All pastes #885025 Raw Edit

Stuff

public text v1 · immutable
#885025 ·published 2008-01-30 18:59 UTC
rendered paste body
#include <a_samp>

#define TEAM_COPS 1
#define TEAM_DUDES 2
#define COLOR_GREEN 0x00FF00AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA 
#define COLOR_GREY 0xAFAFAFAA 
#define OBJECTIVE_COLOR 0xFFFF00AA


new gTeam[MAX_PLAYERS];

forward SetPlayerToTeamColor(playerid); 
forward SetPlayerTeamFromClass(playerid,classid);
forward ExitTheGameMode();

//-------------------------------------
main()
{
    print("\n----------------------------------");
    print("  Team Cops vs Team Dudes by Jeroen\n");
    print("----------------------------------\n");
}
//--------------------------
public OnGameModeInit()
{
    SetGameModeText("Cop vs Dudes");
    SetWorldTime(12); 
    ShowNameTags(1); 
    ShowPlayerMarkers(1);

    AddStaticVehicle(420,2482.877,-1654.292,13.30307, 44.8214, 1, 2);
    AddStaticVehicle(420,2498.986,-1682.171,13.3638, 44.8214, 1, 2);
    AddPlayerClass(102,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(103,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(104,2512.473,-1671.403,13.49048,44.8214,9,500,25,500,32,500);
    AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(110, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(114, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}
//-------------------------------------
public OnPlayerConnect(playerid)
{
    SetPlayerColor(playerid,COLOR_GREY);
    GameTextForPlayer(playerid,"~r~Cop ~w~ ~y~vs ~y~Dudes!",2000,5);
    return 1;
}
//-------------------------------------

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerInterior(playerid,11);
    SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
    SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
    SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    SetPlayerFacingAngle(playerid,0.0);
    return 1;
}


//-------------------------------------
public SetPlayerTeamFromClass(playerid,classid)
{
    SendClientMessage(playerid, COLOR_PINK, "SetPlayerTeamFromClass Called");
    if(classid == 108 || classid == 110 || classid == 114)
    {
    	gTeam[playerid] = TEAM_COPS;
    }
    else if(classid == 102 || classid == 103|| classid == 104)
    {
        gTeam[playerid] = TEAM_DUDES;
    }
}

//-------------------------------------
public SetPlayerToTeamColor(playerid)
{
    if(gTeam[playerid] == TEAM_COPS)
    {
        SetPlayerColor(playerid,COLOR_YELLOW);
    }
    else if(gTeam[playerid] == TEAM_DUDES)
    {
        SetPlayerColor(playerid,COLOR_PINK);
    }
}
//-----------------------------------------
public OnPlayerSpawn(playerid)
{
    SetPlayerTeamFromClass(playerid, GetPlayerSkin(playerid));
    SetPlayerToTeamColor(playerid);
    SetPlayerInterior(playerid,0);
    if(gTeam[playerid] == TEAM_COPS)
    {
        GameTextForPlayer(playerid,"Kill the ~r~Dudes!", 6000,5);
    }
    else if(gTeam[playerid] == TEAM_DUDES)
    {
        GameTextForPlayer(playerid,"Kill the ~y~Cops!", 6000,5);
    }
    return 1;
}

//---------------------------------------------
public ExitTheGameMode()
{
    GameModeExit();
}
//------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
    new deathstr[256];
    new whodiedname[MAX_PLAYER_NAME+1];
    new whokilledname[MAX_PLAYER_NAME+1];
    new deathreasonstr[256];

    GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME);
    GetWeaponName(reason,deathreasonstr,255);

    if(killerid == INVALID_PLAYER_ID) {
        if(strlen(deathreasonstr)) {
            format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr);
        } else {
            format(deathstr,256,"%s died",whodiedname);
        }
        SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
    } else {
        GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME);
        if(gTeam[killerid] != gTeam[playerid]) {
            // Valid kill
            if(strlen(deathreasonstr)) {
                format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr);
                GivePlayerMoney(playerid, 20000);
			} else {
                format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname);
            }
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
            SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
         }
        else {
            // Team kill
            format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr);
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
        }
    }
    return 1;
}



public OnGameModeExit()
{
    return 1;
}



public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}



public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    if(strcmp("/kill", cmdtext, true) == 0)
    {
    SetPlayerPos(playerid, 1922.5964, -1399.8970, 40.000);
	SendClientMessage(playerid, COLOR_GREEN, "Your dead meat");
	SendClientMessageToAll(COLOR_GREY, "***Somebody died!");

	return 1;
}
    if(strcmp("/minigun", cmdtext, true) == 0)
    {
    GivePlayerWeapon(playerid, 38, 900);
    GivePlayerMoney(playerid, -1000);
	return 1;
}
    if(strcmp("/flame", cmdtext, true) == 0)
    {
    GivePlayerWeapon(playerid, 37, 900);
    GivePlayerMoney(playerid, -1000);
	return 1;
}
	return 0;
}
public OnPlayerInfoChange(playerid)
{
    return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	SendClientMessage(playerid, COLOR_GREEN, "You entered an Vehicle!");
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}