Miscellany
public text v1 · immutablevoid SetPlayerName(edict_t *pEntity, const char *pName)
{
if (!pEntity || pEntity->IsFree()) return;
CPlayerState *pl = g_ServerClients->GetPlayerState(pEntity);
if (pl)
{
pl->netname = MAKE_STRING(pName);
}
else META_CONPRINTF("Failed to set player name for entindex %d\n", g_Engine->IndexOfEdict(pEntity));
}