rendered paste body yourslot = ReadByte(&H6E30E4)
UserSlotNo = ReadByte(&HC2DD5C)
Text5.Text = UserSlotNo
CurTeam = ReadByte(&H6EF1C0 + (yourslot - 1) * 49377)
If yourslot = UTKSlot Then
UTKSlot = UTKSlot + 1
End If
UTKTeam = ReadByte(&H6EF1C0 + (UTKSlot - 1) * 49377)
If UTKTeam = CurTeam Then
UTKSlot = UTKSlot + 1
End If
Health = Read2Byte(&H6E30F4 + (UTKSlot - 1) * 49377)
If Health = 0 Then
UTKSlot = UTKSlot + 1
Else
If Health < 0 Then
UTKSlot = UTKSlot + 1
Else
If UTKTeam = "0" Then
If UTKSlot > UserSlotNo Then
UTKSlot = "1"
Else
UTKUpDown = UInt2SInt(ReadFloat(&HAFAE68 + (UTKSlot - 1) * 8))
UTKLeftRight = UInt2SInt(ReadFloat(&HAFAE64 + (UTKSlot - 1) * 8))
UTKLeftRight = UTKLeftRight
UTKLeftRight2 = UTKLeftRight
UTKUpDown2 = UTKUpDown
WriteFloat (&HAFAE68 + (yourslot - 1) * 8), UTKUpDown
WriteFloat (&HAFAE64 + (yourslot - 1) * 8), UTKLeftRight
UTKUpDown = UInt2SInt(ReadFloat(&HAFAE68 + (UTKSlot - 1) * 8))
UTKLeftRight = UInt2SInt(ReadFloat(&HAFAE64 + (UTKSlot - 1) * 8))
UTKUpDown2 = UTKUpDown
UTKLeftRight2 = UTKLeftRight
Write2Bytes (&H6EF0BC), UTKUpDown2
Write2Bytes (&H6EF0BA), UTKLeftRight2
End If
Else
If UTKSlot > UserSlotNo Then
UTKSlot = "1"
Else
UTKUpDown = UInt2SInt(ReadFloat(&HAFAE68 + (UTKSlot - 1) * 8))
UTKLeftRight = UInt2SInt(ReadFloat(&HAFAE64 + (UTKSlot - 1) * 8))
UTKLeftRight = UTKLeftRight
UTKLeftRight2 = UTKLeftRight
UTKUpDown2 = UTKUpDown
WriteFloat (&HAFAE68 + (yourslot - 1) * 8), UTKUpDown
WriteFloat (&HAFAE64 + (yourslot - 1) * 8), UTKLeftRight
UTKUpDown = UInt2SInt(ReadFloat(&HAFAE68 + (UTKSlot - 1) * 8))
UTKLeftRight = UInt2SInt(ReadFloat(&HAFAE64 + (UTKSlot - 1) * 8))
UTKUpDown2 = UTKUpDown
UTKLeftRight2 = UTKLeftRight
Write2Bytes (&H6EF0BC), UTKUpDown2
Write2Bytes (&H6EF0BA), UTKLeftRight2
Write2Bytes (&H6EF0BC + (yourslot - 1) * 8), UTKUpDown2
Write2Bytes (&H6EF0BA + (yourslot - 1) * 8), UTKLeftRight2
End If
End If
End If
End If