Miscellany
public text v1 · immutable public void CastRezz(GameObject Target)
{
GameLiving TargetObject = (GameLiving)Target;
if(!(TargetObject.Alive))
{
IsUsingRange = true;
LaunchSpell("Rejuvenation", 10);
}
} public void CastRezz(GameObject Target)
{
GameLiving TargetObject = (GameLiving)Target;
if(!(TargetObject.Alive))
{
IsUsingRange = true;
LaunchSpell("Rejuvenation", 10);
}
}