All pastes #885117 Raw Edit

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public text v1 · immutable
#885117 ·published 2008-01-30 19:36 UTC
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public OnPlayerSelectedMenuRow(playerid, row)  
{
    //TogglePlayerControllable(playerid, true);
    new Menu:Current = GetPlayerMenu(playerid);
    
    if(Current == CarLot)
   {
    switch(row)
	    {
        case 0: 
			if(IsPlayerConnected(playerid))
			{
				SendClientMessage(playerid,COLOR_SUCCESS,"You have successfully spawned your Infernus!");
				vehicle = CreateVehicle(411,326.1457,2543.0823,16.5344,179.1104,-1,-1,9999);
				ShowMenuForPlayer(Tuning, playerid); 
			}
        case 1:
			if(IsPlayerConnected(playerid))
			{
				SendClientMessage(playerid,COLOR_SUCCESS,"You have successfully spawned your Turismo!");
				vehicle = CreateVehicle(451,326.1457,2543.0823,16.5344,179.1104,-1,-1,9999);
				ShowMenuForPlayer(Tuning, playerid);
			}
        case 2:
			if(IsPlayerConnected(playerid))
			{
				SendClientMessage(playerid,COLOR_SUCCESS,"You have successfully spawned your Bullet!");
				vehicle = CreateVehicle(541,326.1457,2543.0823,16.5344,179.1104,-1,-1,9999);
				ShowMenuForPlayer(Tuning, playerid);
			}
        case 3:
			if(IsPlayerConnected(playerid))
			{
				SendClientMessage(playerid,COLOR_SUCCESS,"You have successfully spawned your Buffalo!");
				vehicle = CreateVehicle(402,326.1457,2543.0823,16.5344,179.1104,-1,-1,9999);
				ShowMenuForPlayer(Tuning, playerid);
			}
        case 4:
			if(IsPlayerConnected(playerid))
			{
				SendClientMessage(playerid,COLOR_SUCCESS,"You have successfully spawned your Banshee!");
				vehicle = CreateVehicle(429,326.1457,2543.0823,16.5344,179.1104,-1,-1,9999);
				ShowMenuForPlayer(Tuning, playerid);
			}



    if(Current == Tuning)
    {
    switch(row)
	    {
        case 0:
			if(IsPlayerConnected(playerid))
			{
                ShowMenuForPlayer(Wheels, playerid); //Wheels
			}
        case 1:
			if(IsPlayerConnected(playerid))
			{
                ShowMenuForPlayer(Nitro, playerid); //Nitrous
			}
        case 2:
			if(IsPlayerConnected(playerid))
			{
                ShowMenuForPlayer(Hydraulics, playerid); //Hydraulics
			}



	
    if(Current == Wheels)
   {
    switch(row)
	{
        case 0:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1082); // Import
			}
        case 1:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1085); // Atomic
			}
        case 2:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1096); // Anab
			}
	    case 3:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1097); // Virtual
			}
        case 4:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1098); // Access
			}
        case 5:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1025); // Off Road Wheel
			}
		case 6:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1074); // Mega
			}
	    case 7:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1081); // Grove
			}
	    case 8:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1078); // Twist
			}
        case 9:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1076); // Wires
			}


	
    if(Current == Nitro)
   {
    switch(row)
	   {
        case 0:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1008); // 2x Nitrous
			}
        case 1:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1009); // 5x Nitrous
			}
        case 2:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1010); // 10x Nitrous
			}


	
    if(Current == Hydraulics)
    {
    switch(row)
	    {
        case 0:
			if(IsPlayerConnected(playerid))
			{
                AddVehicleComponent(vehicle, 1087); // Hydraulics
            }
          }
		}
return 1;
}