rendered paste bodystatic intenet_protocol_handle_incoming_commands (ENetHost * host, ENetEvent * event){ ENetProtocolHeader * header; ENetProtocol * command; ENetPeer * peer; enet_uint8 * currentData; size_t headerSize; enet_uint16 peerID, flags; if (host -> receivedDataLength < sizeof (ENetProtocolHeader)) return 0;#ifdef __FREEGS fgs_cur_host=host; fgs_uuid_t player; int ret; if(fgs_get_player_tcp(fgs_ctx, &player, host->receivedAddress.host) != FGS_OK) { if((ret=fgs_new_player_tcp(fgs_ctx, &player, host->receivedAddress.host, FALSE))!=FGS_OK) printf("New player failed!:%d\n", ret); printf("New player %s\n", player); fgs_join_match(fgs_ctx, fgs_match, player); fgs_cur_host=NULL; }#endif