rendered paste bodyPrivate Sub timMaskill_Timer()
'Variable Dimension
Dim Slot, PlayerTeam, TargetTeam, Target As Byte
Dim IsPlayerShooting, Ingame, Dead As Boolean
Dim TargetX, TargetY, PlayerX, PlayerY As Double
'Variable Declaration
Slot = ReadByte(&H6E30E4)
PlayerTeam = ReadByte(&H6EF1C0 + (Slot - 1) * 49377)
TargetTeam = ReadByte(&H6EF1C0 + (Target - 1) * 49377)
Ingame = ReadByte(&H6E30E4 + (Target - 1) * 49377)
Dead = ReadByte(&H6E30E9 + (Target - 1) * 49377)
TargetX = (&HAFAE64 + (Target - 1) * 8)
TargetY = (&HAFAE68 + (Target - 1) * 8)
PlayerX = (&HAFAE64 + (Slot - 1) * 8)
PlayerY = (&HAFAE68 + (Slot - 1) * 8)
'Main Code
If (GetAsyncKeyState(vbKeyEnd) < 0) And Ingame = 1 And Dead = 0 And (TargetTeam = 0 Or TargetTeam <> PlayerTeam) Then
WriteFloat (&HAFAE64 + (Slot - 1) * 8), (&HAFAE64 + (Target - 1) * 8)
WriteFloat (&HAFAE68 + (Slot - 1) * 8), (&HAFAE68 + (Target - 1) * 8)
WriteByte (&H5A8E84), 1
ElseIf Target = 32 Then
Target = 1
Else
Target = Target + 1
End If
End Sub