Anonymous
public text v1 · immutablenamespace User
{
//C4 User parameter offsets (in bytes)
const DWORD ACCOUNT_NAME = 10236; //0x27FC string
const DWORD USERINFO = 1416; //0x588
const DWORD CHARGES = 2988; //0x0BAC int
const DWORD SOCKET = 9840; //0x2670
//User::GetUser(DWORD *pSocket) returns *pUser
BYTE * GetUser(DWORD * pSocket)
{
return (BYTE *)*(unsigned int *)((BYTE *)pSocket + 0x158);
}
extern "C"
{
void TeleportToLocation(BYTE *pUser, int x, int y, int z);
}
}