All pastes #840239 Raw Edit

Miscellany

public text v1 · immutable
#840239 ·published 2007-12-31 17:03 UTC
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//***JOBFILTERSCRIPT BY NATE660(2007)***
//Version 0.0.3


#include <a_samp>
#include <Dini>
#include <dutils>

#define COLOR_YELLOW 0xFFFF00AA
#define RED 0xFF0000AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0xDC143C
#define COLOR_BLUE 0x0000FFAA
#define COLOR_RED1 0xFF0000AA
#define COLOR_VIOLET 0xEE82EEFF
#define COLOR_BLACK 0x00000000
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_GOLD 0xB8860BAA
#define COLOR_NAVY 0x000080AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_WEED1 0xFFE4B5FF
#define COLOR_WEED2 0x90EE90FF
#define COLOR_ORANGERED 0xFF4500AA


#define TEAM_COP 0
#define TEAM_ARMY 1
#define TEAM_FBI 2
#define TEAM_GANG 3
#define TEAM_GANG1 4
#define TEAM_FAMILY 5

#pragma unused ret_memcpy

new offerweed[MAX_PLAYERS];
new DMV[MAX_PLAYERS];
new licence[MAX_PLAYERS];
new haveweed[MAX_PLAYERS];
new Admin[MAX_PLAYERS];
new jailed[MAX_PLAYERS];
static gTeam[MAX_PLAYERS]; // Keeps track of the teams for the filterscript


forward Float:GetDistanceBetweenPlayers(p1,p2);

public OnFilterScriptInit()
{
    print("\n----------------------------------");
    print(" Created by Nate660");
    print("----------------------------------\n");
    return 1;
}


public OnPlayerConnect(playerid)
{
    jailed[playerid] = 0;
    Admin[playerid] = 0;
    DMV[playerid] = 0;
    licence[playerid] = 0;
}




public OnGameModeExit()
{
    return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{


    new tmp[256];
    new name[256];
    new string[256];
    new sendername[MAX_PLAYER_NAME];
    new giveplayer[MAX_PLAYER_NAME];
    new cmd[256];
    new idx;
    new giveplayerid;
    new giver;
    cmd = strtok(cmdtext, idx);

    //=======Start OF The JOBS=======
    if(strcmp(cmd, "/RMAF", true) == 0) {
        SendClientMessage(playerid, COLOR_RED1, "You are now a Official Mafia Member");
        SendClientMessage(playerid, COLOR_GREEN, "Commands:/rm [Russian Mafia Chat]");
        gTeam[playerid] = TEAM_GANG1;
        TogglePlayerControllable(playerid,1);
        SetPlayerColor(playerid, COLOR_GREY);
        GivePlayerWeapon(playerid, 24, 60);
        GivePlayerWeapon(playerid, 30, 50);
        GivePlayerWeapon(playerid, 29, 50);
        return 1;
    }
    if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
    {
    }   if(IsPlayerConnected(playerid))
    {
        GetPlayerName(playerid, sendername, sizeof(sendername));
        new length = strlen(cmdtext);
        while ((idx < length) && (cmdtext[idx] <= ' '))
        {
            idx++;
        }
        new offset = idx;
        new result[64];
        while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
        {
            result[idx - offset] = cmdtext[idx];
            idx++;
        }
        result[idx - offset] = EOS;
        if(!strlen(result))
        {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amily [family chat]");
            return 1;
        }
        if (gTeam[playerid] == TEAM_GANG1)
        {
        }

