All pastes #886341 Raw Edit

Mine

public text v1 · immutable
#886341 ·published 2008-01-31 16:36 UTC
rendered paste body
#include <a_samp>
#include <float>
#include <core>
//Teams-------------------------------------------------------------------------
#define TEAM_RICH 1
#define TEAM_CRIMINALS 2
#define TEAM_MEDIC 3
//Teams-------------------------------------------------------------------------
#define COLOR_GREEN 0x00FF00AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_GREY 0xAFAFAFAA
static gTeam[MAX_PLAYERS];
#define OBJECTIVE_COLOR 0xFFFF00AA
#define x_max
//forwards----------------------------------------------------------------------
forward SetPlayerToTeamColor(playerid);
forward SetupPlayerForClassSelection(playerid);
forward SetPlayerTeamFromClass(playerid,classid);
forward ExitTheGameMode();
//Main--------------------------------------------------------------------------
main()
{
    print("\n----------------------------------");
    print("  Rich vs Criminals\n");
    print("----------------------------------\n");
}
//OnGameModeInit----------------------------------------------------------------
public OnGameModeInit()
{
            SetGameModeText("Rich vs Criminals");
            SetWorldTime(12);
            ShowNameTags(1);
            ShowPlayerMarkers(1);

     AddStaticVehicle(420,2498.986,-1682.171,13.36382, 44.8214, 1, 2);
     AddStaticVehicle(420,2498.986,-1682.171,13.36382, 44.8214, 1, 2);

	AddPlayerClass(102,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(103,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);

	AddPlayerClass(104, 2512.473,  -1671.403, 13.49048,44.8214,  9,500,25,500,32,500);
    AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

	AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

	return 1;
}
//OnPlayerConnect---------------------------------------------------------------
public OnPlayerConnect(playerid)
{
    SetPlayerColor(playerid,COLOR_GREY);
    GameTextForPlayer(playerid,"~r~Rich ~w~vs ~y~Criminals!",2000,5);
    return 1;
}
//SetupPlayerForClassSelection--------------------------------------------------
public SetupPlayerForClassSelection(playerid)
{
    SetPlayerInterior(playerid,11);
    SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
    SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
    SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    SetPlayerFacingAngle(playerid,0.0);
}
//SetPlayerTeamFromClass--------------------------------------------------------
public SetPlayerTeamFromClass(playerid,classid)
{
    if(classid == 0 || classid == 1 || classid == 2) {
        gTeam[playerid] = TEAM_RICH;
    } else if(classid == 3 || classid == 4 || classid == 5) {
        gTeam[playerid] = TEAM_CRIMINALS;
	} else if(classid == 6 || classid == 7 || classid == 8) {
		gTeam[playerid] = TEAM_MEDIC;
	}
}
//SetPlayerToTeamColor----------------------------------------------------------
public SetPlayerToTeamColor(playerid)
{
    if(gTeam[playerid] == TEAM_RICH) {
        SetPlayerColor(playerid,COLOR_GREEN);
    } else if(gTeam[playerid] == TEAM_CRIMINALS) {
        SetPlayerColor(playerid,COLOR_YELLOW);
	} else if(gTeam[playerid] == TEAM_MEDIC) {
		SetPlayerColor(playerid, COLOR_PINK);
	}
}
//OnPlayerRequestClass----------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
    SetupPlayerForClassSelection(playerid);
    SetPlayerTeamFromClass(playerid,classid);

    if(classid == 0 || classid == 1 || classid == 2) {
        GameTextForPlayer(playerid,"~y~RICH",1000,5);
    } else if(classid == 3 || classid == 4 || classid == 5) {
        GameTextForPlayer(playerid,"~r~CRIMINALS",1000,5);
	} else if(classid == 6 || classid == 7 || classid == 8) {
		GameTextForPlayer(playerid,"~w~MEDIC", 1000,5);
	}

    return 1;
}
//OnPlayerSpawn-----------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
    SetPlayerToTeamColor(playerid);
    SetPlayerInterior(playerid,0);

    if(gTeam[playerid] == TEAM_RICH) {
                SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min);
        GameTextForPlayer(playerid, "Kill the ~r~Criminals, Money makes happy!"6000,5);
    }
    else if(gTeam[playerid] == TEAM_CRIMINALS) {
                SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min);
        GameTextForPlayer(playerid, "Kill the ~y~Rich, Those faggots!"6000,5);
    }
    else if(gTeam[playerid] == TEAM_MEDIC) {
                SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min);
        GameTextForPlayer(playerid, "Help the warriors!"6000,5);
	}
	return 1;
}
//Exit--------------------------------------------------------------------------
public ExitTheGameMode()
{
    GameModeExit();
}
//OnPlayerDeath-----------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
    new deathstr[256];
    new whodiedname[MAX_PLAYER_NAME+1];
    new whokilledname[MAX_PLAYER_NAME+1];
    new deathreasonstr[256];

    GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME);
    GetWeaponName(reason,deathreasonstr,255);

    if(killerid == INVALID_PLAYER_ID) {
        if(strlen(deathreasonstr)) {
            format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr);
        } else {
            format(deathstr,256,"%s died",whodiedname);
        }
        SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
    } else {
        GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME);
        if(gTeam[killerid] != gTeam[playerid]) {
            // Valid kill
            if(strlen(deathreasonstr)) {
                format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr);
            } else {
                format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname);
            }
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
            SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
         }
        else {
            // Team kill
            format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr);
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
        }
    }
    return 1;
}
//------------------------------------------------------------------------------
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}