rendered paste body/*
* pawsgmspawn.cpp - Author: Christian Svensson
*
* Copyright (C) 2004 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation (version 2 of the License)
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <psconfig.h>
#include <iutil/objreg.h>
#include "net/cmdhandler.h"
#include "net/msghandler.h"
#include "net/messages.h"
#include "clientcachemanager.h"
#include "../globals.h"
#include "paws/pawslistbox.h"
#include "paws/pawsyesnobox.h"
#include "paws/pawsobjectview.h"
#include "paws/pawstextbox.h"
#include "paws/pawstree.h"
#include "paws/pawscheckbox.h"
#include "pawsgmspawn.h"
pawsGMSpawnWindow::pawsGMSpawnWindow()
{
itemTree = NULL;
itemName = NULL;
itemCount = NULL;
objView = NULL;
cbForce = NULL;
cbLockable = NULL;
cbLocked = NULL;
cbPickupable = NULL;
cbCollidable = NULL;
lockSkill = NULL;
lockStr = NULL;
}
pawsGMSpawnWindow::~pawsGMSpawnWindow()
{
}
bool pawsGMSpawnWindow::PostSetup()
{
psengine->GetMsgHandler()->Subscribe( this, MSGTYPE_GMSPAWNITEMS );
psengine->GetMsgHandler()->Subscribe( this, MSGTYPE_GMSPAWNTYPES );
itemName = (pawsTextBox*)FindWidget("ItemName");
itemCount= (pawsEditTextBox*)FindWidget("Count");
objView = (pawsObjectView*)FindWidget("ItemView");
itemImage = FindWidget("ItemImage");
cbForce = (pawsCheckBox*)FindWidget("Force");
cbLockable = (pawsCheckBox*)FindWidget("Lockable");
cbLocked = (pawsCheckBox*)FindWidget("Locked");
cbPickupable = (pawsCheckBox*)FindWidget("Pickupable");
cbCollidable = (pawsCheckBox*)FindWidget("Collidable");
lockSkill = (pawsEditTextBox*)FindWidget("LockSkill");
lockStr = (pawsEditTextBox*)FindWidget("LockStr");
// creates tree:
itemTree = (pawsSimpleTree*) (PawsManager::GetSingleton().CreateWidget("pawsSimpleTree"));
if (itemTree == NULL)
{
Error1("Could not create widget pawsSimpleTree");
return false;
}
AddChild(itemTree);
itemTree->SetDefaultColor( graphics2D->FindRGB( 0,255,0 ) );
itemTree->SetRelativeFrame(0,0,GetActualWidth(200),GetActualHeight(400));
itemTree->SetNotify(this);
itemTree->SetAttachFlags(ATTACH_TOP | ATTACH_BOTTOM | ATTACH_LEFT);
itemTree->SetScrollBars(false, true);
itemTree->UseBorder("line");
itemTree->Resize();
itemTree->InsertChildL("", "TypesRoot", "", "");
pawsTreeNode * child = itemTree->GetRoot()->GetFirstChild();
while (child != NULL)
{
child->CollapseAll();
child = child->GetNextSibling();
}
itemTree->SetNotify(this);
return true;
}
void pawsGMSpawnWindow::HandleMessage(MsgEntry* me)
{
if(me->GetType() == MSGTYPE_GMSPAWNITEMS)
{
psGMSpawnItems msg(me);
for(size_t i = 0;i < msg.items.GetSize(); i++)
{
itemTree->InsertChildL(msg.type, msg.items.Get(i).name, msg.items.Get(i).name, "");
Item item;
item.name = msg.items.Get(i).name;
item.mesh = msg.items.Get(i).mesh;
item.icon = msg.items.Get(i).icon;
item.category = msg.type;
items.Push(item);
}
}
else if(me->GetType() == MSGTYPE_GMSPAWNTYPES)
{
Show();
psGMSpawnTypes msg(me);
for(size_t i = 0;i < msg.types.GetSize();i++)
{
itemTree->InsertChildL("TypesRoot", msg.types.Get(i), msg.types.Get(i), "");
}
}
}
bool pawsGMSpawnWindow::OnSelected(pawsWidget* widget)
{
pawsTreeNode* node = (pawsTreeNode*)widget;
if(node->GetFirstChild() != NULL)
return true;
if(strcmp(node->GetParent()->GetName(),"TypesRoot"))
{
Item item;
for(size_t i = 0;i < items.GetSize();i++)
{
