
return 1;
}
if (gPlayerAccount[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, " That name is already registered");
return 1;
}
strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);
Encrypt(PlayerInfo[playerid][pPassword]);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s.cer", playername);
new File: file = fopen(string, io_read);
if (file)
{
SendClientMessage(playerid, COLOR_GREY, " That name is already registered");
fclose(file);
return 1;
}
new File:hFile;
hFile = fopen(string, io_append);
new var[32];//
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, COLOR_WHITE, "Succesfully Registered!");
SendClientMessage(playerid, COLOR_WHITE, "Next time you connect, type /login <password> to log in.");
OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);
return 1;
}
if (strcmp(cmd, "/stats", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged[playerid] != 0)
{
ShowStats(playerid,playerid);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not Logged in !");
}
}
return 1;
}
return 0;
}
public PaYDaY()
{
GivePlayerMoney(playerid, 10000);
}
public CountDown(){
if (Count > 0){
GameTextForAll( CountText[Count-1], 2500, 3);
Count--;
SetTimer("CountDown", 1000, 0);
}
else{
GameTextForAll("~g~Go! Go! Go!", 2500, 3);
Count = 5;
}
return 1;
}
public Encrypt(string[])
{
for(new x=0; x < strlen(string); x++)
{
string[x] += (3^x) * (x % 15);
if(string[x] > (0xff))
{
string[x] -= 64;
}
}
return 1;
}
public OnPlayerLogin(playerid,const string[])
{
new pname2[MAX_PLAYER_NAME];
new pname3[MAX_PLAYER_NAME];
new string2[64];
new string3[128];
GetPlayerName(playerid, pname2, sizeof(pname2));
format(string2, sizeof(string2), "%s.cer", pname2);
new File: UserFile = fopen(string2, io_read);
if (UserFile)
{
new valtmp[128];
fread(UserFile, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))
{
new key[128],val[128];
new Data[128];
while(fread(UserFile,Data,sizeof(Data)))
{
key = ini_GetKey(Data);
if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
}
fclose(UserFile);
gPlayerLogged[playerid] = 1;
gPlayerAccount[playerid] = 1;
new kills = PlayerInfo[playerid][pKills];
SetPlayerScore(playerid, kills);
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "Welcome %s, you have been succesfully logged in!", pname3);
SendClientMessage(playerid, COLOR_WHITE,string3);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Password does not match your name");
fclose(UserFile);
}
}
return 1;
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
new string3[32];
new pname3[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "%s.cer", pname3);
new File: pFile = fopen(string3, io_write);
if (pFile)
{
new var[32];
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(pFile, var);
fclose(pFile);
new File: hFile = fopen(string3, io_append);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
}
}
}
return 1;
}
stock ini_GetKey( line[] )
{
new keyRes[128];
keyRes[0] = 0;
if ( strfind( line , "=" , true ) == -1 ) return keyRes;
strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
return keyRes;
}
stock ini_GetValue( line[] )
{
new valRes[128];
valRes[0]=0;
if ( strfind( line , "=" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public ShowStats(playerid,targetid)
{
if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
{
new cash = GetPlayerMoney(targetid);
new deaths = PlayerInfo[targetid][pDeaths];
new kills = PlayerInfo[targetid][pKills];
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, sizeof(name));
new Float:px,Float:py,Float:pz;
GetPlayerPos(targetid, px, py, pz);
new coordsstring[256];
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
format(coordsstring, sizeof(coordsstring),"*** %s ***",name);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
format(coordsstring, sizeof(coordsstring), "Kills:[%d] Deaths:[%d] Cash:[$%d]",kills,deaths,cash);
SendClientMessage(playerid, COLOR_GRAD5,coordsstring);
SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
}
}