rendered paste bodyIndex: src/game/Spell.cpp===================================================================--- src/game/Spell.cpp (revision 4919)+++ src/game/Spell.cpp (working copy)@@ -736,23 +736,35 @@ // targets the ground, not the units in the area if (m_spellInfo->Effect[i]!=SPELL_EFFECT_PERSISTENT_AREA_AURA) {- CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY()));+ WorldObject *ref = m_caster;++ //Special case for some AoE spells, was changed that way because of area damage caps+ if(m_triggeredByAura && m_spellInfo->EffectImplicitTargetA[i] == TARGET_SET_POINT)+ {+ DynamicObject *point = m_caster->GetDynObject(m_triggeredByAura->GetId(), 0);+ if(point)+ ref = point;+ }++ CellPair p(MaNGOS::ComputeCellPair(ref->GetPositionX(), ref->GetPositionY())); Cell cell = RedZone::GetZone(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, PUSH_DEST_CENTER,SPELL_TARGETS_AOE_DAMAGE);+ MaNGOS::AnyAoETargetUnitInObjectRangeCheck u_check(ref, m_caster, radius);+ MaNGOS::UnitListSearcher<MaNGOS::AnyAoETargetUnitInObjectRangeCheck> searcher(TagUnitMap, u_check); - TypeContainerVisitor<MaNGOS::SpellNotifierCreatureAndPlayer, WorldTypeMapContainer > world_object_notifier(notifier);- TypeContainerVisitor<MaNGOS::SpellNotifierCreatureAndPlayer, GridTypeMapContainer > grid_object_notifier(notifier);+ TypeContainerVisitor<MaNGOS::UnitListSearcher<MaNGOS::AnyAoETargetUnitInObjectRangeCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);+ TypeContainerVisitor<MaNGOS::UnitListSearcher<MaNGOS::AnyAoETargetUnitInObjectRangeCheck>, GridTypeMapContainer > grid_unit_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p);- cell_lock->Visit(cell_lock, world_object_notifier, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster));- cell_lock->Visit(cell_lock, grid_object_notifier, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster));+ cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster));+ cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)); } }break; case TARGET_ALL_PARTY_AROUND_CASTER: case TARGET_ALL_PARTY:+ case TARGET_ALL_PARTY_AROUND_CASTER_2: { Unit* owner = m_caster->GetCharmerOrOwner(); Group *pGroup = NULL;Index: src/game/Spell.h===================================================================--- src/game/Spell.h (revision 4919)+++ src/game/Spell.h (working copy)@@ -82,6 +82,7 @@ TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER = 30, // in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA TARGET_MINION = 32, TARGET_ALL_PARTY = 33,+ TARGET_ALL_PARTY_AROUND_CASTER_2 = 34, TARGET_SINGLE_PARTY = 35, TARGET_AREAEFFECT_PARTY = 37, TARGET_SCRIPT = 38,@@ -96,6 +97,7 @@ TARGET_CURRENT_SELECTED_ENEMY = 53, TARGET_SINGLE_FRIEND_2 = 57, TARGET_AREAEFFECT_PARTY_AND_CLASS = 61,+ TARGET_SET_POINT = 76, // used in AoE spells (Blizzard, Hurricane, etc.) where a peristent dummy aura marks the point. TARGET_SINGLE_ENEMY = 77, }; Index: src/game/SpellAuras.cpp===================================================================--- src/game/SpellAuras.cpp (revision 4919)+++ src/game/SpellAuras.cpp (working copy)@@ -1025,7 +1025,7 @@ uint32 trigger_spell_id = GetSpellProto()->EffectTriggerSpell[m_effIndex]; Unit* caster = GetCaster(); Unit* target = m_target;- uint64 originalCasterGUID = 0;+ uint64 originalCasterGUID = GetCasterGUID(); // specific code for cases with no trigger spell provided in field switch(GetId())@@ -1082,11 +1082,15 @@ } } - if(!trigger_spell_id)+ SpellEntry const *proto = sSpellStore.LookupEntry(trigger_spell_id);+ if(!proto) {- sLog.outError("Aura::TriggerSpell: Spell %u have 0 in EffectTriggered[%d], not handled custom case?",GetSpellProto()->Id,GetEffIndex());+ sLog.outError("Aura::TriggerSpell: Unknown spell %u", trigger_spell_id); return; }+ + if(proto->EffectImplicitTargetA[m_effIndex] == TARGET_SELF) //Specific check for target_self+ caster = target; if(!caster || !target) return;