Unnamed
public text v1 · immutablepublic OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(vehicleid == 7) {
GameTextForPlayer(playerid, "~w~Bring this car to the ~r~checkpoint ~w~to sell it!",3000,5);
SetPlayerCheckpoint(playerid,1678.8834,2318.4619,10.8203, 2.0);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_SELLPLACE;
} else {
}
return 1;
}