rendered paste body<?xml version="1.0"?>
<PropertyList>
<path>coolingtower.ac</path>
<particlesystem>
<name>steam</name>
<texture>smoke.rgb</texture>
<emissive>false</emissive>
<lighting>false</lighting>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>155</z-m>
<!-- <pitch-deg>0</pitch-deg>-->
</offsets>
<attach>local</attach>
<placer>
<type>point</type>
<!-- <minparts>1</minparts>
<parts>2</parts> -->
</placer>
<shooter>
<speed>
<value>25</value>
</speed>
</shooter>
<counter>
<pps>
<value>1</value>
</pps>
</counter>
<align>billboard</align>
<particle>
<startcolor>
<red><value>0.5</value></red>
<green><value>0.5</value></green>
<blue><value>0.5</value></blue>
<alpha><value>1</value></alpha>
</startcolor>
<endcolor>
<red><value>1</value></red>
<green><value>1</value></green>
<blue><value>1</value></blue>
<alpha><value>0</value></alpha>
</endcolor>
<startsize>
<value>20</value>
</startsize>
<endsize>
<value>100</value>
</endsize>
<lifetime>
<value>30</value>
</lifetime>
<mass>0.00001</mass>
<radius>0.01</radius>
</particle>
<program>
</program>
</particlesystem>
</PropertyList>