rendered paste bodyAddActivity = GABaseDefense
InstanceName = Skirmish Defense
SceneName = Grasslands
TeamCount = 2
PlayerCount = 1
TeamOfPlayer1 = 0
FundsOfTeam1 = 1500
CPUTeam = 1
Difficulty = 3
SpawnIntervalEasiest = 20000
SpawnIntervalHardest = 8000
AddAttackerSpawn = ACDropShip
CopyOf = Drop Ship MK1
AddInventory = AHuman
CopyOf = Skeleton
AddInventory = HDFirearm
CopyOf = D132 SMG
CopyOf = Light Digger
AddInventory = AHuman
CopyOf = Skeleton
AddInventory = HDFirearm
CopyOf = D132 SMG
CopyOf = Light Digger
AddAttackerSpawn = ACDropShip
CopyOf = Drop Ship MK1
AddInventory = AHuman
CopyOf = Soldier Light
AddInventory = HDFirearm
CopyOf = D132 SMG
AddInventory = HDFirearm
CopyOf = Pistol
AddInventory = HDFirearm
CopyOf = Medium Digger
AddAttackerSpawn = ACDropShip
CopyOf = Drop Ship MK1
AddInventory = AHuman
CopyOf = Soldier Heavy
AddInventory = HDFirearm
CopyOf = D132 SMG
AddInventory = HDFirearm
CopyOf = Pistol
AddInventory = HDFirearm
CopyOf = Medium Digger
AddAttackerSpawn = ACDropShip
CopyOf = Dummy Drop Ship
AddInventory = AHuman
CopyOf = Robot 2
AddInventory = HDFirearm
CopyOf = D132 SMG
AddInventory = HDFirearm
CopyOf = D24 Revolver
AddInventory = HDFirearm
CopyOf = Heavy Digger
AddAttackerSpawn = ACDropShip
CopyOf = Dummy Drop Ship
AddInventory = AHuman
CopyOf = Heavy DarKlone
AddInventory = HDFirearm
CopyOf = D135 Shotgun
AddInventory = HDFirearm
CopyOf = D24 Revolver
AddInventory = HDFirearm
CopyOf = Heavy Digger