All pastes #88012 Raw Edit

Unnamed

public text v1 · immutable
·published 2006-07-14 12:25 UTC
rendered paste body

** Executing...
** Command: "c:\program files\steam\steamapps\tiamat_zero\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\SteamApps\SourceMods\gmod9" "C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass"

Valve Software - vbsp.exe (Jan  2 2006)
1 threads
materialPath: c:\program files\steam\SteamApps\SourceMods\gmod9\materials
Loading C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass.vmf
"materials//null.vtf": cached version doesn't exist
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.

No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (2688 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (0) (2688 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 7 texinfos to 5
Reduced 3 texdatas to 3 (44 bytes to 44)
Writing C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass.bsp
2 seconds elapsed

** Executing...
** Command: "c:\program files\steam\steamapps\tiamat_zero\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\SteamApps\SourceMods\gmod9" "C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass"

Valve Software - vvis.exe (Jan  2 2006)
1 threads
reading c:\program files\steam\steamapps\sourcemods\gmod9\maps\grass.bsp
reading c:\program files\steam\steamapps\sourcemods\gmod9\maps\grass.prt
  20 portalclusters
  52 numportals
BasePortalVis:       0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow:          0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 0 visible clusters (0.00%)
Total clusters visible: 400
Average clusters visible: 20
Building PAS...
Average clusters audible: 20
visdatasize:284  compressed from 320
writing c:\program files\steam\steamapps\sourcemods\gmod9\maps\grass.bsp
0 seconds elapsed

** Executing...
** Command: "c:\program files\steam\steamapps\tiamat_zero\sourcesdk\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\SteamApps\SourceMods\gmod9" "C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass"

Valve Software - vrad.exe SSE (Jan 16 2006)
----- Radiosity Simulator ----
1 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file c:\program files\steam\steamapps\tiamat_zero\sourcesdk\bin\lights.rad.
Loading c:\program files\steam\steamapps\sourcemods\gmod9\maps\grass.bsp
32 faces
35968 square feet [5179532.00 square inches]
0 displacements
0 square feet [0.00 square inches]
32 patches before subdivision
536 patches after subdivision
2 direct lights
BuildFacelights:     0...1...2...3...4...5...6...7...8...9...10 (1)
BuildVisLeafs:       0...1...2...3...4...5...6...7...8...9...10 (0)
transfers 510, max 54
transfer lists:   0.0 megs
GatherLight:         0...1...2...3...4...5...6...7...8...9...10 (0)
	Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0007 sec>
FinalLightFace:      0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                   1/1024           48/49152    ( 0.1%) 
brushes                  7/8192           84/98304    ( 0.1%) 
brushsides              42/65536         336/524288   ( 0.1%) 
planes                  52/65536        1040/1310720  ( 0.1%) 
vertexes                77/65536         924/786432   ( 0.1%) 
nodes                   43/65536        1376/2097152  ( 0.1%) 
texinfos                 5/12288         360/884736   ( 0.0%) 
texdata                  3/2048           96/65536    ( 0.1%) 
dispinfos                0/0               0/0        ( 0.0%) 
disp_verts               0/0               0/0        ( 0.0%) 
disp_tris                0/0               0/0        ( 0.0%) 
disp_lmsamples           0/0               0/0        ( 0.0%) 
faces                   32/65536        1792/3670016  ( 0.0%) 
origfaces               12/65536         672/3670016  ( 0.0%) 
leaves                  45/65536        1440/2097152  ( 0.1%) 
leaffaces               52/65536         104/131072   ( 0.1%) 
leafbrushes             20/65536          40/131072   ( 0.0%) 
areas                    2/256            16/2048     ( 0.8%) 
surfedges              176/512000        704/2048000  ( 0.0%) 
edges                  101/256000        404/1024000  ( 0.0%) 
LDR worldlights          2/8192          176/720896   ( 0.0%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
waterstrips              0/32768           0/327680   ( 0.0%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices             0/65536           0/131072   ( 0.0%) 
cubemapsamples           0/1024            0/16384    ( 0.0%) 
overlays                 0/512             0/180224   ( 0.0%) 
LDR lightdata         [variable]        8480/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]         284/16777216 ( 0.0%) 
entdata               [variable]         486/393216   ( 0.1%) 
LDR leaf ambient        45/65536        1080/1572864  ( 0.1%) 
HDR leaf ambient         0/65536           0/1572864  ( 0.0%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/12       ( 8.3%) 
pakfile               [variable]        7346/0        ( 0.0%) 

Win32 Specific Data:
physics               [variable]        2688/4194304  ( 0.1%) 
==== Total Win32 BSP file data space used: 29978 bytes ====

Linux Specific Data:
physicssurface        [variable]        2688/6291456  ( 0.0%) 
==== Total Linux BSP file data space used: 29978 bytes ====

Total triangle count: 64
Writing c:\program files\steam\steamapps\sourcemods\gmod9\maps\grass.bsp
1 second elapsed

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\SourceMods\gmod9\maps\grass.bsp" "c:\program files\steam\SteamApps\SourceMods\gmod9\maps\grass.bsp"