    } if(strcmp(cmd, "/Tgrip", true) == 0) {
        SendClientMessage(playerid, COLOR_GREEN, "You are now an offcial Tight Grip Gang Member!!!");
        SendClientMessage(playerid, COLOR_YELLOW, "Your Command Are:/t (GangChat)");
        gTeam[playerid] = TEAM_GANG;
        TogglePlayerControllable(playerid,1);
        SetPlayerColor(playerid, COLOR_LIGHTGREEN);
        GivePlayerWeapon(playerid, 24, 60);
        GivePlayerWeapon(playerid, 30, 50);
        GivePlayerWeapon(playerid, 29, 50);
        return 1;
    }
    if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
    {
    } if(IsPlayerConnected(playerid))
    {
        GetPlayerName(playerid, sendername, sizeof(sendername));
        new length = strlen(cmdtext);
        while ((idx < length) && (cmdtext[idx] <= ' '))
        {
            idx++;
        }
        new offset = idx;
        new result[64];
        while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
        {
            result[idx - offset] = cmdtext[idx];
            idx++;
        }
        result[idx - offset] = EOS;
        if(!strlen(result))
        {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amily [family chat]");
            return 1;
        }
        if (gTeam[playerid] == TEAM_GANG)
        {
        }
        //First the Police Cmds And Pass:
    }			if(strcmp(cmd, "/ccrip", true) == 0) {
        SendClientMessage(playerid, COLOR_GREEN, "You are now an offcial CRIP police Meber type /cripcommands for a list of commands");
        SendClientMessage(playerid, COLOR_YELLOW, " /g (crip chat)");
        gTeam[playerid] = TEAM_COP;
        TogglePlayerControllable(playerid,1);
        SetPlayerColor(playerid, COLOR_BLUE);
        GivePlayerWeapon(playerid, 5, 1);
        GivePlayerWeapon(playerid, 24, 80);
        GivePlayerWeapon(playerid, 29, 150);
        return 1;
    }

    if(strcmp(cmd, "/crew", true) == 0 || strcmp(cmd, "/c", true) == 0)
    {
    }  if(IsPlayerConnected(playerid))
    {
        GetPlayerName(playerid, sendername, sizeof(sendername));
        new length = strlen(cmdtext);
        while ((idx < length) && (cmdtext[idx] <= ' '))
        {
            idx++;
        }
        new offset = idx;
        new result[64];
        while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
        {
            result[idx - offset] = cmdtext[idx];
            idx++;
        }
        result[idx - offset] = EOS;
        if(!strlen(result))
        {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amily [family chat]");
            return 1;
        }
        if (gTeam[playerid] == TEAM_COP)
        {
        }

    }	if(strcmp(cmd, "/PLV", true) == 0) {
        SendClientMessage(playerid, COLOR_YELLOW, "You Are An Offcial FBI Member Enjoy!!");
        SendClientMessage(playerid, COLOR_YELLOW, "Your Cmd's Are:/fbiheli /fbihq /fbijail /fbiunjail, /fbipu /fbiheli /r (fbiChat");
        gTeam[playerid] = TEAM_FBI;
        TogglePlayerControllable(playerid,1);
        GameTextForAll("Patrolling Las Venturas",6000,4);
        SetPlayerColor(playerid, COLOR_NAVY);
        GivePlayerWeapon(playerid, 24, 400);
        GivePlayerWeapon(playerid, 3, 1);
        return 1;
    }

    if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
    {
    }   if(IsPlayerConnected(playerid))
    {
    }
    GetPlayerName(playerid, sendername, sizeof(sendername));
    new length = strlen(cmdtext);
    while ((idx < length) && (cmdtext[idx] <= ' '))
    {
        idx++;
    }
    new offset = idx;
    new result[64];
    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
    {
        result[idx - offset] = cmdtext[idx];
        idx++;
    }
    result[idx - offset] = EOS;
    if(!strlen(result))
    {
        SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)amily [family chat]");
        return 1;
    }
    if (gTeam[playerid] == TEAM_FBI)
    {
    }
    {		if(strcmp(cmd, "/fbipu", true) == 0) { //Displays the text: "This is the LVPD, Pullover Immedietly" to all players
        if(gTeam[playerid] == TEAM_FBI)
        {
            SendClientMessageToAll(COLOR_YELLOW, "This Is The FBI, Pullover Or We Will Use Force!!");
        }
        else
        {
            SendClientMessage(playerid, COLOR_RED1, "You Are Now an fbi member!!");
        }


        return 1;
    }

    if(strcmp("/fbihq", cmdtext, true) ==0)
    {
        SetPlayerPos(playerid,943.3317,1733.2294,8.8516);
        return 1;
    }
    if(strcmp("/fbiheli", cmdtext, true) ==0)
    {
        SetPlayerPos(playerid,938.2741,1719.0437,15.7941);
        return 1;
    }

    if(strcmp(cmd, "/fbijail", true) == 0) {//UPDATED JAIL CMD ONlY JAILS IF THE SPECIFIED PERSON ISNT JAILED!