if(items.Get(i).name == node->GetName())
{
item = items.Get(i);
break;
}
}
if ( !item.mesh )
{
objView->Clear();
}
else
{
csRef<iMeshFactoryWrapper> factory = psengine->GetEngine()->GetMeshFactories()->FindByName (item.mesh);
if(!factory)
{
// Try loading the mesh again
csString filename;
if (!psengine->GetFileNameByFact(item.mesh, filename))
{
Error2("Mesh Factory %s not found", item.mesh.GetData() );
return false;
}
psengine->GetCacheManager()->LoadNewFactory(filename);
factory = psengine->GetEngine()->GetMeshFactories()->FindByName (item.mesh);
if (!factory)
{
objView->Clear();
if(!cbForce->GetState())
{
csString error;
error.Format("Couldn't find mesh %s.spr!",item.mesh.GetData());
Error1(error);
PawsManager::GetSingleton().CreateWarningBox(error);
// Hide stuff because we had a mesh error
itemCount->Hide();
itemName->SetText("None");
itemImage->Hide();
cbLockable->Hide();
cbLocked->Hide();
lockStr->Hide();
lockSkill->Hide();
cbPickupable->Hide();
cbCollidable->Hide();
pawsWidget* spawnBtn = FindWidget("Spawn");
spawnBtn->Hide();
return true;
}
else
{
PawsManager::GetSingleton().CreateWarningBox(
"Warning! This mesh could not be loaded, but you are able to spawn it. Please use caution with this item");
}
}
else
objView->View(factory);
}
else
objView->View(factory);
}
// set stuff
itemName->SetText(item.name);
itemCount->SetText("1");
itemCount->Show();
itemImage->Show();
itemImage->SetBackground(item.icon);
if (itemImage->GetBackground() != item.icon) // if setting the background failed...hide it
itemImage->Hide();
itemName->SetText(item.name);
pawsWidget* spawnBtn = FindWidget("Spawn");
spawnBtn->Show();
cbLockable->SetState(false);
cbLocked->SetState(false);
cbPickupable->SetState(true);
cbCollidable->SetState(false);
lockSkill->SetText("Lockpicking");
lockStr->SetText("5");
cbLockable->Show();
cbLocked->Show();
cbPickupable->Show();
cbCollidable->Show();
lockStr->Hide();
lockSkill->Hide();
currentItem = item.name;
return true;
}
psGMSpawnItems msg(widget->GetName());
msg.SendMessage();
return true;
}
bool pawsGMSpawnWindow::OnButtonPressed(int button,int keyModifier,pawsWidget* widget)
{
if(widget == cbLockable)
{
if(cbLockable->GetState())
{
lockSkill->SetText("Lockpicking");
lockStr->SetText("5");
lockStr->Show();
lockSkill->Show();
}
else
{
lockStr->Hide();
lockSkill->Hide();
}
}
else if(widget && !strcmp(widget->GetName(),"Spawn"))
{
if(currentItem == "")
return true;
psGMSpawnItem msg(
currentItem,
atol(itemCount->GetText()),
cbLockable->GetState(),
cbLocked->GetState(),
lockSkill->GetText(),
atoi(lockStr->GetText()),
cbPickupable->GetState()
cbCollidable->GetState()
);
// Send spawn message
psengine->GetMsgHandler()->SendMessage(msg.msg);
}
else if(widget->GetID() == 2001) // Rotate
{
iMeshWrapper* mesh = objView->GetObject();
if(mesh)
{
static bool toggle = true;
if(toggle)
objView->Rotate(10,0.05f);
else
objView->Rotate(-1,0);
toggle = !toggle;
}
}
else if(widget->GetID() == 2002) // Up)
{
csVector3 pos = objView->GetCameraPosModifier();
pos.y += 0.1f;
objView->SetCameraPosModifier(pos);
}
else if(widget->GetID() == 2003) // Down
{
csVector3 pos = objView->GetCameraPosModifier();
pos.y -= 0.1f;
objView->SetCameraPosModifier(pos);
}
return true;
}
void pawsGMSpawnWindow::Show()
{
itemTree->Clear();
pawsWidget::Show();
}