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) {
            SendClientMessage(playerid, COLOR_GREEN, "Usage: /fbijail [Player ID]");
            return 1;
        }
        giveplayerid = strval(tmp);

        if(jailed[giveplayerid]==0) {
            if (gTeam[playerid] == TEAM_FBI) {
                if (IsPlayerConnected(giveplayerid)) {

                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), "You have been jailed by An FBI Member %s!", sendername, playerid);
                    SendClientMessage(giveplayerid, COLOR_RED1, string);
                    format(string, sizeof(string), "%s has been jailed by an FBI Member %s!", giveplayer, giveplayerid, sendername, playerid);
                    SendClientMessageToAll(COLOR_RED1, string);
                    printf(string);
                    SetPlayerInterior(giveplayerid,3);
                    jailed[giveplayerid] = 1;
                    SetPlayerPos(giveplayerid,198.3797,160.8905,1003.0300);
                    SetPlayerFacingAngle(giveplayerid,177.0350);
                    SetCameraBehindPlayer(giveplayerid);
                    PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300);
                    TogglePlayerControllable(giveplayerid,0);   // so that can't /kill
                    DisablePlayerCheckpoint(giveplayerid);
                    return 1;
                }else{
                    format(string, sizeof(string), "id %d Is not even in the game!", giveplayerid);
                    SendClientMessage(playerid, COLOR_YELLOW, string);
                }
            }else{
                format(string, sizeof(string), "You Can't do that your not fbi", giveplayerid);
                SendClientMessage(playerid, COLOR_YELLOW, string);
            }
        }else{
            format(string, sizeof(string), "This person is not even jailed", giveplayerid);
            SendClientMessage(playerid, COLOR_YELLOW, string);

        }

        return 1;
    }

    if(strcmp(cmd, "/fbiunjail", true) == 0) {//UPDATED UNJAIL CMD ONly UNJAILS IF THE SPECIFIED PERSON IS JAILED!

        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) {
            SendClientMessage(playerid, COLOR_GREEN, "Usage: /fbiunjail [Player ID]");
            return 1;
        }
        giveplayerid = strval(tmp);
        if(jailed[giveplayerid]==1) {
            if (gTeam[playerid] == TEAM_FBI) {
                if (IsPlayerConnected(giveplayerid)) {
                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), "You have been unjailed by %s (ID:%d)!", sendername, playerid);
                    SendClientMessage(giveplayerid, COLOR_GREEN, string);
                    format(string, sizeof(string), "%s (ID:%d) has been unjailed by Fbi Member %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
                    SendClientMessageToAll(COLOR_GREEN, string);
                    printf(string);
                    jailed[giveplayerid] = 0;
                    SetPlayerInterior(giveplayerid,0);
                    SetPlayerFacingAngle(giveplayerid,90.00);
                    SetPlayerPos(giveplayerid,2296.4031,2468.7754,10.8203);
                    SetPlayerFacingAngle(giveplayerid,177.0350);
                    SetCameraBehindPlayer(giveplayerid);
                    TogglePlayerControllable(giveplayerid,1);
                    return 1;
                }else{
                    format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
                    SendClientMessage(playerid, COLOR_YELLOW, string);
                }
            }else{
                format(string, sizeof(string), "You Are not an official FBI Member!!", giveplayerid);
                SendClientMessage(playerid, COLOR_WHITE, string);
            }
        }else{
            format(string, sizeof(string), "This person is Not jailed!", giveplayerid);
            SendClientMessage(playerid, COLOR_WHITE, string);
        }

        return 1;
    }

    //Start of the Army System! (SAA--San andreas Army)
    if(strcmp(cmd, "/Blood", true) == 0) {
        SendClientMessage(playerid, COLOR_RED1, "You Are logged into The Army!!");
        gTeam[playerid] = TEAM_ARMY;
        TogglePlayerControllable(giveplayerid,1);
        SetPlayerColor(playerid, COLOR_RED);
        GivePlayerWeapon(playerid, 5, 1);
        GivePlayerWeapon(playerid, 24, 50);
        GivePlayerWeapon(playerid, 30, 80);
        return 1;
    }
    //=========================END OF THE JOBS=========================
    }